}
}
+void wxInsertMenuItemsInMenu(wxMenu* menu, MenuRef wm, MenuItemIndex insertAfter)
+{
+ wxMenuItemList::compatibility_iterator node;
+ wxMenuItem *item;
+ wxMenu *subMenu = NULL ;
+ bool newItems = false;
+
+ for (node = menu->GetMenuItems().GetFirst(); node; node = node->GetNext())
+ {
+ item = (wxMenuItem *)node->GetData();
+ subMenu = item->GetSubMenu() ;
+ if (subMenu)
+ {
+ wxInsertMenuItemsInMenu(subMenu, (MenuRef)subMenu->GetHMenu(), 0);
+ }
+ if ( item->IsSeparator() )
+ {
+ if ( wm && newItems)
+ InsertMenuItemTextWithCFString( wm,
+ CFSTR(""), insertAfter, kMenuItemAttrSeparator, 0);
+
+ newItems = false;
+ }
+ else
+ {
+ wxAcceleratorEntry*
+ entry = wxAcceleratorEntry::Create( item->GetText() ) ;
+
+ MenuItemIndex winListPos = (MenuItemIndex)-1;
+ OSStatus err = GetIndMenuItemWithCommandID(wm,
+ wxIdToMacCommand ( item->GetId() ), 1, NULL, &winListPos);
+
+ if ( wm && err == menuItemNotFoundErr )
+ {
+ // NB: the only way to determine whether or not we should add
+ // a separator is to know if we've added menu items to the menu
+ // before the separator.
+ newItems = true;
+ UMAInsertMenuItem(wm, wxStripMenuCodes(item->GetText()) , wxFont::GetDefaultEncoding(), insertAfter, entry);
+ SetMenuItemCommandID( wm , insertAfter+1 , wxIdToMacCommand ( item->GetId() ) ) ;
+ SetMenuItemRefCon( wm , insertAfter+1 , (URefCon) item ) ;
+ }
+
+ delete entry ;
+ }
+ }
+}
+
// ============================================================================
// implementation
// ============================================================================
{
if ( pos == (size_t)-1 )
AppendMenuItemTextWithCFString( MAC_WXHMENU(m_hMenu),
- CFSTR(""), kMenuItemAttrSeparator, 0,NULL);
+ CFSTR(""), kMenuItemAttrSeparator, 0,NULL);
else
InsertMenuItemTextWithCFString( MAC_WXHMENU(m_hMenu),
- CFSTR(""), pos, kMenuItemAttrSeparator, 0);
+ CFSTR(""), pos, kMenuItemAttrSeparator, 0);
}
else
{
// However, the change from 10.2 to 10.3 suggests it is preferred
#if TARGET_API_MAC_OSX
InsertMenuItemTextWithCFString( appleMenu,
- CFSTR(""), 0, kMenuItemAttrSeparator, 0);
+ CFSTR(""), 0, kMenuItemAttrSeparator, 0);
#endif
InsertMenuItemTextWithCFString( appleMenu,
- CFSTR("About..."), 0, 0, 0);
+ CFSTR("About..."), 0, 0, 0);
MacInsertMenu( appleMenu , 0 ) ;
// if we have a mac help menu, clean it up before adding new items
{
if ( helpMenuHandle )
AppendMenuItemTextWithCFString( helpMenuHandle,
- CFSTR(""), kMenuItemAttrSeparator, 0,NULL);
+ CFSTR(""), kMenuItemAttrSeparator, 0,NULL);
}
else
{
}
}
}
+
+ else if ( ( m_titles[i] == wxT("Window") || m_titles[i] == wxT("&Window") )
+ && GetAutoWindowMenu() )
+ {
+ if ( MacGetWindowMenuHMenu() == NULL )
+ {
+ CreateStandardWindowMenu( 0 , (MenuHandle*) &s_macWindowMenuHandle ) ;
+ }
+
+ MenuRef wm = (MenuRef)MacGetWindowMenuHMenu();
+ if ( wm == NULL )
+ break;
+
+ // get the insertion point in the standard menu
+ MenuItemIndex winListStart;
+ GetIndMenuItemWithCommandID(wm,
+ kHICommandWindowListSeparator, 1, NULL, &winListStart);
+
+ // add a separator so that the standard items and the custom items
+ // aren't mixed together, but only if this is the first run
+ OSStatus err = GetIndMenuItemWithCommandID(wm,
+ 'WXWM', 1, NULL, NULL);
+
+ if ( err == menuItemNotFoundErr )
+ {
+ InsertMenuItemTextWithCFString( wm,
+ CFSTR(""), winListStart-1, kMenuItemAttrSeparator, 'WXWM');
+ }
+
+ wxInsertMenuItemsInMenu(menu, wm, winListStart);
+ }
else
{
UMASetMenuTitle( MAC_WXHMENU(menu->GetHMenu()) , m_titles[i], m_font.GetEncoding() ) ;
menu->MacBeforeDisplay(false) ;
+
::InsertMenu(MAC_WXHMENU(_wxMenuAt(m_menus, i)->GetHMenu()), 0);
}
}