+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/dirdlg.h
+// Purpose: wxDirDialog base class
+// Author: Robert Roebling
+// Modified by:
+// Created:
+// Copyright: (c) Robert Roebling
+// RCS-ID: $Id$
+// Licence: wxWindows Licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_DIRDLG_H_BASE_
#define _WX_DIRDLG_H_BASE_
// constants
// ----------------------------------------------------------------------------
-WXDLLEXPORT_DATA(extern const wxChar*) wxDirDialogNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxDirDialogDefaultFolderStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxDirSelectorPromptStr;
+extern WXDLLEXPORT_DATA(const wxChar) wxDirDialogNameStr[];
+extern WXDLLEXPORT_DATA(const wxChar) wxDirDialogDefaultFolderStr[];
+extern WXDLLEXPORT_DATA(const wxChar) wxDirSelectorPromptStr[];
+
-#define wxDD_DEFAULT_STYLE \
- (wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER | wxDD_NEW_DIR_BUTTON)
+#ifdef __WXWINCE__
+ #define wxDD_DEFAULT_STYLE \
+ (wxDEFAULT_DIALOG_STYLE | wxDD_NEW_DIR_BUTTON)
+#else
+ #define wxDD_DEFAULT_STYLE \
+ (wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER | wxDD_NEW_DIR_BUTTON)
+#endif
-/*
- The interface (TODO: make the other classes really derive from it!) is
- something like this:
+//-------------------------------------------------------------------------
+// wxDirDialogBase
+//-------------------------------------------------------------------------
class WXDLLEXPORT wxDirDialogBase : public wxDialog
{
public:
wxDirDialogBase(wxWindow *parent,
- const wxString& title = wxFileSelectorPromptStr,
+ const wxString& title = wxDirSelectorPromptStr,
const wxString& defaultPath = wxEmptyString,
long style = wxDD_DEFAULT_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize,
- const wxString& name = _T("dirdialog"));
+ const wxString& name = wxDirDialogNameStr)
+ : wxDialog(parent, wxID_ANY, title, pos, sz, style, name) {}
+ wxDirDialogBase() {}
+
+ virtual ~wxDirDialogBase() {}
- void SetMessage(const wxString& message);
- void SetPath(const wxString& path);
- void SetStyle(long style);
+ virtual void SetMessage(const wxString& message) { m_message = message; }
+ virtual void SetPath(const wxString& path) { m_path = path; }
+ virtual void SetStyle(long style) { SetWindowStyle(style); }
- wxString GetMessage() const;
- wxString GetPath() const;
- long GetStyle() const;
+ virtual wxString GetMessage() const { return m_message; }
+ virtual wxString GetPath() const { return m_path; }
+ virtual long GetStyle() const { return GetWindowStyle(); }
+
+protected:
+ wxString m_message;
+ wxString m_path;
};
-*/
// Universal and non-port related switches with need for generic implementation
#if defined(__WXMSW__) && (defined(__WXUNIVERSAL__) || \
- defined(__SMARTPHONE__) || \
defined(__SALFORDC__) || \
!wxUSE_OLE || \
(defined (__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS))
#include "wx/generic/dirdlgg.h"
#define wxDirDialog wxGenericDirDialog
+// MS PocketPC or MS Smartphone
+#elif defined(__WXMSW__) && defined(__WXWINCE__) && !defined(__HANDHELDPC__)
+
+ #include "wx/generic/dirdlgg.h"
+ #define wxDirDialog wxGenericDirDialog
+
// Native MSW
#elif defined(__WXMSW__)
#include "wx/msw/dirdlg.h"
+// Native GTK
+#elif defined(__WXGTK__)
+
+ #include "wx/gtk/dirdlg.h"
+ #define wxDirDialog wxDirDialogGTK
+
// Native Mac
#elif defined(__WXMAC__)
#include "wx/mac/dirdlg.h"
+// Native Cocoa
+#elif defined(__WXCOCOA__)
+
+ #include "wx/cocoa/dirdlg.h"
+
// Other ports use generic implementation
#elif defined(__WXMOTIF__) || \
- defined(__WXGTK__) || \
defined(__WXX11__) || \
defined(__WXMGL__) || \
defined(__WXCOCOA__) || \