]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/mac/uma.h
Fix linking problems with MSVC 5.
[wxWidgets.git] / include / wx / mac / uma.h
index 7709e2a12af89e15768d510a4a546172e40260b6..9ddcec5636898feaa6c70dd996ad15d7271c9dc9 100644 (file)
@@ -39,16 +39,6 @@ void                 UMAAppendSubMenuItem( MenuRef menu , StringPtr label , SInt16 submenuid )
 void                   UMAInsertSubMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 submenuid  ) ;
 void                   UMAAppendMenuItem( MenuRef menu , StringPtr label , SInt16 key= 0, UInt8 modifiers = 0 ) ;
 void                   UMAInsertMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 key = 0 , UInt8 modifiers = 0 ) ;
-// void                        UMASetMenuItemText( MenuRef menu , MenuItemIndex item , StringPtr label ) ;
-
-// MenuRef                     ::NewMenu( SInt16 menuid , StringPtr label ) ;
-// void                        UMADisposeMenu( MenuRef menu ) ;
-
-// handling the menubar
-
-// void                        UMADeleteMenu( SInt16 menuId ) ;
-// void                        UMAInsertMenu( MenuRef insertMenu , SInt16 afterId ) ;
-// void                        UMADrawMenuBar() ;
 
 // quickdraw
 
@@ -66,13 +56,7 @@ void                         UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
 void                   UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
 
 void                   UMADrawGrowIcon( WindowRef inWindowRef ) ;
-//void                 UMAShowWindow( WindowRef inWindowRef ) ;
-//void                 UMAHideWindow( WindowRef inWindowRef ) ;
 void                   UMAShowHide( WindowRef inWindowRef , Boolean show) ;
-//void                         UMASelectWindow( WindowRef inWindowRef ) ;
-//void                 UMABringToFront( WindowRef inWindowRef ) ;
-//void                 UMASendBehind( WindowRef inWindowRef , WindowRef behindWindow ) ;
-// void                        UMACloseWindow(WindowRef inWindowRef) ;
 
 // appearance manager
 
@@ -82,128 +66,30 @@ void                       UMAEnableControl( ControlHandle inControl ) ;
 void                   UMADisableControl( ControlHandle inControl ) ;
 void                   UMAActivateControl( ControlHandle inControl ) ;
 void                   UMADeactivateControl( ControlHandle inControl ) ;
-//void                 UMAApplyThemeBackground                 (ThemeBackgroundKind    inKind,
-//                                                              const Rect *                   bounds,
-//                                                              ThemeDrawState                 inState,
-//                                                              SInt16                                 inDepth,
-//                                                              Boolean                                inColorDev);
-//void                 UMASetThemeWindowBackground             (WindowRef                              inWindow,
-//                                                              ThemeBrush                     inBrush,
-//                                                              Boolean                                inUpdate)       ;
-/*
-ControlHandle ::NewControl(WindowPtr                           owningWindow,
-                                                                const Rect *                   boundsRect,
-                                                                ConstStr255Param               controlTitle,
-                                                                Boolean                                initiallyVisible,
-                                                                SInt16                                 initialValue,
-                                                                SInt16                                 minimumValue,
-                                                                SInt16                                 maximumValue,
-                                                                SInt16                                 procID,
-                                                                SInt32                                 controlReference)       ;
-*/
-//void UMADisposeControl (ControlHandle                        theControl)     ;
-//void UMAHiliteControl        (ControlHandle                  theControl,
 //                                                              ControlPartCode                hiliteState)    ;
 void UMAShowControl                                            (ControlHandle                  theControl)     ;
 void UMAHideControl                                            (ControlHandle                  theControl);
-//void UMASetControlVisibility                 (ControlHandle                  inControl,
-//                                                              Boolean                                inIsVisible,
-//                                                              Boolean                                inDoDraw);
-
-//bool UMAIsControlActive                                      (ControlHandle                  inControl);
-//bool UMAIsControlVisible                             (ControlHandle                  inControl);
 void UMAActivateControl                                        (ControlHandle                  inControl);
 void UMADeactivateControl                              (ControlHandle                  inControl);
 
-//OSErr UMAGetBestControlRect                          (ControlHandle                  inControl,
-//                                                              Rect *                                 outRect,
-//                                                              SInt16 *                               outBaseLineOffset);
-//OSErr UMASetControlFontStyle                         (ControlHandle                  inControl,
-//                                                              const ControlFontStyleRec * inStyle)   ;
-
-
 void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
 void UMASizeControl( ControlHandle inControl , short x , short y ) ;
 // control hierarchy
 
-//OSErr UMACreateRootControl                           (WindowPtr                              inWindow,
-//                                                              ControlHandle *                outControl) ;
-
-//OSErr UMAEmbedControl                                        (ControlHandle                  inControl,
-//                                                              ControlHandle                  inContainer);
-
 // keyboard focus
 OSErr UMASetKeyboardFocus                              (WindowPtr                              inWindow,
                                                                 ControlHandle                  inControl,
                                                                 ControlFocusPart               inPart) ;
 
