if ( button == 0 || GetEventKind( event ) == kEventMouseUp )
modifiers += btnState ;
+ // temporary hack to support true two button mouse
+ if ( button == kEventMouseButtonSecondary )
+ {
+ modifiers |= controlKey ;
+ }
WindowRef window ;
short windowPart = ::FindWindow(point, &window);
// the OS takes care of invalidating and erasing the new area so we only have to
// take care of refreshing for full repaints
- if ( doResize && !HasFlag(wxNO_FULL_REPAINT_ON_RESIZE) )
+ if ( doResize && HasFlag(wxFULL_REPAINT_ON_RESIZE) )
Refresh() ;