// Created: 03/12/01
// RCS-ID: $Id$
// Copyright: (c) 2001 Ron Lee <ron@debian.org>
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "dynload.h"
#endif
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/hash.h"
+ #include "wx/utils.h"
#endif
-#include "wx/filename.h" // for SplitPath()
#include "wx/strconv.h"
#include "wx/dynload.h"
#include "wx/module.h"
-#if defined(__DARWIN__)
-/* Porting notes:
- * The dlopen port is a port from dl_next.xs by Anno Siegel.
- * dl_next.xs is itself a port from dl_dlopen.xs by Paul Marquess.
- * The method used here is just to supply the sun style dlopen etc.
- * functions in terms of Darwin NS*.
- */
-void *dlopen(const char *path, int mode /* mode is ignored */);
-void *dlsym(void *handle, const char *symbol);
-int dlclose(void *handle);
-const char *dlerror(void);
-#endif
-
-// ============================================================================
-// implementation
-// ============================================================================
-
-// ---------------------------------------------------------------------------
-// wxDynamicLibrary
-// ---------------------------------------------------------------------------
-
-//FIXME: This class isn't really common at all, it should be moved into
-// platform dependent files.
-
-#if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
- const wxChar *wxDynamicLibrary::ms_dllext = _T(".dll");
-#elif defined(__UNIX__)
- #if defined(__HPUX__)
- const wxChar *wxDynamicLibrary::ms_dllext = _T(".sl");
- #else
- const wxChar *wxDynamicLibrary::ms_dllext = _T(".so");
- #endif
-#endif
-
-wxDllType wxDynamicLibrary::GetProgramHandle()
-{
-#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
- return dlopen(0, RTLD_LAZY);
-#elif defined (HAVE_SHL_LOAD)
- return PROG_HANDLE;
-#else
- wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
- return 0;
-#endif
-}
-
-bool wxDynamicLibrary::Load(wxString libname, int flags)
-{
- wxASSERT_MSG(m_handle == 0, _T("Library already loaded."));
-
- // add the proper extension for the DLL ourselves unless told not to
- if ( !(flags & wxDL_VERBATIM) )
- {
- // and also check that the libname doesn't already have it
- wxString ext;
- wxFileName::SplitPath(libname, NULL, NULL, &ext);
- if ( ext.empty() )
- {
- libname += GetDllExt();
- }
- }
-
- // different ways to load a shared library
- //
- // FIXME: should go to the platform-specific files!
-#if defined(__WXMAC__) && !defined(__DARWIN__)
- FSSpec myFSSpec;
- Ptr myMainAddr;
- Str255 myErrName;
-
- wxMacFilename2FSSpec( libname , &myFSSpec );
-
- if( GetDiskFragment( &myFSSpec,
- 0,
- kCFragGoesToEOF,
- "\p",
- kPrivateCFragCopy,
- &m_handle,
- &myMainAddr,
- myErrName ) != noErr )
- {
- p2cstr( myErrName );
- wxLogSysError( _("Failed to load shared library '%s' Error '%s'"),
- libname.c_str(),
- (char*)myErrName );
- m_handle = 0;
- }
-
-#elif defined(__WXPM__) || defined(__EMX__)
- char err[256] = "";
- DosLoadModule(err, sizeof(err), libname.c_str(), &m_handle);
-
-#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
-
-#if defined(__VMS) || defined(__DARWIN__)
- m_handle = dlopen(libname.c_str(), 0); // The second parameter is ignored
-#else // !__VMS && !__DARWIN__
- int rtldFlags = 0;
-
- if ( flags & wxDL_LAZY )
- {
- wxASSERT_MSG( (flags & wxDL_NOW) == 0,
- _T("wxDL_LAZY and wxDL_NOW are mutually exclusive.") );
-#ifdef RTLD_LAZY
- rtldFlags |= RTLD_LAZY;
-#else
- wxLogDebug(_T("wxDL_LAZY is not supported on this platform"));
-#endif
- }
- else if ( flags & wxDL_NOW )
- {
-#ifdef RTLD_NOW
- rtldFlags |= RTLD_NOW;
-#else
- wxLogDebug(_T("wxDL_NOW is not supported on this platform"));
-#endif
- }
-
- if ( flags & wxDL_GLOBAL )
- {
-#ifdef RTLD_GLOBAL
- rtldFlags |= RTLD_GLOBAL;
-#else
- wxLogDebug(_T("RTLD_GLOBAL is not supported on this platform."));
-#endif
- }
-
- m_handle = dlopen(libname.fn_str(), rtldFlags);
-#endif // __VMS || __DARWIN__ ?
