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convert bitmap's surface to RGB24/ARGB in wxBitmap::GetRawData() if it uses different...
[wxWidgets.git] / src / dfb / window.cpp
index 121ffb80a5bcd85a1f6de709c41836d713004b41..f82ffb8ed60ecb344ba970291cd8f6bf10a93e52 100644 (file)
 
 #ifndef WX_PRECOMP
     #include "wx/dcclient.h"
 
 #ifndef WX_PRECOMP
     #include "wx/dcclient.h"
+    #include "wx/nonownedwnd.h"
 #endif
 
 #include "wx/caret.h"
 #endif
 
 #include "wx/caret.h"
+#include "wx/dynarray.h"
 
 #include "wx/dfb/private.h"
 
 #include "wx/dfb/private.h"
+#include "wx/private/overlay.h"
 
 #define TRACE_EVENTS _T("events")
 #define TRACE_PAINT  _T("paint")
 
 #define TRACE_EVENTS _T("events")
 #define TRACE_PAINT  _T("paint")
@@ -53,6 +56,12 @@ static wxWindow *gs_toBeFocusedWindow = NULL;
 // the window that has mouse capture
 static wxWindowDFB *gs_mouseCapture = NULL;
 
 // the window that has mouse capture
 static wxWindowDFB *gs_mouseCapture = NULL;
 
+// ---------------------------------------------------------------------------
+// overlays support
+// ---------------------------------------------------------------------------
+
+WX_DEFINE_ARRAY_PTR(wxOverlayImpl*, wxDfbOverlaysList);
+
 // ---------------------------------------------------------------------------
 // event tables
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------
 // event tables
 // ---------------------------------------------------------------------------
@@ -72,6 +81,7 @@ void wxWindowDFB::Init()
     m_isShown = true;
     m_frozenness = 0;
     m_tlw = NULL;
     m_isShown = true;
     m_frozenness = 0;
     m_tlw = NULL;
+    m_overlays = NULL;
 }
 
 // Destructor
 }
 
 // Destructor
@@ -84,25 +94,6 @@ wxWindowDFB::~wxWindowDFB()
     if ( gs_mouseCapture == this )
         ReleaseMouse();
 
     if ( gs_mouseCapture == this )
         ReleaseMouse();
 
-#warning "FIXME: what to do with gs_activeFrame here and elsewhere?"
-#if 0
-    if (gs_activeFrame == this)
-    {
-        gs_activeFrame = NULL;
-        // activate next frame in Z-order:
-        if ( m_wnd->prev )
-        {
-            wxWindowDFB *win = (wxWindowDFB*)m_wnd->prev->userData;
-            win->SetFocus();
-        }
-        else if ( m_wnd->next )
-        {
-            wxWindowDFB *win = (wxWindowDFB*)m_wnd->next->userData;
-            win->SetFocus();
-        }
-    }
-#endif
-
     if ( gs_focusedWindow == this )
         DFBKillFocus();
 
     if ( gs_focusedWindow == this )
         DFBKillFocus();
 
@@ -203,7 +194,8 @@ void wxWindowDFB::SetFocus()
 
     gs_focusedWindow = this;
 
 
     gs_focusedWindow = this;
 
-    if ( IsShownOnScreen() )
+    if ( IsShownOnScreen() &&
+         (!oldFocusedWindow || oldFocusedWindow->GetTLW() != m_tlw) )
     {
         m_tlw->SetDfbFocus();
     }
     {
         m_tlw->SetDfbFocus();
     }
@@ -211,26 +203,6 @@ void wxWindowDFB::SetFocus()
     //       are hidden; when the TLW becomes visible, it will set the focus
     //       to use from wxTLW::Show()
 
     //       are hidden; when the TLW becomes visible, it will set the focus
     //       to use from wxTLW::Show()
 
-    #warning "FIXME: implement in terms of DWET_{GOT,LOST}FOCUS"
-    #warning "FIXME: keep this or not? not, think multiapp core"
-#if 0
-    wxWindowDFB *active = wxGetTopLevelParent((wxWindow*)this);
-    if ( !(m_windowStyle & wxPOPUP_WINDOW) && active != gs_activeFrame )
-    {
-        if ( gs_activeFrame )
-        {
-            wxActivateEvent event(wxEVT_ACTIVATE, false, gs_activeFrame->GetId());
-            event.SetEventObject(gs_activeFrame);
-            gs_activeFrame->GetEventHandler()->ProcessEvent(event);
-        }
-
-        gs_activeFrame = active;
-        wxActivateEvent event(wxEVT_ACTIVATE, true, gs_activeFrame->GetId());
-        event.SetEventObject(gs_activeFrame);
-        gs_activeFrame->GetEventHandler()->ProcessEvent(event);
-    }
-#endif
-
     // notify the parent keeping track of focus for the kbd navigation
     // purposes that we got it
     wxChildFocusEvent eventFocus((wxWindow*)this);
     // notify the parent keeping track of focus for the kbd navigation
     // purposes that we got it
     wxChildFocusEvent eventFocus((wxWindow*)this);
@@ -291,30 +263,6 @@ bool wxWindowDFB::Show(bool show)
     // parent area at the place of this window (if hiding):
     DoRefreshWindow();
 
