-Installing and compiling wxMac
-============================================================
+wxWindows 2.5 for Mac installation
+----------------------------------
On MacOS X, you can download Apple's free developer tools (gcc
and associated headers and libraries, such as the Carbon API).
You can then use configure in a similar way to compiling
-wxWindows on Linux, (or on Windows using MinGW or Cygwin). See
-'Apple Developers Tools' below for more details on using
+wxWindows on Linux (or on Windows using MinGW or Cygwin). See
+'Apple Developer Tools' below for more details on using
configure.
To target on MacOS 8 or 9, you need to buy Metrowerks
- M5mcp2xml.applescript to convert CodeWarrior projects to xml files
- M5build.applescript to automatically build all samples/demos projects
-Apple Developers Tools
-----------------------
+Apple Developer Tools
+---------------------
-As in all Unix projects, you need to do something like this under MacOS 10.1
-with the Apple Developers Tools installed:
+As in all Unix projects, you need to do something like this under MacOS X
+with the Apple Developer Tools installed:
1) cd into the base dir
-2) mkdir build
-3) cd build
+2) mkdir osx-build
+3) cd osx-build
4) ../configure
5) make