-
 // events
 
-//ControlPartCode UMAHandleControlClick                                (ControlHandle                  inControl,
-//                                                              Point                                  inWhere,
-//                                                              SInt16                                 inModifiers,
-//                                                              ControlActionUPP               inAction) ;
-//SInt16 UMAHandleControlKey                           (ControlHandle                  inControl,
-//                                                              SInt16                                 inKeyCode,
-//                                                              SInt16                                 inCharCode,
-//                                                              SInt16                                 inModifiers);
-                                                                
-//void UMAIdleControls                                 (WindowPtr                              inWindow)       ;
-
 void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ;
 OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
 
 // handling control data
-/*
-OSErr ::SetControlData                                 (ControlHandle                  inControl,
-                                                                ControlPartCode                inPart,
-                                                                ResType                                inTagName,
-                                                                Size                                   inSize,
-                                                                Ptr                                    inData)         ;
-
-OSErr ::GetControlData                                 (ControlHandle                  inControl,
-                                                                ControlPartCode                inPart,
-                                                                ResType                                inTagName,
-                                                                Size                                   inBufferSize,
-                                                                Ptr                                    outBuffer,
-                                                                Size *                                 outActualSize) ;
-OSErr ::GetControlDataSize                             (ControlHandle                  inControl,
-                                                                ControlPartCode                inPart,
-                                                                ResType                                inTagName,
-                                                                Size *                                 outMaxSize);
-
-
-// system 8.0
-
-short          UMAFindWindow( Point inPoint , WindowRef *outWindow ) ;
-OSStatus       UMAGetWindowFeatures( WindowRef inWindowRef , UInt32 *outFeatures ) ;
-OSStatus       UMAGetWindowRegion( WindowRef inWindowRef , WindowRegionCode inRegionCode , RgnHandle ioWinRgn ) ;
-OSStatus       UMACollapseWindow( WindowRef inWindowRef , Boolean inCollapseIt ) ;
-OSStatus       UMACollapseAllWindows( Boolean inCollapseEm ) ;
-Boolean        UMAIsWindowCollapsed( WindowRef inWindowRef ) ;
-Boolean UMAIsWindowCollapsable( WindowRef inWindowRef ) ;
-
-// system 8.5
-
-OSStatus       UMACreateNewWindow( WindowClass windowClass , WindowAttributes attributes , const Rect *bounds,  WindowRef *outWindow ) ;
-OSStatus       UMAGetWindowClass( WindowRef inWindowRef , WindowClass *outWindowClass ) ;
-OSStatus       UMAGetWindowAttributes( WindowRef inWindowRef , WindowAttributes *outAttributes ) ;
-
-void                   UMAShowFloatingWindows() ;
-void                   UMAHideFloatingWindows() ;
-Boolean        UMAAreFloatingWindowsVisible() ;
-WindowRef UMAFrontWindow() ;
-WindowRef UMAFrontNonFloatingWindow() ;
-
-// floaters support
-*/
 bool                   UMAIsWindowFloating( WindowRef inWindow ) ;
 bool                   UMAIsWindowModal( WindowRef inWindow ) ;
-/*
-WindowRef UMAGetActiveWindow() ;
-WindowRef UMAGetActiveNonFloatingWindow() ;
-*/
+
 void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
 
 OSStatus UMAGetHelpMenu(
@@ -218,40 +104,11 @@ OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ;
 
 #if !TARGET_CARBON
 #define ClearCurrentScrap() ZeroScrap() ;
-/*
-#define GetPortTextFont( p) ((p)->txFont )
-#define GetPortTextSize( p) ((p)->txSize )
-#define GetPortTextFace( p) ((p)->txFace )
-#define GetPortTextMode( p) ((p)->txMode )
-#define GetRegionBounds( r , b) ((*b) = (**r).rgnBBox)
-#define GetPortBounds( p , b) ((*b) = p->portRect )
-#define GetWindowPortBounds( p , b) ((*b) = p->portRect )
-#define        GetPortVisibleRegion( p, r ) CopyRgn( p->visRgn , r )
-#define GetQDGlobalsWhite( a ) (&((*a) = qd.white))
-#define GetQDGlobalsBlack( a ) (&((*a) = qd.black))
-#define GetQDGlobalsScreenBits( a ) ((*a) = qd.screenBits)
-#define GetQDGlobalsArrow( a ) (&((*a) = qd.arrow))
-#define GetControlBounds( c , b ) &((*b) = (**c).contrlRect )
-#define GetPortBitMapForCopyBits( p ) ((BitMap*) &(((CGrafPtr)p)->portPixMap ))
-#define        GetControlOwner( control ) ((**control).contrlOwner)
-
-#define GetPortPenMode( p ) (p->pnMode)
-#define SetPortPenMode( p , mode ) (p->pnMode = mode )
-// control manager
-
-#define GetControlReference( control ) ((**control).contrlRfCon)
-
-// list manager
-
-#define SetListSelectionFlags( list , options ) (**list).selFlags = options
-#define GetListRefCon( list ) (**list).refCon
-*/
 #define GetApplicationScript() smSystemScript
 #else
 
 // calls not in carbon
 
-
 #endif
 #define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn )