///////////////////////////////////////////////////////////////////////////////
// Name: common/ctrlsub.cpp
-// Purpose: wxControlWithItems implementation
+// Purpose: wxItemContainer implementation
// Author: Vadim Zeitlin
// Modified by:
// Created: 22.10.99
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "controlwithitems.h"
#endif
#pragma hdrstop
#endif
+#if wxUSE_CONTROLS
+
#ifndef WX_PRECOMP
#include "wx/ctrlsub.h"
+ #include "wx/arrstr.h"
#endif
// ============================================================================
// implementation
// ============================================================================
+wxItemContainer::~wxItemContainer()
+{
+ // this destructor is required for Darwin
+}
+
// ----------------------------------------------------------------------------
// selection
// ----------------------------------------------------------------------------
-wxString wxControlWithItems::GetStringSelection() const
+wxString wxItemContainer::GetStringSelection() const
{
wxString s;
int sel = GetSelection();
return s;
}
+wxArrayString wxItemContainer::GetStrings() const
+{
+ wxArrayString result ;
+ size_t count = GetCount() ;
+ for ( size_t n = 0 ; n < count ; n++ )
+ result.Add(GetString(n));
+ return result ;
+}
+
+// ----------------------------------------------------------------------------
+// appending items
+// ----------------------------------------------------------------------------
+
+void wxItemContainer::Append(const wxArrayString& strings)
+{
+ size_t count = strings.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ Append(strings[n]);
+ }
+}
+
+int wxItemContainer::Insert(const wxString& item, int pos, void *clientData)
+{
+ int n = DoInsert(item, pos);
+ if ( n != wxNOT_FOUND )
+ SetClientData(n, clientData);
+
+ return n;
+}
+
+int
+wxItemContainer::Insert(const wxString& item, int pos, wxClientData *clientData)
+{
+ int n = DoInsert(item, pos);
+ if ( n != wxNOT_FOUND )
+ SetClientObject(n, clientData);
+
+ return n;
+}
+
// ----------------------------------------------------------------------------
// client data
// ----------------------------------------------------------------------------
-void wxControlWithItems::SetClientObject(int n, wxClientData *data)
+void wxItemContainer::SetClientObject(int n, wxClientData *data)
{
- wxASSERT_MSG( m_clientDataItemsType != ClientData_Void,
+ wxASSERT_MSG( m_clientDataItemsType != wxClientData_Void,
wxT("can't have both object and void client data") );
- wxClientData *clientDataOld = DoGetItemClientObject(n);
- if ( clientDataOld )
- delete clientDataOld;
+ // when we call SetClientObject() for the first time, m_clientDataItemsType
+ // is still wxClientData_None and so calling DoGetItemClientObject() would
+ // fail (in addition to being useless) - don't do it
+ if ( m_clientDataItemsType == wxClientData_Object )
+ {
+ wxClientData *clientDataOld = DoGetItemClientObject(n);
+ if ( clientDataOld )
+ delete clientDataOld;
+ }
+ else // m_clientDataItemsType == wxClientData_None
+ {
+ // now we have object client data
+ m_clientDataItemsType = wxClientData_Object;
+ }
DoSetItemClientObject(n, data);
- m_clientDataItemsType = ClientData_Object;
}
-wxClientData *wxControlWithItems::GetClientObject(int n) const
+wxClientData *wxItemContainer::GetClientObject(int n) const
{
- wxASSERT_MSG( m_clientDataItemsType == ClientData_Object,
+ wxASSERT_MSG( m_clientDataItemsType == wxClientData_Object,
wxT("this window doesn't have object client data") );
return DoGetItemClientObject(n);
}
-void wxControlWithItems::SetClientData(int n, void *data)
+void wxItemContainer::SetClientData(int n, void *data)
{
- wxASSERT_MSG( m_clientDataItemsType != ClientData_Object,
+ wxASSERT_MSG( m_clientDataItemsType != wxClientData_Object,
wxT("can't have both object and void client data") );
DoSetItemClientData(n, data);
- m_clientDataItemsType = ClientData_Void;
+ m_clientDataItemsType = wxClientData_Void;
}
-void *wxControlWithItems::GetClientData(int n) const
+void *wxItemContainer::GetClientData(int n) const
{
- wxASSERT_MSG( m_clientDataItemsType == ClientData_Void,
+ wxASSERT_MSG( m_clientDataItemsType == wxClientData_Void,
wxT("this window doesn't have void client data") );
return DoGetItemClientData(n);
}
+wxControlWithItems::~wxControlWithItems()
+{
+ // this destructor is required for Darwin
+}
+
+#endif // wxUSE_CONTROLS