#include "wx/cursor.h" // we have member variables of these classes
#include "wx/font.h" // so we can't do without them
#include "wx/colour.h"
+#include "wx/bitmap.h" // for wxNullBitmap
#include "wx/brush.h"
#include "wx/pen.h"
#include "wx/palette.h"
// now include the declaration of wxDC class
// ----------------------------------------------------------------------------
-#if defined(__WXMSW__)
+#if defined(__PALMOS__)
+ #include "wx/palmos/dc.h"
+#elif defined(__WXMSW__)
#include "wx/msw/dc.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dc.h"