]> git.saurik.com Git - wxWidgets.git/blob - build/msw/config.vc
give an error message if we're built in Unicode mode (in response to bug 1079224)
[wxWidgets.git] / build / msw / config.vc
1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.1.4 (http://bakefile.sourceforge.net)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
7
8
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
12
13 # C compiler
14 CC = cl
15
16 # C++ compiler
17 CXX = cl
18
19 # Standard flags for CC
20 CFLAGS =
21
22 # Standard flags for C++
23 CXXFLAGS =
24
25 # Standard preprocessor flags (common for CC and CXX)
26 CPPFLAGS =
27
28 # Standard linker flags
29 LDFLAGS =
30
31 # What type of library to build? [0,1]
32 SHARED = 0
33
34 # Build wxUniversal instead of native port? [0,1]
35 WXUNIV = 0
36
37 # Compile Unicode build of wxWidgets? [0,1]
38 UNICODE = 0
39
40 # Use MSLU library when building Unicode version. [0,1]
41 MSLU = 0
42
43 # Type of compiled binaries [debug,release]
44 BUILD = debug
45
46 # Should debugging info be included in the executables? The default value
47 # "default" means that debug info will be included if BUILD=debug
48 # and not included if BUILD=release. [0,1,default]
49 DEBUG_INFO = default
50
51 # Should __WXDEBUG__ be defined? The default value "default" means that it will
52 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
53 DEBUG_FLAG = default
54
55 # Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
56 # Acts according to DEBUG_INFO by default. [0,1,default]
57 DEBUG_RUNTIME_LIBS = default
58
59 # Multiple libraries or single huge monolithic one? [0,1]
60 MONOLITHIC = 0
61
62 # Build GUI libraries? [0,1]
63 USE_GUI = 1
64
65 # Build wxHTML library (USE_GUI must be 1)? [0,1]
66 USE_HTML = 1
67
68 # Build wxXRC library (USE_GUI must be 1)? [0,1]
69 USE_XRC = 1
70
71 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
72 USE_OPENGL = 0
73
74 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
75 USE_ODBC = 0
76
77 # Enable exceptions in compiled code. [0,1]
78 USE_EXCEPTIONS = 1
79
80 # Is this official build by wxWidgets developers? [0,1]
81 OFFICIAL_BUILD = 0
82
83 # Use this to name your customized DLLs differently
84 VENDOR = custom
85
86 #
87 WX_FLAVOUR =
88
89 #
90 WX_LIB_FLAVOUR =
91
92 # Name of your custom configuration. This affects directory
93 # where object files are stored as well as the location of
94 # compiled .lib files and setup.h under the lib/ toplevel directory.
95 CFG =
96
97 # Compiler flags needed to compile test suite in tests directory. If you want
98 # to run the tests, set it so that the compiler can find CppUnit headers.
99 CPPUNIT_CFLAGS =
100
101 # Linker flags needed to link test suite in tests directory. If you want
102 # to run the tests, include CppUnit library here.
103 CPPUNIT_LIBS =
104
105 # Version of C runtime library to use. You can change this to
106 # static if SHARED=0, but it is highly recommended to not do
107 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
108 RUNTIME_LIBS = dynamic
109