// TODO: Convert drawing in this function to Windows API Code
wxSize sz = GetClientSize();
- wxBufferedPaintDC dc(this,GetBufferBitmap(sz));
+ wxAutoBufferedPaintDC dc(this);
const wxRect& rectb = m_btnArea;
wxRect rect = m_tcArea;
void wxComboCtrl::OnMouseEvent( wxMouseEvent& event )
{
- bool isOnButtonArea = m_btnArea.Inside(event.m_x,event.m_y);
+ int mx = event.m_x;
+ bool isOnButtonArea = m_btnArea.Contains(mx,event.m_y);
int handlerFlags = isOnButtonArea ? wxCC_MF_ON_BUTTON : 0;
- // Preprocessing fabricates double-clicks and prevents
- // (it may also do other common things in future)
if ( PreprocessMouseEvent(event,isOnButtonArea) )
return;
}
else
{
- if ( isOnButtonArea || HasCapture() )
+ if ( isOnButtonArea || HasCapture() ||
+ (m_widthCustomPaint && mx < (m_tcArea.x+m_widthCustomPaint)) )
{
+ handlerFlags |= wxCC_MF_ON_CLICK_AREA;
+
if ( HandleButtonMouseEvent(event,handlerFlags) )
return;
}