// get/set the text of the given field
virtual void SetStatusText(const wxString& text, int number = 0);
- virtual wxString GetStatusText(int number = 0) const;
// Get the position and size of the field's internal bounding rectangle
virtual bool GetFieldRect(int i, wxRect& rect) const;
private:
// the current status fields strings
- wxArrayString m_statusText;
+ //wxArrayString m_statusText;
// the absolute status fields widths
wxArrayInt m_widthsAbs;