- e = d - (uInt)(q - s->window); /* bytes from offset to end */
- r = s->end - e; /* pointer to offset */
- if (c > e) /* if source crosses, */
+ do {
+ r += s->end - s->window; /* force pointer in window */
+ } while (r < s->window); /* covers invalid distances */
+ e = s->end - r;
+ if (c > e)