     // parent area at the place of this window (if hiding):
     DoRefreshWindow();
 
-#warning "FIXME: all of this must be implemented for DFB"
-#if 0
-    DFB_wmShowWindow(m_wnd, show);
-
-    if (!show && gs_activeFrame == this)
-    {
-        // activate next frame in Z-order:
-        if ( m_wnd->prev )
-        {
-            wxWindowDFB *win = (wxWindowDFB*)m_wnd->prev->userData;
-            win->SetFocus();
-        }
-        else if ( m_wnd->next )
-        {
-            wxWindowDFB *win = (wxWindowDFB*)m_wnd->next->userData;
-            win->SetFocus();
-        }
-        else
-        {
-            gs_activeFrame = NULL;
-        }
-    }
-#endif
-
     return true;
 }
 
     return true;
 }
 
@@ -483,6 +431,15 @@ void wxWindowDFB::DoMoveWindow(int x, int y, int width, int height)
     {
         // queue both former and new position of the window for repainting:
         wxWindow *parent = GetParent();
     {
         // queue both former and new position of the window for repainting:
         wxWindow *parent = GetParent();
+
+        // only refresh the visible parts:
+        if ( !CanBeOutsideClientArea() )
+        {
+            wxRect parentClient(parent->GetClientSize());
+            oldpos.Intersect(parentClient);
+            newpos.Intersect(parentClient);
+        }
+
         parent->RefreshRect(oldpos);
         parent->RefreshRect(newpos);
     }
         parent->RefreshRect(oldpos);
         parent->RefreshRect(newpos);
     }
@@ -623,7 +580,7 @@ void wxWindowDFB::Refresh(bool WXUNUSED(eraseBack), const wxRect *rect)
 
     // NB[1]: We intentionally ignore the eraseBack argument here. This is
     //        because of the way wxDFB's painting is implemented: the refresh
 
     // NB[1]: We intentionally ignore the eraseBack argument here. This is
     //        because of the way wxDFB's painting is implemented: the refresh
-    //        request is probagated up to wxTLW, which is then painted in
+    //        request is propagated up to wxTLW, which is then painted in
     //        top-down order. This means that this window's area is first
     //        painted by its parent and this window is then painted over it, so
     //        it's not safe to not paint this window's background even if
     //        top-down order. This means that this window's area is first
     //        painted by its parent and this window is then painted over it, so
     //        it's not safe to not paint this window's background even if
@@ -638,6 +595,14 @@ void wxWindowDFB::Refresh(bool WXUNUSED(eraseBack), const wxRect *rect)
         DoRefreshWindow();
 }
 
         DoRefreshWindow();
 }
 
+void wxWindowDFB::RefreshWindowRect(const wxRect& rect)
+{
+    if ( !IsShown() || IsFrozen() )
+        return;
+
+    DoRefreshRect(rect);
+}
+
 void wxWindowDFB::DoRefreshWindow()
 {
     // NB: DoRefreshRect() takes window coords, not client, so this is correct
 void wxWindowDFB::DoRefreshWindow()
 {
     // NB: DoRefreshRect() takes window coords, not client, so this is correct
@@ -665,6 +630,11 @@ void wxWindowDFB::DoRefreshRect(const wxRect& rect)
     r.Offset(GetPosition());
     r.Offset(parent->GetClientAreaOrigin());
 
     r.Offset(GetPosition());
     r.Offset(parent->GetClientAreaOrigin());
 
+    // normal windows cannot extend out of its parent's client area, so don't
+    // refresh any hidden parts:
+    if ( !CanBeOutsideClientArea() )
+        r.Intersect(parent->GetClientRect());
+
     parent->DoRefreshRect(r);
 }
 
     parent->DoRefreshRect(r);
 }
 
@@ -701,17 +671,6 @@ void wxWindowDFB::PaintWindow(const wxRect& rect)
                this, GetName().c_str(),
                rect.x, rect.y, rect.GetRight(), rect.GetBottom());
 
                this, GetName().c_str(),
                rect.x, rect.y, rect.GetRight(), rect.GetBottom());
 
-#if wxUSE_CARET
-    // FIXME: we're doing this before setting m_updateRegion because wxDFB
-    //        clips all DCs for this window to it, but this results in flicker,
-    //        it should be fixed by using overlays for the caret
-
-    // must hide caret temporarily, otherwise we'd get rendering artifacts
-    wxCaret *caret = GetCaret();
-    if ( caret )
-        caret->Hide();
-#endif // wxUSE_CARET
-
     m_updateRegion = rect;
 
