// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_SCROLLWIN_H_
#define _WX_GENERIC_SCROLLWIN_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "genscrolwin.h"
#endif
// default scrolled window style
#ifndef wxScrolledWindowStyle
-#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
+ #define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
#endif
// avoid triggering this stupid VC++ warning
virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
+ // lay out the window and its children
+ virtual bool Layout();
+
+ virtual void DoSetVirtualSize(int x, int y);
+
+#if WXWIN_COMPATIBILITY
+ virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
+ virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const;
+ // Need to do this otherwise the compiler gets confuced
+ // between float and int calls to this function.
+ void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
+ { wxScrollHelper::CalcScrolledPosition(x, y, xx, yy); }
+ wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
+ { return wxScrollHelper::CalcScrolledPosition(pt); }
+#endif // WXWIN_COMPATIBILITY
+
protected:
// this is needed for wxEVT_PAINT processing hack described in
// wxScrollHelperEvtHandler::ProcessEvent()
#endif
// _WX_GENERIC_SCROLLWIN_H_
+