]> git.saurik.com Git - wxWidgets.git/blobdiff - src/mac/renderer.cpp
fixed wxSTC compilation with MSVC
[wxWidgets.git] / src / mac / renderer.cpp
index ef763b25ea863671acfd35107b02da75466d4f9a..cfa3a8138591898f7c8fae01f33d359e301f3828 100644 (file)
@@ -26,6 +26,9 @@
 
 #ifndef WX_PRECOMP
     #include "wx/string.h"
+    #include "wx/dc.h"
+    #include "wx/bitmap.h"
+    #include "wx/settings.h"
 #endif //WX_PRECOMP
 
 #include "wx/renderer.h"
@@ -192,10 +195,10 @@ wxRendererMac::DrawTreeItemButton(wxWindow *win,
 }
 
 void
-wxRendererMac::DrawSash(wxWindow *win,
-                        wxDC& dc,
-                        const wxSize& size,
-                        wxCoord position)
+wxRendererMac::DrawSplitterSash(wxWindow *win,
+                                wxDC& dc,
+                                const wxSize& size,
+                                wxCoord position)
 {
     // VZ: we have to somehow determine if we're drawing a normal sash or
     //     a brushed metal one as they look quite differently... this is