     // FIXME_DFB: don't waste time rendering the area if it's fully covered
     m_updateRegion = rect;
 
     // FIXME_DFB: don't waste time rendering the area if it's fully covered
@@ -752,14 +711,14 @@ void wxWindowDFB::PaintWindow(const wxRect& rect)
                    this, GetName().c_str());
     }
 
                    this, GetName().c_str());
     }
 
+    // draw window's overlays on top of the painted window, if we have any:
+    PaintOverlays(rect);
+
     m_updateRegion.Clear();
 
     m_updateRegion.Clear();
 
-#if wxUSE_CARET
-    // FIXME: this should be ideally done before m_updateRegion.Clear() or not
-    //        at all, see the comment where the caret is hidden
-    if ( caret )
-        caret->Show();
-#endif // wxUSE_CARET
+    // client area portion of 'rect':
+    wxRect rectClientOnly(rect);
+    rectClientOnly.Intersect(clientRect);
 
     // paint the children:
     wxPoint origin = GetClientAreaOrigin();
 
     // paint the children:
     wxPoint origin = GetClientAreaOrigin();
@@ -775,7 +734,12 @@ void wxWindowDFB::PaintWindow(const wxRect& rect)
         // compute child's area to repaint
         wxRect childrect(child->GetRect());
         childrect.Offset(origin);
         // compute child's area to repaint
         wxRect childrect(child->GetRect());
         childrect.Offset(origin);
-        childrect.Intersect(rect);
+
+        if ( child->CanBeOutsideClientArea() )
+            childrect.Intersect(rect);
+        else
+            childrect.Intersect(rectClientOnly);
+
         if ( childrect.IsEmpty() )
             continue;
 
         if ( childrect.IsEmpty() )
             continue;
 
@@ -786,6 +750,61 @@ void wxWindowDFB::PaintWindow(const wxRect& rect)
     }
 }
 
     }
 }
 
+void wxWindowDFB::PaintOverlays(const wxRect& rect)
+{
+    if ( !m_overlays )
+        return;
+
+    for ( wxDfbOverlaysList::const_iterator i = m_overlays->begin();
+          i != m_overlays->end(); ++i )
+    {
+        // FIXME: the cast is necessary for STL build where the iterator
+        //        (incorrectly) returns void* and not wxOverlayImpl*
+        wxOverlayImpl *overlay = (wxOverlayImpl*) *i;
+
+        wxRect orectOrig(overlay->GetRect());
+        wxRect orect(orectOrig);
+        orect.Intersect(rect);
+        if ( orect.IsEmpty() )
+            continue;
+
+        if ( overlay->IsEmpty() )
+            continue; // nothing to paint
+
+        DFBRectangle dfbRect = { orect.x - orectOrig.x, orect.y - orectOrig.y,
+                                 orect.width, orect.height };
+        GetDfbSurface()->Blit
+                         (
+                           overlay->GetDirectFBSurface(),
+                           &dfbRect,
+                           orect.x, orect.y
+                         );
+    }
+}
+
+void wxWindowDFB::AddOverlay(wxOverlayImpl *overlay)
+{
+    if ( !m_overlays )
+        m_overlays = new wxDfbOverlaysList;
+
+    m_overlays->Add(overlay);
+}
+
+void wxWindowDFB::RemoveOverlay(wxOverlayImpl *overlay)
+{
+    wxCHECK_RET( m_overlays, _T("no overlays to remove") );
+
+    m_overlays->Remove(overlay);
+
+    if ( m_overlays->empty() )
+    {
+        wxDELETE(m_overlays);
+    }
+
+    if ( !m_isBeingDeleted )
+        RefreshWindowRect(overlay->GetRect());
+}
+
 
 // ---------------------------------------------------------------------------
 // events handling
 
 // ---------------------------------------------------------------------------
 // events handling
@@ -862,6 +881,11 @@ static long GetTranslatedKeyCode(DFBInputDeviceKeyIdentifier key_id)
         KEY(DIKI_CONTROL_R,         WXK_CONTROL);
         KEY(DIKI_ALT_L,             WXK_ALT);
         KEY(DIKI_ALT_R,             WXK_ALT);
         KEY(DIKI_CONTROL_R,         WXK_CONTROL);
         KEY(DIKI_ALT_L,             WXK_ALT);
         KEY(DIKI_ALT_R,             WXK_ALT);
+        // this key was removed in 0.9.25 but include it for previous versions
+        // just to avoid gcc warnings about unhandled enum value in switch
+#if !wxCHECK_DFB_VERSION(0, 9, 24)
+        KEY(DIKI_ALTGR,             0);
+#endif
         KEY(DIKI_META_L,            0);
         KEY(DIKI_META_R,            0);
         KEY(DIKI_SUPER_L,           0);
         KEY(DIKI_META_L,            0);
         KEY(DIKI_META_R,            0);
         KEY(DIKI_SUPER_L,           0);