item->m_sticky = sticky;
Refresh(false);
-#ifdef TODO_REMOVE_IF_NO_PROBLEMS
Update();
-#endif
}
bool wxAuiToolBar::GetToolSticky(int tool_id) const
if (former_hover != pitem)
{
Refresh(false);
-#ifdef TODO_REMOVE_IF_NO_PROBLEMS
Update();
-#endif
}
}
if (former_item != pitem)
{
Refresh(false);
-#ifdef TODO_REMOVE_IF_NO_PROBLEMS
Update();
-#endif
}
}
{
m_overflowState = overflow_state;
Refresh(false);
-#ifdef TODO_REMOVE_IF_NO_PROBLEMS
Update();
-#endif
}
m_overflowState = overflow_state;
m_sizer->SetDimension(0, 0, x, y);
Refresh(false);
-#ifdef TODO_REMOVE_IF_NO_PROBLEMS
Update();
-#endif
// idle events aren't sent while user is resizing frame (why?),
// but resizing toolbar here causes havoc,
// repaint immediately
Refresh(false);
-#ifdef TODO_REMOVE_IF_NO_PROBLEMS
Update();
-#endif
e.SetInt(toggle);
}