// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_UNIV_RENDERER_H_
+#define _WX_UNIV_RENDERER_H_
+
/*
- wxRenderer class is used to draw all wxWindows controls. This is an ABC and
+ wxRenderer class is used to draw all wxWidgets controls. This is an ABC and
the look of the application is determined by the concrete derivation of
wxRenderer used in the program.
implementation of the latter or reimplement itself).
*/
-#ifdef __GNUG__
- #pragma interface "renderer.h"
-#endif
+#include "wx/renderer.h"
-#ifndef _WX_UNIV_RENDERER_H_
-#define _WX_UNIV_RENDERER_H_
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxDC;
+class WXDLLIMPEXP_FWD_CORE wxCheckListBox;
-#include "wx/renderer.h"
+#if wxUSE_LISTBOX
+ class WXDLLIMPEXP_FWD_CORE wxListBox;
+#endif // wxUSE_LISTBOX
+
+#if wxUSE_MENUS
+ class WXDLLIMPEXP_FWD_CORE wxMenu;
+ class WXDLLIMPEXP_FWD_CORE wxMenuGeometryInfo;
+#endif // wxUSE_MENUS
+
+class WXDLLIMPEXP_FWD_CORE wxScrollBar;
+
+#if wxUSE_TEXTCTRL
+ class WXDLLIMPEXP_FWD_CORE wxTextCtrl;
+#endif
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxCheckListBox;
-class WXDLLEXPORT wxListBox;
-class WXDLLEXPORT wxMenu;
-class WXDLLEXPORT wxMenuGeometryInfo;
-class WXDLLEXPORT wxScrollBar;
-class WXDLLEXPORT wxTextCtrl;
-class WXDLLEXPORT wxWindow;
#if wxUSE_GAUGE
-class WXDLLEXPORT wxGauge;
+ class WXDLLIMPEXP_FWD_CORE wxGauge;
#endif // wxUSE_GAUGE
#include "wx/string.h"
#include "wx/gdicmn.h"
#include "wx/icon.h"
-#include "wx/scrolbar.h" // for wxScrollBar::Element
// helper class used by wxMenu-related functions
-class WXDLLEXPORT wxMenuGeometryInfo
+class WXDLLIMPEXP_CORE wxMenuGeometryInfo
{
public:
// get the total size of the menu
// wxRenderer: abstract renderers interface
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxRenderer : public wxDelegateRendererNative
+class WXDLLIMPEXP_CORE wxRenderer : public wxDelegateRendererNative
{
public:
// drawing functions
const wxColour& col,
const wxRect& rect,
int flags,
- wxWindow *window = NULL ) = 0;
+ wxWindow *window = NULL) = 0;
// draw the button surface
virtual void DrawButtonSurface(wxDC& dc,
- const wxColour& col,
- const wxRect& rect,
- int flags )
- { DrawBackground( dc, col, rect, flags ); }
-
+ const wxColour& col,
+ const wxRect& rect,
+ int flags) = 0;
// draw the label inside the given rectangle with the specified alignment
// and optionally emphasize the character with the given index
int indexAccel = -1,
wxRect *rectBounds = NULL) = 0;
+
// draw the border and optionally return the rectangle containing the
// region inside the border
virtual void DrawBorder(wxDC& dc,
wxRect *rectIn = (wxRect *)NULL) = 0;
// draw text control border (I hate to have a separate method for this but
- // it is needed to accomodate GTK+)
+ // it is needed to accommodate GTK+)
virtual void DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
wxAlignment align = wxALIGN_LEFT,
int indexAccel = -1) = 0;
+#if wxUSE_TOOLBAR
// draw a toolbar button (label may be empty, bitmap may be invalid, if
// both conditions are true this function draws a separator)
virtual void DrawToolBarButton(wxDC& dc,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
- long style = 0) = 0;
+ long style = 0,
+ int tbarStyle = 0) = 0;
+#endif // wxUSE_TOOLBAR
+#if wxUSE_TEXTCTRL
// draw a (part of) line in the text control
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
// draw a line wrap indicator
virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect) = 0;
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
// draw a notebook tab
virtual void DrawTab(wxDC& dc,
const wxRect& rect,
const wxBitmap& bitmap = wxNullBitmap,
int flags = 0,
int indexAccel = -1) = 0;
+#endif // wxUSE_NOTEBOOK
+
+#if wxUSE_SLIDER
// draw the slider shaft
virtual void DrawSliderShaft(wxDC& dc,
int step = 1,
int flags = 0,
long style = 0) = 0;
+#endif // wxUSE_SLIDER
+#if wxUSE_MENUS
// draw a menu bar item
virtual void DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
virtual void DrawMenuSeparator(wxDC& dc,
wxCoord y,
const wxMenuGeometryInfo& geomInfo) = 0;
+#endif // wxUSE_MENUS
+#if wxUSE_STATUSBAR
// draw a status bar field: wxCONTROL_ISDEFAULT bit in the flags is
// interpreted specially and means "draw the status bar grip" here
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
- int flags = 0) = 0;
+ int flags = 0, int style = 0) = 0;
+#endif // wxUSE_STATUSBAR
// draw complete frame/dialog titlebar
virtual void DrawFrameTitleBar(wxDC& dc,
// misc functions
