#include "wx/fl/newbmpbtn.h"
#include "wx/utils.h" // import wxMin,wxMax macros
+#ifdef __WXMSW__
+#include "wx/msw/private.h"
+#endif
+
///////////// button-label rendering helpers //////////////////
static int* create_array( int width, int height, int fill = 0 )
BEGIN_EVENT_TABLE( wxNewBitmapButton, wxPanel )
- EVT_LEFT_DOWN( wxNewBitmapButton::OnLButtonDown )
- EVT_LEFT_UP ( wxNewBitmapButton::OnLButtonUp )
- EVT_MOTION ( wxNewBitmapButton::OnMouseMove )
+ EVT_LEFT_DOWN ( wxNewBitmapButton::OnLButtonDown )
+ EVT_LEFT_UP ( wxNewBitmapButton::OnLButtonUp )
+// EVT_LEFT_DCLICK ( wxNewBitmapButton::OnLButtonDClick )
+ EVT_LEFT_DCLICK ( wxNewBitmapButton::OnLButtonDown )
+ EVT_ENTER_WINDOW( wxNewBitmapButton::OnMouseEnter )
+ EVT_LEAVE_WINDOW( wxNewBitmapButton::OnMouseLeave )
EVT_SIZE ( wxNewBitmapButton::OnSize )
EVT_PAINT( wxNewBitmapButton::OnPaint )
mDragStarted ( FALSE ),
mIsPressed ( FALSE ),
mIsInFocus( FALSE ),
- mPrevPressedState( FALSE ),
- mPrevInFocusState( FALSE ),
mHasFocusedBmp( FALSE ),
mFiredEventType( firedEventType ),
const wxString& labelText,
int alignText,
bool isFlat,
- int firedEventType,
- int marginX,
- int marginY,
- int textToLabelGap,
- bool isSticky)
+ int WXUNUSED(firedEventType),
+ int WXUNUSED(marginX),
+ int WXUNUSED(marginY),
+ int WXUNUSED(textToLabelGap),
+ bool WXUNUSED(isSticky))
: mTextToLabelGap ( 2 ),
mMarginX( 2 ),
mDragStarted ( FALSE ),
mIsPressed ( FALSE ),
mIsInFocus ( FALSE ),
- mPrevPressedState( FALSE ),
- mPrevInFocusState( FALSE ),
mHasFocusedBmp( FALSE ),
mFiredEventType( wxEVT_COMMAND_MENU_SELECTED ),
}
else
{
- wxFAIL_MSG("Unsupported FL alignment type detected in wxNewBitmapButton::RenderLabelImage()");
+ wxFAIL_MSG(wxT("Unsupported FL alignment type detected in wxNewBitmapButton::RenderLabelImage()"));
}
}
else
wxBrush grayBrush( wxSystemSettings::GetColour( wxSYS_COLOUR_3DFACE), wxSOLID );
wxPen nullPen( wxColour(0,0,0), 1, wxTRANSPARENT );
- destDc.SetBrush( grayBrush );
- destDc.SetPen( nullPen );
-
- destDc.DrawRectangle( 0,0, destDim.x+1, destDim.y+1 );
-
- if ( isPressed )
- {
- ++imgPos.x; ++imgPos.y;
- ++txtPos.x; ++txtPos.y;
- }
-
- if ( hasImage )
- {
-
- destDc.Blit( imgPos.x, imgPos.y,
- srcBmp->GetWidth()+1,
- srcBmp->GetHeight()+1,
- &srcDc, 0,0, wxCOPY,TRUE );
- }
-
- if ( hasText )
- {
- wxWindow* pTopWnd = this;
-
- do
- {
- wxWindow* pParent = pTopWnd->GetParent();
-
- if ( pParent == 0 )
- break;
-
- pTopWnd = pParent;
- } while (1);
-
- destDc.SetFont( wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT) );
-
- if ( isEnabled )
- {
- destDc.SetTextForeground( wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT) );
- }
- else
- {
- destDc.SetTextForeground( wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW) );
- }
- destDc.SetTextBackground( wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE) );
-
- destDc.DrawText( mLabelText, txtPos.x, txtPos.y );
- }
-
-
destDc.SetBrush( grayBrush );
destDc.SetPen( nullPen );
destBmp->GetHeight() + mMarginY*2, 0
);
}
+ destDc.SelectObject( wxNullBitmap );
+
+#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
