// List to use when copying objects; may need to associate elements of new objects
// with elements of old objects, e.g. when copying constraint.s
-extern wxList wxObjectCopyMapping;
+extern wxList oglObjectCopyMapping;
/*
* TEXT FORMATTING FUNCTIONS
// Centres the given list of wxShapeTextLine strings in the given box
// (changing the positions in situ). Doesn't actually draw into the DC.
-void CentreText(wxDC& dc, wxList *text, float m_xpos, float m_ypos,
- float width, float height,
+void oglCentreText(wxDC& dc, wxList *text, double m_xpos, double m_ypos,
+ double width, double height,
int formatMode = FORMAT_CENTRE_HORIZ | FORMAT_CENTRE_VERT);
// Given a string, returns a list of strings that fit within the given
// width of box. Height is ignored.
-wxList *FormatText(wxDC& dc, const wxString& text, float width, float height, int formatMode = 0);
+wxStringList *oglFormatText(wxDC& dc, const wxString& text, double width, double height, int formatMode = 0);
// Centres the list of wxShapeTextLine strings, doesn't clip.
// Doesn't actually draw into the DC.
-void CentreTextNoClipping(wxDC& dc, wxList *text_list,
- float m_xpos, float m_ypos, float width, float height);
+void oglCentreTextNoClipping(wxDC& dc, wxList *text_list,
+ double m_xpos, double m_ypos, double width, double height);
// Gets the maximum width and height of the given list of wxShapeTextLines.
-void GetCentredTextExtent(wxDC& dc, wxList *text_list,
- float m_xpos, float m_ypos, float width, float height,
- float *actual_width, float *actual_height);
+void oglGetCentredTextExtent(wxDC& dc, wxList *text_list,
+ double m_xpos, double m_ypos, double width, double height,
+ double *actual_width, double *actual_height);
// Actually draw the preformatted list of wxShapeTextLines.
-void DrawFormattedText(wxDC& context, wxList *text_list,
- float m_xpos, float m_ypos, float width, float height,
+void oglDrawFormattedText(wxDC& context, wxList *text_list,
+ double m_xpos, double m_ypos, double width, double height,
int formatMode = FORMAT_CENTRE_HORIZ | FORMAT_CENTRE_VERT);
// Give it a list of points, finds the centre.
-void find_polyline_centroid(wxList *points, float *x, float *y);
+void oglFindPolylineCentroid(wxList *points, double *x, double *y);
-void check_line_intersection(float x1, float y1, float x2, float y2,
- float x3, float y3, float x4, float y4,
- float *ratio1, float *ratio2);
+void oglCheckLineIntersection(double x1, double y1, double x2, double y2,
+ double x3, double y3, double x4, double y4,
+ double *ratio1, double *ratio2);
-void find_end_for_polyline(float n, float xvec[], float yvec[],
- float x1, float y1, float x2, float y2, float *x3, float *y3);
+void oglFindEndForPolyline(double n, double xvec[], double yvec[],
+ double x1, double y1, double x2, double y2, double *x3, double *y3);
-void find_end_for_box(float width, float height,
- float x1, float y1, // Centre of box (possibly)
- float x2, float y2, // other end of line
- float *x3, float *y3); // End on box edge
+void oglFindEndForBox(double width, double height,
+ double x1, double y1, // Centre of box (possibly)
+ double x2, double y2, // other end of line
+ double *x3, double *y3); // End on box edge
-void find_end_for_circle(float radius,
- float x1, float y1, // Centre of circle
- float x2, float y2, // Other end of line
- float *x3, float *y3);
+void oglFindEndForCircle(double radius,
+ double x1, double y1, // Centre of circle
+ double x2, double y2, // Other end of line
+ double *x3, double *y3);
-void get_arrow_points(float x1, float y1, float x2, float y2,
- float length, float width,
- float *tip_x, float *tip_y,
- float *side1_x, float *side1_y,
- float *side2_x, float *side2_y);
+void oglGetArrowPoints(double x1, double y1, double x2, double y2,
+ double length, double width,
+ double *tip_x, double *tip_y,
+ double *side1_x, double *side1_y,
+ double *side2_x, double *side2_y);
/*
* Given an ellipse and endpoints of a line, returns the point at which
* Author: Ian Harrison
*/
-void draw_arc_to_ellipse(float x1, float y1, float a1, float b1, float x2, float y2, float x3, float y3,
- float *x4, float *y4);
+void oglDrawArcToEllipse(double x1, double y1, double a1, double b1, double x2, double y2, double x3, double y3,
+ double *x4, double *y4);
-extern wxFont *g_oglNormalFont;
-extern wxPen *black_pen;
+bool oglRoughlyEqual(double val1, double val2, double tol = 0.00001);
-extern wxPen *white_background_pen;
-extern wxPen *transparent_pen;
-extern wxBrush *white_background_brush;
-extern wxPen *black_foreground_pen;
+extern wxFont* g_oglNormalFont;
+extern wxPen* g_oglBlackPen;
+extern wxPen* g_oglWhiteBackgroundPen;
+extern wxPen* g_oglTransparentPen;
+extern wxBrush* g_oglWhiteBackgroundBrush;
+extern wxPen* g_oglBlackForegroundPen;
+extern wxCursor* g_oglBullseyeCursor;
-extern wxCursor *GraphicsBullseyeCursor;
+extern wxFont* oglMatchFont(int point_size);
-extern wxFont *MatchFont(int point_size);
-
-extern wxString oglColourToHex(const wxColour& colour);
-extern wxColour oglHexToColour(const wxString& hex);
-extern void oglDecToHex(unsigned int dec, char *buf);
-extern unsigned int oglHexToDec(char* buf);
+extern wxString oglColourToHex(const wxColour& colour);
+extern wxColour oglHexToColour(const wxString& hex);
+extern void oglDecToHex(unsigned int dec, char *buf);
+extern unsigned int oglHexToDec(char* buf);
#endif