#pragma hdrstop
#endif
-#ifndef WX_PRECOMP
-#endif
-
#include "wx/dcbuffer.h"
+#ifndef WX_PRECOMP
+ #include "wx/module.h"
+#endif
// ============================================================================
// implementation
// ============================================================================
-// ============================================================================
-// wxSharedDCBufferManager
-// Helper class to free shared buffer when the app exists.
-// ============================================================================
+// ----------------------------------------------------------------------------
+// wxSharedDCBufferManager: helper class maintaining backing store bitmap
+// ----------------------------------------------------------------------------
-class wxSharedDCBufferManager
+class wxSharedDCBufferManager : public wxModule
{
- friend class wxBufferedDC;
public:
-
wxSharedDCBufferManager() { }
- ~wxSharedDCBufferManager() { }
- wxBitmap* GetBuffer(int w, int h)
+ virtual bool OnInit() { return true; }
+ virtual void OnExit() { wxDELETE(ms_buffer); }
+
+ static wxBitmap* GetBuffer(int w, int h)
{
- if ( !m_buffer.IsOk() ||
- w > m_buffer.GetWidth() ||
- h > m_buffer.GetHeight() )
+ if ( ms_usingSharedBuffer )
+ return new wxBitmap(w, h);
+
+ if ( !ms_buffer ||
+ w > ms_buffer->GetWidth() ||
+ h > ms_buffer->GetHeight() )
{
- // Create slightly larger bitmap so we don't need to
- // be reallocating constantly when the user enlarges
- // the frame for the first time.
- m_buffer = wxBitmap(w, h);
+ delete ms_buffer;
+ ms_buffer = new wxBitmap(w, h);
}
- return &m_buffer;
+ ms_usingSharedBuffer = true;
+ return ms_buffer;
+ }
+
+ static void ReleaseBuffer(wxBitmap* buffer)
+ {
+ if ( buffer == ms_buffer )
+ {
+ wxASSERT_MSG( ms_usingSharedBuffer, wxT("shared buffer already released") );
+ ms_usingSharedBuffer = false;
+ }
+ else
+ {
+ delete buffer;
+ }
}
private:
- wxBitmap m_buffer;
+ static wxBitmap *ms_buffer;
+ static bool ms_usingSharedBuffer;
+
+ DECLARE_DYNAMIC_CLASS(wxSharedDCBufferManager)
};
-static wxSharedDCBufferManager gs_sharedDCBufferManager;
+wxBitmap* wxSharedDCBufferManager::ms_buffer = NULL;
+bool wxSharedDCBufferManager::ms_usingSharedBuffer = false;
+IMPLEMENT_DYNAMIC_CLASS(wxSharedDCBufferManager, wxModule)
// ============================================================================
// wxBufferedDC
void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h)
{
- if ( !m_buffer )
+ if ( !m_buffer || !m_buffer->IsOk() )
{
if ( w == -1 || h == -1 )
m_dc->GetSize(&w, &h);
- m_buffer = gs_sharedDCBufferManager.GetBuffer(w, h);
+ m_buffer = wxSharedDCBufferManager::GetBuffer(w, h);
+ m_style |= wxBUFFER_USES_SHARED_BUFFER;
}
SelectObject(*m_buffer);
}
+void wxBufferedDC::UnMask()
+{
+ wxCHECK_RET( m_dc, _T("no underlying wxDC?") );
+ wxASSERT_MSG( m_buffer && m_buffer->IsOk(), _T("invalid backing store") );
+
+ wxCoord x = 0,
+ y = 0;
+
+ if ( m_style & wxBUFFER_CLIENT_AREA )
+ GetDeviceOrigin(&x, &y);
+
+ m_dc->Blit(0, 0, m_buffer->GetWidth(), m_buffer->GetHeight(),
+ this, -x, -y );
+ m_dc = NULL;
+
+ if ( m_style & wxBUFFER_USES_SHARED_BUFFER )
+ wxSharedDCBufferManager::ReleaseBuffer(m_buffer);
+}