/////////////////////////////////////////////////////////////////////////////
-// Name: dialog.h
+// Name: wx/msw/dialog.h
// Purpose: wxDialog class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIALOG_H_
WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
+class WXDLLEXPORT wxWindowDisabler;
+
// Dialog boxes
-class WXDLLEXPORT wxDialog : public wxPanel
+class WXDLLEXPORT wxDialog : public wxDialogBase
{
- DECLARE_DYNAMIC_CLASS(wxDialog)
-
public:
- wxDialog();
+ wxDialog() { Init(); }
// Constructor with a modal flag, but no window id - the old convention
wxDialog(wxWindow *parent,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr);
- ~wxDialog();
+ virtual ~wxDialog();
- void SetReturnCode(int returnCode) { m_returnCode = returnCode; }
- int GetReturnCode() const { return m_returnCode; }
-
- virtual bool Destroy();
+ void SetModal(bool flag);
+ virtual bool IsModal() const;
- virtual void DoSetClientSize(int width, int height);
+ // For now, same as Show(TRUE) but returns return code
+ virtual int ShowModal();
- virtual void GetPosition(int *x, int *y) const;
+ // may be called to terminate the dialog with the given return code
+ virtual void EndModal(int retCode);
- bool Show(bool show);
- bool IsShown() const;
- void Iconize(bool iconize);
+ // returns TRUE if we're in a modal loop
+ bool IsModalShowing() const;
-#if WXWIN_COMPATIBILITY
- bool Iconized() const { return IsIconized(); };
-#endif
+ // implementation only from now on
+ // -------------------------------
- virtual bool IsIconized() const;
- void Fit();
+ // override some base class virtuals
+ virtual bool Show(bool show = TRUE);
- void SetTitle(const wxString& title);
- wxString GetTitle() const ;
+ virtual void Raise();
- void OnSize(wxSizeEvent& event);
- bool OnClose();
+ // event handlers
void OnCharHook(wxKeyEvent& event);
- void OnPaint(wxPaintEvent& event);
void OnCloseWindow(wxCloseEvent& event);
- void SetModal(bool flag);
-
- virtual void Centre(int direction = wxBOTH);
- virtual bool IsModal() const
- { return ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL); }
-
- // For now, same as Show(TRUE) but returns return code
- virtual int ShowModal();
- virtual void EndModal(int retCode);
-
// Standard buttons
void OnOK(wxCommandEvent& event);
void OnApply(wxCommandEvent& event);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
- // implementation
- // --------------
-
+ // Windows callbacks
long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+#if wxUSE_CTL3D
virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+#endif // wxUSE_CTL3D
- bool IsModalShowing() const { return m_modalShowing; }
+protected:
+ // find the window to use as parent for this dialog if none has been
+ // specified explicitly by the user
+ //
+ // may return NULL
+ wxWindow *FindSuitableParent() const;
- // tooltip management
-#if wxUSE_TOOLTIPS
- WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
- void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
-#endif // tooltips
+ // show modal dialog and enter modal loop
+ void DoShowModal();
-protected:
- bool m_modalShowing;
- WXHWND m_hwndOldFocus; // the window which had focus before we were shown
+ // common part of all ctors
+ void Init();
private:
-#if wxUSE_TOOLTIPS
- WXHWND m_hwndToolTip;
-#endif // tooltips
+ wxWindow *m_oldFocus;
- int m_returnCode;
+ // while we are showing a modal dialog we disable the other windows using
+ // this object
+ wxWindowDisabler *m_windowDisabler;
+ DECLARE_DYNAMIC_CLASS(wxDialog)
DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxDialog)
};
#endif