#ifndef _WX_UNIV_TEXTCTRL_H_
#define _WX_UNIV_TEXTCTRL_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "univtextctrl.h"
#endif
virtual void Replace(wxTextPos from, wxTextPos to, const wxString& value);
virtual void Remove(wxTextPos from, wxTextPos to);
- // clears the dirty flag
+ // sets/clears the dirty flag
+ virtual void MarkDirty();
virtual void DiscardEdits();
// writing text inserts it at the current position, appending always
virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;
- // set the right colours and border
- virtual bool IsContainerWindow() const { return TRUE; }
+ // ensure we have correct default border
virtual wxBorder GetDefaultBorder() const { return wxBORDER_SUNKEN; }
// perform an action
// event handlers
// --------------
- void OnIdle(wxIdleEvent& event);
void OnChar(wxKeyEvent& event);
void OnSize(wxSizeEvent& event);
bool DoCut();
bool DoPaste();
+ // idle processing
+ virtual void OnInternalIdle();
private:
// all these methods are for multiline text controls only