// --------------
+#if wxUSE_COMBOBOX
// return the bitmaps to use for combobox button
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled) = 0;
+#endif // wxUSE_COMBOBOX
// geometry functions
// ------------------
// the control looks "nice" if it uses the adjusted rectangle
virtual void AdjustSize(wxSize *size, const wxWindow *window) = 0;
+#if wxUSE_SCROLLBAR
// get the size of a scrollbar arrow
virtual wxSize GetScrollbarArrowSize() const = 0;
-
- // gets the bounding box for a scrollbar element for the given (by default
- // - current) thumb position
- virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar,
- wxScrollBar::Element elem,
- int thumbPos = -1) const = 0;
-
- // returns the size of the scrollbar shaft excluding the arrows
- virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar) = 0;
-
- // returns one of wxHT_SCROLLBAR_XXX constants
- virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar,
- const wxPoint& pt) const = 0;
-
- // translate the scrollbar position (in logical units) into physical
- // coordinate (in pixels) and the other way round
- virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar,
- int thumbPos = -1) = 0;
- virtual int PixelToScrollbar(const wxScrollBar *scrollbar,
- wxCoord coord) = 0;
+#endif // wxUSE_SCROLLBAR
// get the height of a listbox item from the base font height
virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) = 0;
virtual wxSize GetRadioBitmapSize() const = 0;
virtual wxCoord GetCheckItemMargin() const = 0;
+#if wxUSE_TOOLBAR
// get the standard size of a toolbar button and also return the size of
// a toolbar separator in the provided pointer
virtual wxSize GetToolBarButtonSize(wxCoord *separator) const = 0;
// get the margins between/around the toolbar buttons
virtual wxSize GetToolBarMargin() const = 0;
+#endif // wxUSE_TOOLBAR
+#if wxUSE_TEXTCTRL
// convert between text rectangle and client rectangle for text controls:
// the former is typicall smaller to leave margins around text
virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
virtual wxRect GetTextClientArea(const wxTextCtrl *text,
const wxRect& rectTotal,
wxCoord *extraSpaceBeyond) const = 0;
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
// get the overhang of a selected tab
virtual wxSize GetTabIndent() const = 0;
// get the padding around the text in a tab
virtual wxSize GetTabPadding() const = 0;
+#endif // wxUSE_NOTEBOOK
+#if wxUSE_SLIDER
// get the default size of the slider in lesser dimension (i.e. height of a
// horizontal slider or width of a vertical one)
virtual wxCoord GetSliderDim() const = 0;
virtual wxSize GetSliderThumbSize(const wxRect& rect,
int lenThumb,
wxOrientation orient) const = 0;
+#endif // wxUSE_SLIDER
// get the size of one progress bar step (in horz and vertical directions)
virtual wxSize GetProgressBarStep() const = 0;
+#if wxUSE_MENUS
// get the size of rectangle to use in the menubar for the given text rect
virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const = 0;
// the returned pointer must be deleted by the caller
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const = 0;
+#endif // wxUSE_MENUS
+#if wxUSE_STATUSBAR
// get the borders around the status bar fields (x and y fields of the
- // return value) and also, optionally, the border between the fields
- virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const = 0;
+ // return value)
+ virtual wxSize GetStatusBarBorders() const = 0;
+
+ // get the border between the status bar fields
+ virtual wxCoord GetStatusBarBorderBetweenFields() const = 0;
+
+ // get the mergin between a field and its border
+ virtual wxSize GetStatusBarFieldMargins() const = 0;
+#endif // wxUSE_STATUSBAR
// get client area rectangle of top level window (i.e. subtract
// decorations from given rectangle)
// virtual dtor for any base class
virtual ~wxRenderer();
-
-
-protected:
- // draw a frame around rectFrame rectangle but not touching the rectLabel
- // one: this is used by DrawFrame()
- void StandardDrawFrame(wxDC& dc,
- const wxRect& rectFrame,
- const wxRect& rectLabel);
-
- // standard text line drawing: just use DrawText() and highlight the
- // selected part
- static void StandardDrawTextLine(wxDC& dc,
- const wxString& text,
- const wxRect& rect,
- int selStart, int selEnd,
- int flags);
-
- // standard scrollbar hit testing: this assumes that it only has 2 arrows
- // and a thumb, so the themes which have more complicated scrollbars (e.g.
