X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7981fe9b2bfd255a9d2d18f2e39e5891aac1c5e4..e0f040b4bb0de15b78b670cf6f29e3cdfe729031:/samples/sound/sound.cpp diff --git a/samples/sound/sound.cpp b/samples/sound/sound.cpp index 85ea3ba494..b54f01f994 100644 --- a/samples/sound/sound.cpp +++ b/samples/sound/sound.cpp @@ -111,7 +111,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(Sound_About, MyFrame::OnAbout) EVT_MENU(Sound_PlaySync, MyFrame::OnPlaySync) EVT_MENU(Sound_PlayAsync, MyFrame::OnPlayAsync) - EVT_MENU(Sound_PlayAsyncOnStack, MyFrame::OnPlayAsync) + EVT_MENU(Sound_PlayAsyncOnStack, MyFrame::OnPlayAsyncOnStack) EVT_MENU(Sound_PlayLoop, MyFrame::OnPlayLoop) END_EVENT_TABLE() @@ -168,7 +168,7 @@ MyFrame::MyFrame(const wxString& title) menuFile->Append(Sound_Quit, _T("E&xit\tAlt-X"), _T("Quit this program")); playMenu->Append(Sound_PlaySync, _T("Play sound &synchronously")); playMenu->Append(Sound_PlayAsync, _T("Play sound &asynchronously")); - playMenu->Append(Sound_PlayAsync, _T("Play sound asynchronously (&object on stack)")); + playMenu->Append(Sound_PlayAsyncOnStack, _T("Play sound asynchronously (&object on stack)")); playMenu->Append(Sound_PlayLoop, _T("&Loop sound")); // now append the freshly created menu to the menu bar... @@ -225,7 +225,7 @@ void MyFrame::OnPlaySync(wxCommandEvent& WXUNUSED(event)) if (!m_sound) m_sound = new wxSound(m_soundFile); if (m_sound->IsOk()) - m_sound->Play((unsigned)wxSOUND_SYNC); + m_sound->Play(wxSOUND_SYNC); } void MyFrame::OnPlayAsync(wxCommandEvent& WXUNUSED(event)) @@ -234,7 +234,7 @@ void MyFrame::OnPlayAsync(wxCommandEvent& WXUNUSED(event)) if (!m_sound) m_sound = new wxSound(m_soundFile); if (m_sound->IsOk()) - m_sound->Play((unsigned)wxSOUND_ASYNC); + m_sound->Play(wxSOUND_ASYNC); } void MyFrame::OnPlayAsyncOnStack(wxCommandEvent& WXUNUSED(event)) @@ -242,7 +242,7 @@ void MyFrame::OnPlayAsyncOnStack(wxCommandEvent& WXUNUSED(event)) wxBusyCursor busy; wxSound snd(m_soundFile); if (snd.IsOk()) - snd.Play((unsigned)wxSOUND_ASYNC); + snd.Play(wxSOUND_ASYNC); } void MyFrame::OnPlayLoop(wxCommandEvent& WXUNUSED(event)) @@ -251,7 +251,7 @@ void MyFrame::OnPlayLoop(wxCommandEvent& WXUNUSED(event)) if (!m_sound) m_sound = new wxSound(m_soundFile); if (m_sound->IsOk()) - m_sound->Play((unsigned)(wxSOUND_ASYNC | wxSOUND_LOOP)); + m_sound->Play(wxSOUND_ASYNC | wxSOUND_LOOP); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))