]> git.saurik.com Git - wxWidgets.git/blobdiff - samples/sound/sound.cpp
Removed accidentally committed file
[wxWidgets.git] / samples / sound / sound.cpp
index 85ea3ba4943cf74698c5ac4e9362decde9f4b253..b54f01f99418040305acf5913064368f5768d70a 100644 (file)
@@ -111,7 +111,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
     EVT_MENU(Sound_About,            MyFrame::OnAbout)
     EVT_MENU(Sound_PlaySync,         MyFrame::OnPlaySync)
     EVT_MENU(Sound_PlayAsync,        MyFrame::OnPlayAsync)
-    EVT_MENU(Sound_PlayAsyncOnStack, MyFrame::OnPlayAsync)
+    EVT_MENU(Sound_PlayAsyncOnStack, MyFrame::OnPlayAsyncOnStack)
     EVT_MENU(Sound_PlayLoop,         MyFrame::OnPlayLoop)
 END_EVENT_TABLE()
 
@@ -168,7 +168,7 @@ MyFrame::MyFrame(const wxString& title)
     menuFile->Append(Sound_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
     playMenu->Append(Sound_PlaySync, _T("Play sound &synchronously"));
     playMenu->Append(Sound_PlayAsync, _T("Play sound &asynchronously"));
-    playMenu->Append(Sound_PlayAsync, _T("Play sound asynchronously (&object on stack)"));
+    playMenu->Append(Sound_PlayAsyncOnStack, _T("Play sound asynchronously (&object on stack)"));
     playMenu->Append(Sound_PlayLoop, _T("&Loop sound"));
 
     // now append the freshly created menu to the menu bar...
@@ -225,7 +225,7 @@ void MyFrame::OnPlaySync(wxCommandEvent& WXUNUSED(event))
     if (!m_sound)
         m_sound = new wxSound(m_soundFile);
     if (m_sound->IsOk())
-        m_sound->Play((unsigned)wxSOUND_SYNC);
+        m_sound->Play(wxSOUND_SYNC);
 }
 
 void MyFrame::OnPlayAsync(wxCommandEvent& WXUNUSED(event))
@@ -234,7 +234,7 @@ void MyFrame::OnPlayAsync(wxCommandEvent& WXUNUSED(event))
     if (!m_sound)
         m_sound = new wxSound(m_soundFile);
     if (m_sound->IsOk())
-        m_sound->Play((unsigned)wxSOUND_ASYNC);
+        m_sound->Play(wxSOUND_ASYNC);
 }
 
 void MyFrame::OnPlayAsyncOnStack(wxCommandEvent& WXUNUSED(event))
@@ -242,7 +242,7 @@ void MyFrame::OnPlayAsyncOnStack(wxCommandEvent& WXUNUSED(event))
     wxBusyCursor busy;
     wxSound snd(m_soundFile);
     if (snd.IsOk())
-        snd.Play((unsigned)wxSOUND_ASYNC);
+        snd.Play(wxSOUND_ASYNC);
 }
 
 void MyFrame::OnPlayLoop(wxCommandEvent& WXUNUSED(event))
@@ -251,7 +251,7 @@ void MyFrame::OnPlayLoop(wxCommandEvent& WXUNUSED(event))
     if (!m_sound)
         m_sound = new wxSound(m_soundFile);
     if (m_sound->IsOk())
-        m_sound->Play((unsigned)(wxSOUND_ASYNC | wxSOUND_LOOP));
+        m_sound->Play(wxSOUND_ASYNC | wxSOUND_LOOP);
 }
 
 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))