bool wxControl::MSWCreateControl(const wxChar *classname,
const wxString& label,
const wxPoint& pos,
- const wxSize& size,
- long style)
+ const wxSize& size)
{
WXDWORD exstyle;
- WXDWORD msStyle = MSWGetStyle(style, &exstyle);
+ WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), &exstyle);
return MSWCreateControl(classname, msStyle, pos, size, label, exstyle);
}
exstyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
}
- // all controls should have these styles (wxWindows creates all controls
- // visible by default)
- style |= WS_CHILD | WS_VISIBLE;
+ // all controls should have this style
+ style |= WS_CHILD;
+
+ // create the control visible if it's currently shown for wxWindows
+ if ( m_isShown )
+ {
+ style |= WS_VISIBLE;
+ }
int x = pos.x == -1 ? 0 : pos.x,
y = pos.y == -1 ? 0 : pos.y,
InheritAttributes();
// set the size now if no initial size specified
- if ( w == 0 || h == 0 )
+ if ( w <= 0 || h <= 0 )
{
SetBestSize(size);
}