void wxNativeFontInfo::Init()
{
wxZeroMemory(lf);
+
+ // we get better font quality if we use this instead of DEFAULT_QUALITY
+ // apparently without any drawbacks
+#ifdef __WXWINCE__
+ lf.lfQuality = CLEARTYPE_QUALITY;
+#else
+ lf.lfQuality = PROOF_QUALITY;
+#endif
}
int wxNativeFontInfo::GetPointSize() const