- // BeOS) can't use this method
- static wxRect StandardGetScrollbarRect(const wxScrollBar *scrollbar,
- wxScrollBar::Element elem,
- int thumbPos,
- const wxSize& sizeArrow);
- static wxHitTest StandardHitTestScrollbar(const wxScrollBar *scrollbar,
- const wxPoint& pt,
- const wxSize& sizeArrow);
- static wxCoord StandardScrollbarToPixel(const wxScrollBar *scrollbar,
- int thumbPos,
- const wxSize& sizeArrow);
- static int StandardPixelToScrollbar(const wxScrollBar *scrollbar,
- wxCoord coord,
- const wxSize& sizeArrow);
- static wxCoord StandardScrollBarSize(const wxScrollBar *scrollbar,
- const wxSize& sizeArrow);
- static void StandardScrollBarThumbSize(wxCoord lenBar,
- int thumbPos,
- int thumbSize,
- int range,
- wxCoord *thumbStart,
- wxCoord *thumbEnd);
};
// ----------------------------------------------------------------------------
// will be left to the original renderer
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDelegateRenderer : public wxRenderer
+class WXDLLIMPEXP_CORE wxDelegateRenderer : public wxRenderer
{
public:
wxDelegateRenderer(wxRenderer *renderer) : m_renderer(renderer) { }
int flags,
wxWindow *window = NULL )
{ m_renderer->DrawBackground(dc, col, rect, flags, window ); }
+ virtual void DrawButtonSurface(wxDC& dc,
+ const wxColour& col,
+ const wxRect& rect,
+ int flags)
+ { m_renderer->DrawButtonSurface(dc, col, rect, flags); }
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
+ { m_renderer->DrawFocusRect(win, dc, rect, flags); }
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,
int indexAccel = -1)
{ m_renderer->DrawRadioButton(dc, label, bitmap, rect,
flags, align, indexAccel); }
+#if wxUSE_TOOLBAR
virtual void DrawToolBarButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
- long style = 0)
- { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style); }
+ long style = 0,
+ int tbarStyle = 0)
+ { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style, tbarStyle); }
+#endif // wxUSE_TOOLBAR
+
+#if wxUSE_TEXTCTRL
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxRect& rect,
{ m_renderer->DrawTextLine(dc, text, rect, selStart, selEnd, flags); }
virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect)
{ m_renderer->DrawLineWrapMark(dc, rect); }
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
virtual void DrawTab(wxDC& dc,
const wxRect& rect,
wxDirection dir,
int flags = 0,
int accel = -1)
{ m_renderer->DrawTab(dc, rect, dir, label, bitmap, flags, accel); }
+#endif // wxUSE_NOTEBOOK
+
+#if wxUSE_SLIDER
virtual void DrawSliderShaft(wxDC& dc,
const wxRect& rect,
long style = 0)
{ m_renderer->DrawSliderTicks(dc, rect, lenThumb, orient,
start, end, start, flags, style); }
+#endif // wxUSE_SLIDER
+#if wxUSE_MENUS
virtual void DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
const wxString& label,
wxCoord y,
const wxMenuGeometryInfo& geomInfo)
{ m_renderer->DrawMenuSeparator(dc, y, geomInfo); }
+#endif // wxUSE_MENUS
+#if wxUSE_STATUSBAR
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
- int flags = 0)
- { m_renderer->DrawStatusField(dc, rect, label, flags); }
+ int flags = 0, int style = 0)
+ { m_renderer->DrawStatusField(dc, rect, label, flags, style); }
+#endif // wxUSE_STATUSBAR
virtual void DrawFrameTitleBar(wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawFrameButton(dc, x, y, button, flags); }
+#if wxUSE_COMBOBOX
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled)
{ m_renderer->GetComboBitmaps(bmpNormal, bmpFocus,
bmpPressed, bmpDisabled); }
+#endif // wxUSE_COMBOBOX
virtual void AdjustSize(wxSize *size, const wxWindow *window)
{ m_renderer->AdjustSize(size, window); }
virtual bool AreScrollbarsInsideBorder() const
{ return m_renderer->AreScrollbarsInsideBorder(); }
+#if wxUSE_SCROLLBAR
virtual wxSize GetScrollbarArrowSize() const
{ return m_renderer->GetScrollbarArrowSize(); }
- virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar,
- wxScrollBar::Element elem,
- int thumbPos = -1) const
- { return m_renderer->GetScrollbarRect(scrollbar, elem, thumbPos); }
- virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar)
- { return m_renderer->GetScrollbarSize(scrollbar); }
- virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar,
- const wxPoint& pt) const
- { return m_renderer->HitTestScrollbar(scrollbar, pt); }
- virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar,
- int thumbPos = -1)
- { return m_renderer->ScrollbarToPixel(scrollbar, thumbPos); }
- virtual int PixelToScrollbar(const wxScrollBar *scrollbar,
- wxCoord coord)
- { return m_renderer->PixelToScrollbar(scrollbar, coord); }
+#endif // wxUSE_SCROLLBAR
+
virtual wxCoord GetListboxItemHeight(wxCoord fontHeight)
{ return m_renderer->GetListboxItemHeight(fontHeight); }
virtual wxSize GetCheckBitmapSize() const
virtual wxCoord GetCheckItemMargin() const
{ return m_renderer->GetCheckItemMargin(); }
+#if wxUSE_TOOLBAR
virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
{ return m_renderer->GetToolBarButtonSize(separator); }
virtual wxSize GetToolBarMargin() const
{ return m_renderer->GetToolBarMargin(); }
+#endif // wxUSE_TOOLBAR
+#if wxUSE_TEXTCTRL
virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
const wxRect& rect) const
{ return m_renderer->GetTextTotalArea(text, rect); }
const wxRect& rect,
wxCoord *extraSpaceBeyond) const
{ return m_renderer->GetTextClientArea(text, rect, extraSpaceBeyond); }
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
virtual wxSize GetTabIndent() const { return m_renderer->GetTabIndent(); }
virtual wxSize GetTabPadding() const { return m_renderer->GetTabPadding(); }
+#endif // wxUSE_NOTEBOOK
+#if wxUSE_SLIDER
virtual wxCoord GetSliderDim() const
{ return m_renderer->GetSliderDim(); }
virtual wxCoord GetSliderTickLen() const
{ return m_renderer->GetSliderTickLen(); }
+
virtual wxRect GetSliderShaftRect(const wxRect& rect,
int lenThumb,
wxOrientation orient,
int lenThumb,
wxOrientation orient) const
{ return m_renderer->GetSliderThumbSize(rect, lenThumb, orient); }
+#endif // wxUSE_SLIDER
+
virtual wxSize GetProgressBarStep() const
{ return m_renderer->GetProgressBarStep(); }
+
+#if wxUSE_MENUS
virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const
{ return m_renderer->GetMenuBarItemSize(sizeText); }
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const
{ return m_renderer->GetMenuGeometry(win, menu); }
- virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const
- { return m_renderer->GetStatusBarBorders(borderBetweenFields); }
+#endif // wxUSE_MENUS
+
+#if wxUSE_STATUSBAR
+ virtual wxSize GetStatusBarBorders() const
+ { return m_renderer->GetStatusBarBorders(); }
+ virtual wxCoord GetStatusBarBorderBetweenFields() const
+ { return m_renderer->GetStatusBarBorderBetweenFields(); }
+ virtual wxSize GetStatusBarFieldMargins() const
+ { return m_renderer->GetStatusBarFieldMargins(); }
+#endif // wxUSE_STATUSBAR
+
virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const
{ return m_renderer->GetFrameClientArea(rect, flags); }
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const
int flags) const
{ return m_renderer->HitTestFrame(rect, pt, flags); }
- virtual void DrawHeaderButton(wxWindow *win,
+ virtual int DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
- int flags = 0)
- { m_renderer->DrawHeaderButton(win, dc, rect, flags); }
+ int flags = 0,
+ wxHeaderSortIconType sortIcon = wxHDR_SORT_ICON_NONE,
+ wxHeaderButtonParams* params = NULL)
+ { return m_renderer->DrawHeaderButton(win, dc, rect, flags, sortIcon, params); }
virtual void DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
// OnPaint()
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxControlRenderer
+class WXDLLIMPEXP_CORE wxControlRenderer
{
public:
// create a renderer for this dc with this "fundamental" renderer
wxStretch stretch = wxSTRETCH_NOT);
private:
+
+#if wxUSE_LISTBOX
// common part of DrawItems() and DrawCheckItems()
void DoDrawItems(const wxListBox *listbox,
size_t itemFirst, size_t itemLast,
- bool isCheckLbox = FALSE);
+ bool isCheckLbox = false);
+#endif // wxUSE_LISTBOX
wxWindow *m_window;
wxRenderer *m_renderer;
};
#endif // _WX_UNIV_RENDERER_H_
-