// Created: 08.12.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIR_H_
#define _WX_DIR_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "dir.h"
#endif
#ifndef WX_PRECOMP
- #include "wx/string.h"
+ #include "wx/string.h"
#endif
+class WXDLLIMPEXP_BASE wxArrayString;
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// wxDirTraverser: helper class for wxDir::Traverse()
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDirTraverser
+class WXDLLIMPEXP_BASE wxDirTraverser
{
public:
// called for each file found by wxDir::Traverse()
//
- // return wxDIR_STOP or wxDIR_CONTINUE from here
+ // return wxDIR_STOP or wxDIR_CONTINUE from here (wxDIR_IGNORE doesn't
+ // make sense)
virtual wxDirTraverseResult OnFile(const wxString& filename) = 0;
// called for each directory found by wxDir::Traverse()
//
// return one of the enum elements defined above
virtual wxDirTraverseResult OnDir(const wxString& dirname) = 0;
+
+ // called for each directory which we couldn't open during our traversal
+ // of the directory tyree
+ //
+ // this method can also return either wxDIR_STOP, wxDIR_IGNORE or
+ // wxDIR_CONTINUE but the latter is treated specially: it means to retry
+ // opening the directory and so may lead to infinite loop if it is
+ // returned unconditionally, be careful with this!
+ //
+ // the base class version always returns wxDIR_IGNORE
+ virtual wxDirTraverseResult OnOpenError(const wxString& dirname);
};
// ----------------------------------------------------------------------------
// wxDir: portable equivalent of {open/read/close}dir functions
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDir
+class WXDLLIMPEXP_BASE wxDirData;
+
+class WXDLLIMPEXP_BASE wxDir
{
public:
// test for existence of a directory with the given name
// open the directory for enumerating
bool Open(const wxString& dir);
- // returns TRUE if the directory was successfully opened
+ // returns true if the directory was successfully opened
bool IsOpened() const;
// get the full name of the directory (without '/' at the end)
// -------------------------
// start enumerating all files matching filespec (or all files if it is
- // empty) and flags, return TRUE on success
+ // empty) and flags, return true on success
bool GetFirst(wxString *filename,
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT) const;
- // get next file in the enumeration started with either GetFirst() or
- // GetFirstNormal()
+ // get next file in the enumeration started with GetFirst()
bool GetNext(wxString *filename) const;
+ // return true if this directory has any files in it
+ bool HasFiles(const wxString& spec = wxEmptyString);
+
+ // return true if this directory has any subdirectories
+ bool HasSubDirs(const wxString& spec = wxEmptyString);
+
// enumerate all files in this directory and its subdirectories
//
// return the number of files found
int flags = wxDIR_DEFAULT);
private:
- friend class WXDLLEXPORT wxDirData;
+ friend class wxDirData;
wxDirData *m_data;
+
+ DECLARE_NO_COPY_CLASS(wxDir)
};
#endif // _WX_DIR_H_
+