/////////////////////////////////////////////////////////////////////////////
-// Name: imagbmp.cpp
+// Name: src/common/imagbmp.cpp
// Purpose: wxImage BMP,ICO and CUR handlers
// Author: Robert Roebling, Chris Elliott
// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "imagbmp.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
-#include "wx/defs.h"
-
#if wxUSE_IMAGE
#include "wx/imagbmp.h"
-#include "wx/bitmap.h"
-#include "wx/debug.h"
-#include "wx/log.h"
-#include "wx/app.h"
+
+#ifndef WX_PRECOMP
+ #ifdef __WXMSW__
+ #include "wx/msw/wrapwin.h"
+ #endif
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/bitmap.h"
+ #include "wx/palette.h"
+ #include "wx/intl.h"
+ #include "wx/math.h"
+#endif
+
#include "wx/filefn.h"
#include "wx/wfstream.h"
-#include "wx/intl.h"
-#include "wx/module.h"
#include "wx/quantize.h"
+#include "wx/anidecod.h"
// For memcpy
#include <string.h>
#endif
#endif
-#ifdef __WXMSW__
-#include "wx/msw/wrapwin.h"
-#endif
-
//-----------------------------------------------------------------------------
// wxBMPHandler
//-----------------------------------------------------------------------------
wxUint16 bpp; // bits per pixel
wxUint32 compression; // compression method
wxUint32 size_of_bmp; // size of the bitmap
- wxUint32 h_res, v_res; // image resolution in dpi
+ wxUint32 h_res, v_res; // image resolution in pixels-per-meter
wxUint32 num_clrs; // number of colors used
wxUint32 num_signif_clrs;// number of significant colors
} hdr;
hdr.bpp = wxUINT16_SWAP_ON_BE(bpp);
hdr.compression = 0; // RGB uncompressed
hdr.size_of_bmp = wxUINT32_SWAP_ON_BE(row_width * image->GetHeight());
- hdr.h_res = hdr.v_res = wxUINT32_SWAP_ON_BE(72); // 72dpi is standard
+
+ // get the resolution from the image options or fall back to 72dpi standard
+ // for the BMP format if not specified
+ wxUint32 hres = image->GetOptionInt(wxIMAGE_OPTION_RESOLUTIONX),
+ vres = image->GetOptionInt(wxIMAGE_OPTION_RESOLUTIONY);
+ switch ( image->GetOptionInt(wxIMAGE_OPTION_RESOLUTION) )
+ {
+ default:
+ wxFAIL_MSG( _T("unexpected image resolution units") );
+ // fall through
+
+ case wxIMAGE_RESOLUTION_NONE:
+ hres =
+ vres = 72;
+ // fall through to convert it to correct units
+
+ case wxIMAGE_RESOLUTION_INCHES:
+ // convert resolution in inches to resolution in centimeters
+ hres = (wxUint32)(100*mm2inches*hres);
+ vres = (wxUint32)(100*mm2inches*vres);
+ // fall through to convert it to resolution in meters
+
+ case wxIMAGE_RESOLUTION_CM:
+ // convert resolution in centimeters to resolution in meters
+ hres *= 100;
+ vres *= 100;
+ break;
+ }
+
+ hdr.h_res = wxUINT32_SWAP_ON_BE(hres);
+ hdr.v_res = wxUINT32_SWAP_ON_BE(vres);
hdr.num_clrs = wxUINT32_SWAP_ON_BE(palette_size); // # colors in colormap
hdr.num_signif_clrs = 0; // all colors are significant
}
stream.Read(dbuf, 4 * 2);
+
int ncolors = wxINT32_SWAP_ON_BE( (int)dbuf[0] );
if (ncolors == 0)
ncolors = 1 << bpp;
verbose, IsBmp, true) )
{
if (verbose)
- wxLogError( _("Error in reading image DIB .") );
+ wxLogError( _("Error in reading image DIB.") );
return false;
}
}
+ // the resolution in the bitmap header is in meters, convert to centimeters
+ image->SetOption(wxIMAGE_OPTION_RESOLUTIONUNIT, wxIMAGE_RESOLUTION_CM);
+ image->SetOption(wxIMAGE_OPTION_RESOLUTIONX, dbuf[2]/100);
+ image->SetOption(wxIMAGE_OPTION_RESOLUTIONY, dbuf[3]/100);
+
return true;
}
return false;
}
- int images = 1; // only generate one image
+ const int images = 1; // only generate one image
// VS: This is a hack of sort - since ICO and CUR files are almost
// identical, we have all the meat in wxICOHandler and check for
// for each iamage write a description ICONDIRENTRY:
ICONDIRENTRY icondirentry;
- for (int i = 0; i < images; i++)
+ for (int img = 0; img < images; img++)
{
wxImage mask;
