virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
#endif // wxUSE_MENUS
-#ifdef WXWIN_COMPATIBILITY_2_2
- // call this to simulate a menu command
- bool Command(int winid) { return ProcessCommand(winid); }
-#endif // WXWIN_COMPATIBILITY_2_2
-
// process menu command: returns TRUE if processed
bool ProcessCommand(int winid);
// -------------------------------
// event handlers
+#if wxUSE_MENUS
+#if wxUSE_STATUSBAR
void OnMenuOpen(wxMenuEvent& event);
+ void OnMenuClose(wxMenuEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
+#endif // wxUSE_STATUSBAR
-#if wxUSE_MENUS
// send wxUpdateUIEvents for all menu items in the menubar,
// or just for menu if non-NULL
void DoMenuUpdates(wxMenu* menu = NULL);
// if you are hiding the help, TRUE otherwise
virtual void DoGiveHelp(const wxString& text, bool show);
+#ifdef WXWIN_COMPATIBILITY_2_2
+ // call this to simulate a menu command
+ bool Command(int winid) { return ProcessCommand(winid); }
+#endif // WXWIN_COMPATIBILITY_2_2
+
protected:
// the frame main menu/status/tool bars
// ------------------------------------
virtual void AttachMenuBar(wxMenuBar *menubar);
wxMenuBar *m_frameMenuBar;
+
+#if wxUSE_STATUSBAR
+ // the saved status bar text overwritten by DoGiveHelp()
+ wxString m_oldStatusText;
+#endif // wxUSE_STATUSBAR
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
wxToolBar *m_frameToolBar;
#endif // wxUSE_TOOLBAR
+#if wxUSE_MENUS && wxUSE_STATUSBAR
DECLARE_EVENT_TABLE()
+#endif // wxUSE_MENUS && wxUSE_STATUSBAR
+
DECLARE_NO_COPY_CLASS(wxFrameBase)
};