"The Object Graphics Library provides for simple drawing and manipulation
of 2D objects. (This version is deprecated, please use wx.lib.ogl instead.)"
%enddef
-%module(docstring=DOCSTRING) ogl
+
+%module(package="wx", docstring=DOCSTRING) ogl
%{
#include "wx/wxPython/wxPython.h"
MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
-%include _ogl_rename.i
-
%include _ogldefs.i
%include _oglbasic.i
%include _oglshapes.i
// work for any class for the VERY generic cases, but beyond that the helper
// needs to know more about the type.
wxList* wxPy_wxListHelper(PyObject* pyList, const wxChar* className) {
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
if (!PyList_Check(pyList)) {
PyErr_SetString(PyExc_TypeError, "Expected a list object.");
wxPyEndBlockThreads(blocked);
//---------------------------------------------------------------------------
wxList* wxPy_wxRealPoint_ListHelper(PyObject* pyList) {
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
if (!PyList_Check(pyList)) {
PyErr_SetString(PyExc_TypeError, "Expected a list object.");
wxPyEndBlockThreads(blocked);
//---------------------------------------------------------------------------
-PyObject* wxPyMake_wxShapeEvtHandler(wxShapeEvtHandler* source) {
+PyObject* wxPyMake_wxShapeEvtHandler(wxShapeEvtHandler* source, bool setThisOwn) {
PyObject* target = NULL;
if (source && wxIsKindOf(source, wxShapeEvtHandler)) {
}
}
if (! target) {
- target = wxPyMake_wxObject2(source, FALSE);
+ target = wxPyMake_wxObject2(source, setThisOwn, false);
if (target != Py_None)
((wxShapeEvtHandler*)source)->SetClientObject(new wxPyOORClientData(target));
}
wxObject* wxObj;
wxNode* node = list->GetFirst();
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
pyList = PyList_New(0);
while (node) {
wxObj = node->GetData();
wxObject* wxObj;
wxNode* node = list->GetFirst();
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
pyList = PyList_New(0);
while (node) {
wxObj = node->GetData();
- pyObj = wxPyMake_wxShapeEvtHandler((wxShapeEvtHandler*)wxObj);
+ pyObj = wxPyMake_wxShapeEvtHandler((wxShapeEvtHandler*)wxObj, false);
PyList_Append(pyList, pyObj);
node = node->GetNext();
}