+ GenerateSample("WizardVC", "wiztest", dir + wxString("/samples/wizard"), wxStringList("wiztest.cpp", 0));
+ GenerateSample("RotateVC", "rotate", dir + wxString("/samples/rotate"), wxStringList("rotate.cpp", 0));
+ GenerateSample("ExecVC", "exec", dir + wxString("/samples/exec"), wxStringList("exec.cpp", 0));
+ GenerateSample("FontVC", "font", dir + wxString("/samples/font"), wxStringList("font.cpp", 0));
+ GenerateSample("MenuVC", "menu", dir + wxString("/samples/menu"), wxStringList("menu.cpp", 0));
+ GenerateSample("TreelayVC", "test", dir + wxString("/samples/treelay"), wxStringList("test.cpp", "test.h", 0));
+ GenerateSample("DragimagVC", "test", dir + wxString("/samples/dragimag"), wxStringList("test.cpp", "test.h", 0));
+
+ //// Demos
+
+ GenerateSample("BombsVC", "bombs", dir + wxString("/demos/bombs"),
+ wxStringList("bombs.cpp", "bombs1.cpp", "game.cpp", "bombs.h", "game.h", 0));
+
+ GenerateSample("FortyVC", "forty", dir + wxString("/demos/forty"),
+ wxStringList("forty.cpp", "canvas.cpp", "card.cpp", "game.cpp", "pile.cpp", "playerdg.cpp", "scoredg.cpp", "scorefil.cpp",
+ "canvas.h", "forty.h", "card.h", "game.h", "pile.h", "playerdg.h", "scoredg.h", "scorefil.h",
+ 0));
+
+ GenerateSample("FractalVC", "fractal", dir + wxString("/demos/fractal"), wxStringList("fractal.cpp", 0));
+
+ GenerateSample("LifeVC", "life", dir + wxString("/demos/life"),
+ wxStringList("life.cpp", "game.cpp", "dialogs.cpp", "life.h", "game.h", "dialogs.h", 0));
+
+ GenerateSample("PoemVC", "wxpoem", dir + wxString("/demos/poem"), wxStringList("wxpoem.cpp", "wxpoem.h", 0));
+
+ GenerateSample("DbbrowseVC", "dbbrowse", dir + wxString("/demos/dbbrowse"),
+ wxStringList("dbbrowse.cpp", "browsedb.cpp", "dbgrid.cpp", "dbtree.cpp", "dlguser.cpp", "doc.cpp",
+ "pgmctrl.cpp", "tabpgwin.cpp",
+ "dbbrowse.h", "browsedb.h", "dbgrid.h", "dbtree.h", "dlguser.h", "doc.h", "pgmctrl.h", "std.h", "tabpgwin.h",
+ 0));