}
wxUint32 Size = cStream.GetSize();
- // wxCountingOutputStream::Ok() always returns true for now and this
+ // wxCountingOutputStream::IsOk() always returns true for now and this
// "if" provokes VC++ warnings in optimized build
#if 0
if ( !cStream.Ok() )
#if wxUSE_STREAMS
bool wxANIHandler::LoadFile(wxImage *image, wxInputStream& stream,
- bool verbose, int index)
+ bool WXUNUSED(verbose), int index)
{
- wxInt32 FCC1, FCC2;
- wxUint32 datalen;
-
- wxInt32 riff32;
- memcpy( &riff32, "RIFF", 4 );
- wxInt32 list32;
- memcpy( &list32, "LIST", 4 );
- wxInt32 ico32;
- memcpy( &ico32, "icon", 4 );
- int iIcon = 0;
-
- stream.SeekI(0);
- stream.Read(&FCC1, 4);
- if ( FCC1 != riff32 )
+ wxANIDecoder decoder;
+ if (!decoder.Load(stream))
return false;
- // we have a riff file:
- while (stream.IsOk())
- {
- // we always have a data size
- stream.Read(&datalen, 4);
- datalen = wxINT32_SWAP_ON_BE(datalen) ;
- //data should be padded to make even number of bytes
- if (datalen % 2 == 1) datalen ++ ;
- //now either data or a FCC
- if ( (FCC1 == riff32) || (FCC1 == list32) )
- {
- stream.Read(&FCC2, 4);
- }
- else
- {
- if (FCC1 == ico32 && iIcon >= index)
- {
- return DoLoadFile(image, stream, verbose, -1);
- }
- else
- {
- stream.SeekI(stream.TellI() + datalen);
- if ( FCC1 == ico32 )
- iIcon ++;
- }
- }
-
- // try to read next data chunk:
- stream.Read(&FCC1, 4);
- }
- return false;
+ return decoder.ConvertToImage(index != -1 ? (size_t)index : 0, image);
}
bool wxANIHandler::DoCanRead(wxInputStream& stream)
{
- wxInt32 FCC1, FCC2;
- wxUint32 datalen ;
-
- wxInt32 riff32;
- memcpy( &riff32, "RIFF", 4 );
- wxInt32 list32;
- memcpy( &list32, "LIST", 4 );
- wxInt32 ico32;
- memcpy( &ico32, "icon", 4 );
- wxInt32 anih32;
- memcpy( &anih32, "anih", 4 );
-
- stream.SeekI(0);
- if ( !stream.Read(&FCC1, 4) )
- return false;
-
- if ( FCC1 != riff32 )
- return false;
-
- // we have a riff file:
- while ( stream.IsOk() )
- {
- if ( FCC1 == anih32 )
- return true;
- // we always have a data size:
- stream.Read(&datalen, 4);
- datalen = wxINT32_SWAP_ON_BE(datalen) ;
- //data should be padded to make even number of bytes
- if (datalen % 2 == 1) datalen ++ ;
- // now either data or a FCC:
- if ( (FCC1 == riff32) || (FCC1 == list32) )
- {
- stream.Read(&FCC2, 4);
- }
- else
- {
- stream.SeekI(stream.TellI() + datalen);
- }
-
- // try to read next data chunk:
- if ( !stream.Read(&FCC1, 4) )
- {
- // reading failed -- either EOF or IO error, bail out anyhow
- return false;
- }
- }
-
- return false;
+ wxANIDecoder decod;
+ return decod.CanRead(stream);
}
int wxANIHandler::GetImageCount(wxInputStream& stream)
{
- wxInt32 FCC1, FCC2;
- wxUint32 datalen ;
-
- wxInt32 riff32;
- memcpy( &riff32, "RIFF", 4 );
- wxInt32 list32;
- memcpy( &list32, "LIST", 4 );
- wxInt32 ico32;
- memcpy( &ico32, "icon", 4 );
- wxInt32 anih32;
- memcpy( &anih32, "anih", 4 );
-
- stream.SeekI(0);
- stream.Read(&FCC1, 4);
- if ( FCC1 != riff32 )
+ wxANIDecoder decoder;
+ if (!decoder.Load(stream))
return wxNOT_FOUND;
- // we have a riff file:
- while ( stream.IsOk() )
- {
- // we always have a data size:
- stream.Read(&datalen, 4);
- datalen = wxINT32_SWAP_ON_BE(datalen) ;
- //data should be padded to make even number of bytes
- if (datalen % 2 == 1) datalen ++ ;
- // now either data or a FCC:
- if ( (FCC1 == riff32) || (FCC1 == list32) )
- {
- stream.Read(&FCC2, 4);
- }
- else
- {
- if ( FCC1 == anih32 )
- {
- wxUint32 *pData = new wxUint32[datalen/4];
- stream.Read(pData, datalen);
- int nIcons = wxINT32_SWAP_ON_BE(*(pData + 1));
- delete[] pData;
- return nIcons;
- }
- else
- stream.SeekI(stream.TellI() + datalen);
- }
-
- // try to read next data chunk:
- stream.Read(&FCC1, 4);
- }
-
- return wxNOT_FOUND;
+ return decoder.GetFrameCount();
}
#endif // wxUSE_STREAMS