/////////////////////////////////////////////////////////////////////////////
// Name: control.h
// Purpose: wxControl class
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 09/17/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CONTROL_H_
#define _WX_CONTROL_H_
-#ifdef __GNUG__
-#pragma interface "control.h"
-#endif
-
-#include "wx/window.h"
-#include "wx/list.h"
-#include "wx/validate.h"
-
// General item class
-class WXDLLEXPORT wxControl: public wxWindow
+class WXDLLEXPORT wxControl : public wxControlBase
{
- DECLARE_ABSTRACT_CLASS(wxControl)
+ DECLARE_ABSTRACT_CLASS(wxControl)
+
public:
wxControl();
- ~wxControl();
+ virtual ~wxControl();
+
+ // Simulates an event
+ virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
+
+ // implementation from now on
+ // --------------------------
+
+ // Calls the callback and appropriate event handlers
+ bool ProcessCommand(wxCommandEvent& event);
+
+ // OS2-specific
+ virtual bool OS2OnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
+
+ // For ownerdraw items
+ virtual bool OS2OnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return FALSE; };
+ virtual bool OS2OnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return FALSE; };
+
+ wxList& GetSubcontrols() { return m_subControls; }
- virtual void Command(wxCommandEvent& WXUNUSED(event)) {}; // Simulates an event
- virtual void ProcessCommand(wxCommandEvent& event); // Calls the callback and
- // appropriate event handlers
- virtual void SetLabel(const wxString& label);
- virtual wxString GetLabel() const ;
+ void OnEraseBackground(wxEraseEvent& event);
- // Places item in centre of panel - so can't be used BEFORE panel->Fit()
- void Centre(int direction = wxHORIZONTAL);
- inline void Callback(const wxFunction function) { m_callback = function; }; // Adds callback
+#if WXWIN_COMPATIBILITY
+ virtual void SetButtonColour(const wxColour& WXUNUSED(col)) { }
+ wxColour* GetButtonColour() const { return NULL; }
- inline wxFunction GetCallback() { return m_callback; }
+ inline virtual void SetLabelFont(const wxFont& font);
+ inline virtual void SetButtonFont(const wxFont& font);
+ inline wxFont& GetLabelFont() const;
+ inline wxFont& GetButtonFont() const;
+
+ // Adds callback
+ inline void Callback(const wxFunction function);
+
+ wxFunction GetCallback() { return m_callback; }
protected:
wxFunction m_callback; // Callback associated with the window
+#endif // WXWIN_COMPATIBILITY
+
+protected:
+ // For controls like radiobuttons which are really composite
+ wxList m_subControls;
+
+ virtual wxSize DoGetBestSize();
-DECLARE_EVENT_TABLE()
+ // create the control of the given class with the given style, returns FALSE
+ // if creation failed
+ bool OS2CreateControl(const wxChar *classname, WXDWORD style);
+
+ // determine the extended styles combination for this window (may slightly
+ // modify styl parameter)
+ WXDWORD GetExStyle(WXDWORD& style) const;
+
+private:
+ DECLARE_EVENT_TABLE()
};
+
+#if WXWIN_COMPATIBILITY
+ inline void wxControl::Callback(const wxFunction f) { m_callback = f; };
+ inline wxFont& wxControl::GetLabelFont() const { return GetFont(); }
+ inline wxFont& wxControl::GetButtonFont() const { return GetFont(); }
+ inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); }
+ inline void wxControl::SetButtonFont(const wxFont& font) { SetFont(font); }
+#endif // WXWIN_COMPATIBILITY
+
#endif
// _WX_CONTROL_H_