-
-#elif defined(HAVE_SHL_LOAD)
- int shlFlags = 0;
-
- if( flags & wxDL_LAZY )
- {
- wxASSERT_MSG( (flags & wxDL_NOW) == 0,
- _T("wxDL_LAZY and wxDL_NOW are mutually exclusive.") );
- shlFlags |= BIND_DEFERRED;
- }
- else if( flags & wxDL_NOW )
- {
- shlFlags |= BIND_IMMEDIATE;
- }
- m_handle = shl_load(libname.fn_str(), BIND_DEFERRED, 0);
-
-#elif defined(__WINDOWS__)
- m_handle = ::LoadLibrary(libname.c_str());
-#else
- #error "runtime shared lib support not implemented on this platform"
-#endif
-
- if ( m_handle == 0 )
- {
- wxString msg(_("Failed to load shared library '%s'"));
-#if defined(HAVE_DLERROR) && !defined(__EMX__)
-
-#if wxUSE_UNICODE
- wxWCharBuffer buffer = wxConvLocal.cMB2WC( dlerror() );
- const wxChar *err = buffer;
-#else
- const wxChar *err = dlerror();
-#endif
-
- if( err )
- wxLogError( msg, err );
-#else
- wxLogSysError( msg, libname.c_str() );
-#endif
- }
-
- return IsLoaded();
-}
-
-void wxDynamicLibrary::Unload()
-{
- if( IsLoaded() )
- {
-#if defined(__WXPM__) || defined(__EMX__)
- DosFreeModule( m_handle );
-#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
- dlclose( m_handle );
-#elif defined(HAVE_SHL_LOAD)
- shl_unload( m_handle );
-#elif defined(__WINDOWS__)
- ::FreeLibrary( m_handle );
-#elif defined(__WXMAC__) && !defined(__DARWIN__)
- CloseConnection( (CFragConnectionID*) &m_handle );
-#else
-#error "runtime shared lib support not implemented"
-#endif
- m_handle = 0;
- }
-}
-
-void *wxDynamicLibrary::GetSymbol(const wxString &name, bool *success) const
-{
- wxCHECK_MSG( IsLoaded(), NULL,
- _T("Can't load symbol from unloaded library") );
-
- bool failed = FALSE;
- void *symbol = 0;
-
-#if defined(__WXMAC__) && !defined(__DARWIN__)
- Ptr symAddress;
- CFragSymbolClass symClass;
- Str255 symName;
-#if TARGET_CARBON
- c2pstrcpy( (StringPtr) symName, name );
-#else
- strcpy( (char *)symName, name );
- c2pstr( (char *)symName );
-#endif
- if( FindSymbol( dllHandle, symName, &symAddress, &symClass ) == noErr )
- symbol = (void *)symAddress;
-
-#elif defined(__WXPM__) || defined(__EMX__)
- DosQueryProcAddr( m_handle, 1L, name.c_str(), (PFN*)symbol );
-
-#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
- symbol = dlsym( m_handle, name.fn_str() );
-
-#elif defined(HAVE_SHL_LOAD)
- // use local variable since shl_findsym modifies the handle argument
- // to indicate where the symbol was found (GD)
- wxDllType the_handle = m_handle;
- if( shl_findsym( &the_handle, name.fn_str(), TYPE_UNDEFINED, &symbol ) != 0 )
- symbol = 0;
-
-#elif defined(__WINDOWS__)
- symbol = (void*) ::GetProcAddress( m_handle, name.mb_str() );
-
-#else
-#error "runtime shared lib support not implemented"
-#endif
-
- if ( !symbol )
- {
- wxString msg(_("wxDynamicLibrary failed to GetSymbol '%s'"));
-#if defined(HAVE_DLERROR) && !defined(__EMX__)
-
-#if wxUSE_UNICODE
- wxWCharBuffer buffer = wxConvLocal.cMB2WC( dlerror() );
- const wxChar *err = buffer;
-#else
- const wxChar *err = dlerror();
-#endif
-
- if( err )
- {
- failed = TRUE;
- wxLogError( msg, err );
- }
-#else
- failed = TRUE;
- wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
- name.c_str());
-#endif
- }
- if( success )
- *success = !failed;
-
- return symbol;
-}
-
// ---------------------------------------------------------------------------
// wxPluginLibrary
// TODO: create ms_classes on demand, why always preallocate it?
