// get/set the text of the given field
virtual void SetStatusText(const wxString& text, int number = 0);
// get/set the text of the given field
virtual void SetStatusText(const wxString& text, int number = 0);
// Get the position and size of the field's internal bounding rectangle
virtual bool GetFieldRect(int i, wxRect& rect) const;
// Get the position and size of the field's internal bounding rectangle
virtual bool GetFieldRect(int i, wxRect& rect) const;