-void get_arrow_points(float x1, float y1, float x2, float y2,
- float length, float width,
- float *tip_x, float *tip_y,
- float *side1_x, float *side1_y,
- float *side2_x, float *side2_y);
+void oglGetArrowPoints(double x1, double y1, double x2, double y2,
+ double length, double width,
+ double *tip_x, double *tip_y,
+ double *side1_x, double *side1_y,
+ double *side2_x, double *side2_y);