wxGTKRenderer(const wxColourScheme *scheme);
// wxRenderer methods
- virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0);
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
virtual void DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
}
void
-wxGTKRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
+wxGTKRenderer::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
{
dc.SetBrush(*wxTRANSPARENT_BRUSH);
wxRect rectFocus = rect;