///////////////////////////////////////////////////////////////////////////////
-// Name: common/stopwatch.cpp
+// Name: src/common/stopwatch.cpp
// Purpose: wxStopWatch and other non-GUI stuff from wx/timer.h
// Author:
// Original version by Julian Smart
#pragma hdrstop
#endif
+#include "wx/stopwatch.h"
+
#ifndef WX_PRECOMP
+ #ifdef __WXMSW__
+ #include "wx/msw/wrapwin.h"
+ #endif
#include "wx/intl.h"
#include "wx/log.h"
#endif //WX_PRECOMP
-#include "wx/longlong.h"
-#include "wx/stopwatch.h"
-
// ----------------------------------------------------------------------------
// System headers
// ----------------------------------------------------------------------------
-#if defined(__WIN32__)
- #include "wx/msw/wrapwin.h"
-#endif
-
#if defined(__WIN32__) && !defined(HAVE_FTIME) && !defined(__MWERKS__) && !defined(__WXWINCE__)
#define HAVE_FTIME
#endif
#endif
#ifdef __WXMAC__
+#ifndef __DARWIN__
#include <Timer.h>
#include <DriverServices.h>
+#else
+ #include <Carbon/Carbon.h>
+#endif
#endif
-// ----------------------------------------------------------------------------
-// macros
-// ----------------------------------------------------------------------------
-
-// on some really old systems gettimeofday() doesn't have the second argument,
-// define wxGetTimeOfDay() to hide this difference
-#ifdef HAVE_GETTIMEOFDAY
- #ifdef WX_GETTIMEOFDAY_NO_TZ
- struct timezone;
- #define wxGetTimeOfDay(tv, tz) gettimeofday(tv)
- #else
- #define wxGetTimeOfDay(tv, tz) gettimeofday((tv), (tz))
- #endif
-#endif // HAVE_GETTIMEOFDAY
+#ifdef __WXPALMOS__
+ #include <DateTime.h>
+ #include <TimeMgr.h>
+ #include <SystemMgr.h>
+#endif
// ============================================================================
// implementation
void wxStopWatch::Start(long t)
{
-#ifdef 0
-__WXMSW__
+#if 0
+// __WXMSW__
LARGE_INTEGER frequency_li;
::QueryPerformanceFrequency( &frequency_li );
m_frequency = frequency_li.QuadPart;
long wxStopWatch::GetElapsedTime() const
{
-#ifdef 0
-__WXMSW__
+#if 0
+//__WXMSW__
if (m_frequency == 0)
{
return (wxGetLocalTimeMillis() - m_t0).GetLo();
// If possible, use a function which avoids conversions from
// broken-up time structures to milliseconds
-#if defined(__WXMSW__) && (defined(__WINE__) || defined(__MWERKS__))
+#if defined(__WXPALMOS__)
+ DateTimeType thenst;
+ thenst.second = 0;
+ thenst.minute = 0;
+ thenst.hour = 0;
+ thenst.day = 1;
+ thenst.month = 1;
+ thenst.year = 1970;
+ thenst.weekDay = 5;
+ uint32_t now = TimGetSeconds();
+ uint32_t then = TimDateTimeToSeconds (&thenst);
+ return SysTimeToMilliSecs(SysTimeInSecs(now - then));
+#elif defined(__WXMSW__) && (defined(__WINE__) || defined(__MWERKS__))
// This should probably be the way all WXMSW compilers should do it
// Go direct to the OS for time
#elif defined(HAVE_GETTIMEOFDAY)
struct timeval tp;
- if ( wxGetTimeOfDay(&tp, (struct timezone *)NULL) != -1 )
+ if ( wxGetTimeOfDay(&tp) != -1 )
{
val *= tp.tv_sec;
return (val + (tp.tv_usec / 1000));
// ftime() is void and not int in some mingw32 headers, so don't
// test the return code (well, it shouldn't fail anyhow...)
- (void)ftime(&tp);
+ (void)::ftime(&tp);
val *= tp.time;
return (val + tp.millitm);
#elif defined(__WXMAC__)
#endif // time functions
}
-#endif // wxUSE_LONGLONG
+#else // !wxUSE_LONGLONG
+double wxGetLocalTimeMillis(void)
+{
+ return (double(clock()) / double(CLOCKS_PER_SEC)) * 1000.0;
+}
+#endif // wxUSE_LONGLONG/!wxUSE_LONGLONG