]> git.saurik.com Git - wxWidgets.git/blobdiff - wxPython/BUILD.win32.txt
generic log dialog resizing now works more reasonably (at least under Windows): you...
[wxWidgets.git] / wxPython / BUILD.win32.txt
index 0687e8d53dbed36efbd20a8e0e645db9d0838db4..21837237c120b5d9f7539fc4829cf88df9362033 100644 (file)
@@ -41,10 +41,32 @@ the free mingw32 or Borland compilers, but I havn't tried them yet.
 If anybody wants to try it I'll take any required patches for the
 setup script and for these instructions.
 
+
+UNICODE
+-------
+
+To build the version of wxWindows/wxPython that uses the unicode
+version of the Win32 APIs, just follow the steps below with these
+changes:
+
+    a. You'll need the MSLU lib and dll, which is part of the new
+       Platform SDK from Microsoft.  See MSDN.microsoft.com for
+       details.
+
+    b. Add "UNICODE=1 MSLU=1" to the nmake command line when building
+       wxWindows.
+
+    c. Add "UNICODE=1" to the setup.py commandline when building
+       wxPython.
+
+    d. See the notes in CHANGES.txt about unicode.
+
+
 And now on to the fun stuff...
 
 
 
+
 1. Get the wxWindows sources
 ----------------------------
 
@@ -87,7 +109,9 @@ D. Change to the wx2\include\wx\msw directory and copy setup0.h to
          wxUSE_CMDLINE_PARSER          0
         wxUSE_FSVOLUME                 0
          wxUSE_DIALUP_MANAGER          0
+        wxUSE_DYNAMIC_LOADER           0
          wxUSE_TREELAYOUT              0
+        wxUSE_MS_HTML_HELP             0
          wxUSE_POSTSCRIPT              1