virtual bool OnInit()
{
- wxPluginLibrary::ms_classes = new wxDLImports(wxKEY_STRING);
+ wxPluginLibrary::ms_classes = new wxDLImports;
wxPluginManager::CreateManifest();
return TRUE;
}
(*ms_classes)[info->m_className] = this;
}
}
-
- for(info = m_after; info != m_before; info = info->m_next)
- {
- if( info->m_baseClassName1 )
- info->m_baseInfo1 = (wxClassInfo *)t->Get(info->m_baseClassName1);
- if( info->m_baseClassName2 )
- info->m_baseInfo2 = (wxClassInfo *)t->Get(info->m_baseClassName2);
- }
}
void wxPluginLibrary::RestoreClassInfo()
wxASSERT_MSG( m, _T("wxDynamicCast of wxModule failed") );
- m_wxmodules.Append(m);
+ m_wxmodules.push_back(m);
wxModule::RegisterModule(m);
}
}
// FIXME: Likewise this is (well was) very similar to InitializeModules()
- for ( wxModuleList::Node *node = m_wxmodules.GetFirst();
- node;
- node = node->GetNext())
+ for ( wxModuleList::iterator it = m_wxmodules.begin();
+ it != m_wxmodules.end();
+ ++it)
{
- if( !node->GetData()->Init() )
+ if( !(*it)->Init() )
{
wxLogDebug(_T("wxModule::Init() failed for wxPluginLibrary"));
// let the dtor Exit the rest on shutdown, (which we'll initiate
// shortly).
- wxModuleList::Node *oldNode = 0;
+ wxModuleList::iterator oldNode = m_wxmodules.end();
do {
- node = node->GetNext();
- delete oldNode;
- wxModule::UnregisterModule( node->GetData() );
- oldNode = node;
- } while( node );
+ ++it;
+ if( oldNode != m_wxmodules.end() )
+ m_wxmodules.erase(oldNode);
+ wxModule::UnregisterModule( *it );
+ oldNode = it;
+ } while( it != m_wxmodules.end() );
--m_linkcount; // Flag us for deletion
break;
void wxPluginLibrary::UnregisterModules()
{
- wxModuleList::Node *node;
+ wxModuleList::iterator it;
- for ( node = m_wxmodules.GetFirst(); node; node = node->GetNext() )
- node->GetData()->Exit();
+ for ( it = m_wxmodules.begin(); it != m_wxmodules.end(); ++it )
+ (*it)->Exit();
- for ( node = m_wxmodules.GetFirst(); node; node = node->GetNext() )
- wxModule::UnregisterModule( node->GetData() );
+ for ( it = m_wxmodules.begin(); it != m_wxmodules.end(); ++it )
+ wxModule::UnregisterModule( *it );
- m_wxmodules.DeleteContents(TRUE);
+ WX_CLEAR_LIST(wxModuleList, m_wxmodules);
}
return TRUE;
}
-#if WXWIN_COMPATIBILITY_2_2
-wxPluginLibrary *wxPluginManager::GetObjectFromHandle(wxDllType handle)
-{
- for ( wxDLManifest::iterator i = ms_manifest->begin();
- i != ms_manifest->end();
- ++i )
- {
- wxPluginLibrary * const lib = i->second;
-
- if ( lib->GetLibHandle() == handle )
- return lib;
- }
-
- return NULL;
-}
-#endif // WXWIN_COMPATIBILITY_2_2
-
// ------------------------
// Class implementation
// ------------------------
if ( i->second == m_entry )
{
ms_manifest->erase(i);
- return;
+ break;
}
}
m_entry = NULL;
}
+
+
+#if WXWIN_COMPATIBILITY_2_2
+
+wxPluginLibrary *wxPluginManager::GetObjectFromHandle(wxDllType handle)
+{
+ for ( wxDLManifest::iterator i = ms_manifest->begin();
+ i != ms_manifest->end();
+ ++i )
+ {
+ wxPluginLibrary * const lib = i->second;
+
+ if ( lib->GetLibHandle() == handle )
+ return lib;
+ }
+
+ return NULL;
+}
+
// ---------------------------------------------------------------------------
// wxDllLoader (all these methods are static)
// ---------------------------------------------------------------------------
-#if WXWIN_COMPATIBILITY_2_2
wxDllType wxDllLoader::LoadLibrary(const wxString &name, bool *success)
{
return p->GetSymbol(name, success);
}
+
+// ---------------------------------------------------------------------------
+// Global variables
+// ---------------------------------------------------------------------------
+
+wxLibraries wxTheLibraries;
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// construct the full name from the base shared object name: adds a .dll
+// suffix under Windows or .so under Unix
+static wxString ConstructLibraryName(const wxString& basename)
+{
+ wxString fullname;
+ fullname << basename << wxDllLoader::GetDllExt();
+
+ return fullname;
+}
+
+// ---------------------------------------------------------------------------
+// wxLibrary (one instance per dynamic library)
+// ---------------------------------------------------------------------------
+
+wxLibrary::wxLibrary(wxDllType handle)
+{
+ typedef wxClassInfo *(*t_get_first)(void);
+ t_get_first get_first;
+
+ m_handle = handle;
+
+ // Some system may use a local heap for library.
