// wxWindows as in wx
void SetDfbFocus();
+ // overriden in wxTopLevelWindowDFB, there's no common handling for wxTLW
+ // and wxPopupWindow to be done here
+ virtual void HandleFocusEvent(const wxDFBWindowEvent& WXUNUSED(event_)) {}
+
private:
// do queued painting in idle time
void HandleQueuedPaintRequests();
// are we currently painting some area of this TLW?
bool m_isPainting;
- friend class wxEventLoop; // for HandleDFBWindowEvent
- friend class wxWindowDFB; // for SetDfbFocus
+ friend class wxGUIEventLoop; // for HandleDFBWindowEvent
+ friend class wxWindowDFB; // for SetDfbFocus
};
#endif // _WX_DFB_NONOWNEDWND_H_