X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5cb80ad233773e6ac101d755288f71eef93f3d1d..fe164c3e2ea5453896cd63a5440a26365daec1bc:/src/mac/renderer.cpp diff --git a/src/mac/renderer.cpp b/src/mac/renderer.cpp index ef763b25ea..cfa3a81385 100644 --- a/src/mac/renderer.cpp +++ b/src/mac/renderer.cpp @@ -26,6 +26,9 @@ #ifndef WX_PRECOMP #include "wx/string.h" + #include "wx/dc.h" + #include "wx/bitmap.h" + #include "wx/settings.h" #endif //WX_PRECOMP #include "wx/renderer.h" @@ -192,10 +195,10 @@ wxRendererMac::DrawTreeItemButton(wxWindow *win, } void -wxRendererMac::DrawSash(wxWindow *win, - wxDC& dc, - const wxSize& size, - wxCoord position) +wxRendererMac::DrawSplitterSash(wxWindow *win, + wxDC& dc, + const wxSize& size, + wxCoord position) { // VZ: we have to somehow determine if we're drawing a normal sash or // a brushed metal one as they look quite differently... this is