+ get_first = (t_get_first)GetSymbol(_T("wxGetClassFirst"));
+ // It is a wxWindows DLL.
+ if (get_first)
+ PrepareClasses(get_first());
+}
+
+wxLibrary::~wxLibrary()
+{
+ if ( m_handle )
+ {
+ wxDllLoader::UnloadLibrary(m_handle);
+ }
+}
+
+wxObject *wxLibrary::CreateObject(const wxString& name)
+{
+ wxClassInfo *info = (wxClassInfo *)classTable.Get(name);
+
+ if (!info)
+ return NULL;
+
+ return info->CreateObject();
+}
+
+void wxLibrary::PrepareClasses(wxClassInfo *first)
+{
+ // Index all class infos by their class name
+ wxClassInfo *info = first;
+ while (info)
+ {
+ if (info->m_className)
+ classTable.Put(info->m_className, (wxObject *)info);
+ info = info->m_next;
+ }
+
+#if !wxUSE_EXTENDED_RTTI
+ // Set base pointers for each wxClassInfo
+ info = first;
+ while (info)
+ {
+ if (info->GetBaseClassName1())
+ info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
+ if (info->GetBaseClassName2())
+ info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
+ info = info->m_next;
+ }
+#endif
+}
+
+void *wxLibrary::GetSymbol(const wxString& symbname)
+{
+ return wxDllLoader::GetSymbol(m_handle, symbname);
+}
+
+
+// ---------------------------------------------------------------------------
+// wxLibraries (only one instance should normally exist)
+// ---------------------------------------------------------------------------
+
+wxLibraries::wxLibraries():m_loaded(wxKEY_STRING)
+{
+}
+
+wxLibraries::~wxLibraries()
+{
+ wxNode *node = m_loaded.First();
+
+ while (node) {
+ wxLibrary *lib = (wxLibrary *)node->Data();
+ delete lib;
+
+ node = node->Next();
+ }
+}
+
+wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
+{
+ wxLibrary *lib;
+ wxClassInfo *old_sm_first;
+ wxNode *node = m_loaded.Find(name.GetData());
+
+ if (node != NULL)
+ return ((wxLibrary *)node->Data());
+
+ // If DLL shares data, this is necessary.
+ old_sm_first = wxClassInfo::sm_first;
+ wxClassInfo::sm_first = NULL;
+
+ wxString libname = ConstructLibraryName(name);
+
+ bool success = FALSE;
+ wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
+ if(success)
+ {
+ lib = new wxLibrary(handle);
+ wxClassInfo::sm_first = old_sm_first;
+
+ m_loaded.Append(name.GetData(), lib);
+ }
+ else
+ lib = NULL;
+ return lib;
+}
+
+wxObject *wxLibraries::CreateObject(const wxString& path)
+{
+ wxNode *node = m_loaded.First();
+ wxObject *obj;
+
+ while (node) {
+ obj = ((wxLibrary *)node->Data())->CreateObject(path);
+ if (obj)
+ return obj;
+
+ node = node->Next();
+ }
+ return NULL;
+}
+
#endif // WXWIN_COMPATIBILITY_2_2
+
#endif // wxUSE_DYNAMIC_LOADER