+ // Map to system colours
+ (void) wxToolBar::MapBitmap(destBmp->GetHBITMAP(), destBmp->GetWidth(), destBmp->GetHeight());
+#endif
}
+
void wxNewBitmapButton::RenderAllLabelImages()
{
if ( !mIsCreated )
}
}
+bool wxNewBitmapButton::Enable(bool enable)
+{
+ if ( enable != m_isEnabled )
+ {
+ if ( mIsInFocus )
+ {
+ mIsInFocus = FALSE;
+ }
+
+ if ( mIsPressed )
+ {
+ mIsPressed = FALSE;
+ }
+
+ Refresh();
+ }
+
+ return wxPanel::Enable( enable );
+}
+
void wxNewBitmapButton::DrawDecorations( wxDC& dc )
{
if ( mIsFlat )
// event handlers
-void wxNewBitmapButton::OnLButtonDown( wxMouseEvent& event )
+void wxNewBitmapButton::OnLButtonDown( wxMouseEvent& WXUNUSED(event) )
{
- mPrevPressedState = FALSE;
mDragStarted = TRUE;
mIsPressed = TRUE;
Refresh();
-
- if ( !mIsInFocus )
- CaptureMouse();
}
void wxNewBitmapButton::OnLButtonUp( wxMouseEvent& event )
mDragStarted = FALSE;
mIsPressed = FALSE;
- mIsInFocus = FALSE;
Refresh();
- ReleaseMouse();
-
if ( IsInWindow( event.m_x, event.m_y ) )
{
// fire event, if mouse was released
y < height );
}
-void wxNewBitmapButton::OnMouseMove( wxMouseEvent& event )
+void wxNewBitmapButton::OnMouseEnter( wxMouseEvent& WXUNUSED(event) )
{
- mPrevPressedState=mIsPressed;
- mPrevInFocusState=mIsInFocus;
- if ( !mIsInFocus && IsInWindow( event.m_x, event.m_y ) )
- {
- if ( !mDragStarted )
- CaptureMouse();
+ bool prevIsInFocus = mIsInFocus;
+ if ( !mIsInFocus )
+ {
mIsInFocus = TRUE;
}
- else
- if ( mIsInFocus && !IsInWindow( event.m_x, event.m_y ) )
+ if ( prevIsInFocus != mIsInFocus )
{
- mIsInFocus = FALSE;
-
- if ( !mDragStarted )
- ReleaseMouse();
+ Refresh();
}
+}
- if ( mDragStarted )
+void wxNewBitmapButton::OnMouseLeave( wxMouseEvent& WXUNUSED(event) )
+{
+ bool prevIsInFocus = mIsInFocus;
+ bool prevIsPressed = mIsPressed;
+ if ( mIsInFocus )
{
- if ( IsInWindow( event.m_x, event.m_y ) )
-
- mIsPressed = TRUE;
- else
- mIsPressed = FALSE;
+ mIsInFocus = FALSE;
+ mIsPressed = FALSE;
}
-
- if ((mIsPressed != mPrevPressedState) ||
- (mIsInFocus!=mPrevInFocusState))
+ if ( prevIsInFocus != mIsInFocus || prevIsPressed != mIsPressed )
{
Refresh();
}
}
-void wxNewBitmapButton::OnSize( wxSizeEvent& event )
+void wxNewBitmapButton::OnSize( wxSizeEvent& WXUNUSED(event) )
{
//Reshape();
}
// in the case of loading button from stream, check if we
// have non-empty image-file name, load if possible
- if ( mImageFileName != "" )
+ if ( mImageFileName != wxT("") )
{
mDepressedBmp.LoadFile( mImageFileName, mImageFileType );
mdc.SelectObject( wxNullBitmap );
}
-void wxNewBitmapButton::OnPaint( wxPaintEvent& event )
+void wxNewBitmapButton::OnPaint( wxPaintEvent& WXUNUSED(event) )
{
wxPaintDC dc(this);
DrawDecorations( dc );
}
-void wxNewBitmapButton::OnEraseBackground( wxEraseEvent& event )
+void wxNewBitmapButton::OnEraseBackground( wxEraseEvent& WXUNUSED(event) )
{
// do nothing
}
-void wxNewBitmapButton::OnKillFocus( wxFocusEvent& event )
+void wxNewBitmapButton::OnKillFocus( wxFocusEvent& WXUNUSED(event) )
{
// useless
- wxMessageBox("kill-focus for button!");
+ wxMessageBox(wxT("kill-focus for button!"));
}