+
+ // update cursor
+
+ wxWindow* cursorTarget = currentMouseWindow ;
+ wxPoint cursorPoint( wxevent.m_x , wxevent.m_y ) ;
+
+ while ( cursorTarget && !cursorTarget->MacSetupCursor( cursorPoint ) )
+ {
+ cursorTarget = cursorTarget->GetParent() ;
+ if ( cursorTarget )
+ cursorPoint += cursorTarget->GetPosition();
+ }
+
+ }
+ else // currentMouseWindow == NULL
+ {
+ // don't mess with controls we don't know about
+ // for some reason returning eventNotHandledErr does not lead to the correct behaviour
+ // so we try sending them the correct control directly
+ if ( cEvent.GetKind() == kEventMouseDown && toplevelWindow && control )
+ {
+ EventModifiers modifiers = cEvent.GetParameter<EventModifiers>(kEventParamKeyModifiers, typeUInt32) ;
+ Point clickLocation = windowMouseLocation ;
+
+ HIPoint hiPoint ;
+ hiPoint.x = clickLocation.h ;
+ hiPoint.y = clickLocation.v ;
+ HIViewConvertPoint( &hiPoint , (ControlRef) toplevelWindow->GetHandle() , control ) ;
+ clickLocation.h = (int)hiPoint.x ;
+ clickLocation.v = (int)hiPoint.y ;
+
+ HandleControlClick( control , clickLocation , modifiers , (ControlActionUPP ) -1 ) ;
+ result = noErr ;
+ }
+ }
+