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Added support for extracting icon using specified index
[wxWidgets.git] / src / msw / ownerdrw.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ownerdrw.cpp
3 // Purpose: implementation of wxOwnerDrawn class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 13.11.97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18 #include "wx/msw/private.h"
19
20 #ifdef __BORLANDC__
21 #pragma hdrstop
22 #endif
23
24 #ifndef WX_PRECOMP
25 #include "wx/window.h"
26 // #include "wx/msw/private.h"
27 #include "wx/font.h"
28 #include "wx/bitmap.h"
29 #include "wx/dcmemory.h"
30 #include "wx/menu.h"
31 #include "wx/utils.h"
32 #endif
33
34 #include "wx/settings.h"
35 #include "wx/ownerdrw.h"
36 #include "wx/menuitem.h"
37
38 #if wxUSE_OWNER_DRAWN
39
40
41 // ============================================================================
42 // implementation of wxOwnerDrawn class
43 // ============================================================================
44
45 // ctor
46 // ----
47 wxOwnerDrawn::wxOwnerDrawn(const wxString& str,
48 bool bCheckable, bool WXUNUSED(bMenuItem))
49 : m_strName(str)
50 {
51 m_bCheckable = bCheckable;
52 m_bOwnerDrawn = FALSE;
53 m_nHeight = 0;
54 m_nMarginWidth = ms_nLastMarginWidth;
55 if (wxNORMAL_FONT)
56 m_font = * wxNORMAL_FONT;
57 }
58
59 #if defined(__WXMSW__) && defined(__WIN32__) && defined(SM_CXMENUCHECK)
60 size_t wxOwnerDrawn::ms_nDefaultMarginWidth = GetSystemMetrics(SM_CXMENUCHECK);
61 #else // # what is the reasonable default?
62 size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15;
63 #endif
64
65 size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth;
66
67 // drawing
68 // -------
69
70 // get size of the item
71 bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight)
72 {
73 wxMemoryDC dc;
74
75 wxString str = wxStripMenuCodes(m_strName);
76
77 // # without this menu items look too tightly packed (at least under Windows)
78 str += wxT('W'); // 'W' is typically the widest letter
79
80 if (m_font.Ok())
81 dc.SetFont(GetFont());
82
83 dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
84
85 // JACS: items still look too tightly packed, so adding 2 pixels.
86 (*pheight) = (*pheight) + 2;
87
88 // Ray Gilbert's changes - Corrects the problem of a BMP
89 // being placed next to text in a menu item, and the BMP does
90 // not match the size expected by the system. This will
91 // resize the space so the BMP will fit. Without this, BMPs
92 // must be no larger or smaller than 16x16.
93 if (m_bmpChecked.Ok())
94 {
95 // Is BMP height larger then text height?
96 size_t adjustedHeight = m_bmpChecked.GetHeight() +
97 wxSystemSettings::GetSystemMetric(wxSYS_EDGE_Y);
98 if (*pheight < adjustedHeight)
99 *pheight = adjustedHeight;
100
101 // Does BMP encroach on default check menu position?
102 size_t adjustedWidth = m_bmpChecked.GetWidth() +
103 (wxSystemSettings::GetSystemMetric(wxSYS_EDGE_X) * 2);
104 if (ms_nDefaultMarginWidth < adjustedWidth)
105 *pwidth += adjustedWidth - ms_nDefaultMarginWidth;
106
107 // Do we need to widen margin to fit BMP?
108 if ((size_t)GetMarginWidth() < adjustedWidth)
109 SetMarginWidth(adjustedWidth);
110 }
111
112 m_nHeight = *pheight; // remember height for use in OnDrawItem
113
114 return TRUE;
115 }
116
117 // searching for this macro you'll find all the code where I'm using the native
118 // Win32 GDI functions and not wxWindows ones. Might help to whoever decides to
119 // port this code to X. (VZ)
120
121 // JACS: TODO. Why does a disabled but highlighted item still
122 // get drawn embossed? How can we tell DrawState that we don't want the
123 // embossing?
124
125 #if defined(__WIN32__) && !defined(__SC__) && !defined(__TWIN32__)
126 #define O_DRAW_NATIVE_API // comments below explain why I use it
127 #endif
128
129 // draw the item
130 bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
131 const wxRect& rc,
132 wxODAction act,
133 wxODStatus st)
134 {
135 // we do nothing on focus change
136 if ( act == wxODFocusChanged )
137 return TRUE;
138
139 // wxColor <-> RGB
140 #define ToRGB(col) RGB(col.Red(), col.Green(), col.Blue())
141 #define UnRGB(col) GetRValue(col), GetGValue(col), GetBValue(col)
142
143 // set the colors
144 // --------------
145 DWORD colBack, colText;
146 if ( st & wxODSelected ) {
147 colBack = GetSysColor(COLOR_HIGHLIGHT);
148 colText = GetSysColor(COLOR_HIGHLIGHTTEXT);
149 }
150 else {
151 // fall back to default colors if none explicitly specified
152 colBack = m_colBack.Ok() ? ToRGB(m_colBack) : GetSysColor(COLOR_WINDOW);
153 colText = m_colText.Ok() ? ToRGB(m_colText) : GetSysColor(COLOR_WINDOWTEXT);
154 }
155
156 #ifdef O_DRAW_NATIVE_API
157 #define hdc (HDC)dc.GetHDC()
158 COLORREF colOldText = ::SetTextColor(hdc, colText),
159 colOldBack = ::SetBkColor(hdc, colBack);
160 #else
161 dc.SetTextForeground(wxColor(UnRGB(colText)));
162 dc.SetTextBackground(wxColor(UnRGB(colBack)));
163 #endif
164
165 // select the font and draw the text
166 // ---------------------------------
167
168 // determine where to draw and leave space for a check-mark.
169 int x = rc.x + GetMarginWidth();
170
171 // using native API because it reckognizes '&'
172 #ifdef O_DRAW_NATIVE_API
173 int nPrevMode = SetBkMode(hdc, TRANSPARENT);
174 HBRUSH hbr = CreateSolidBrush(colBack),
175 hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
176
177 RECT rectAll = { rc.GetLeft(), rc.GetTop(), rc.GetRight(), rc.GetBottom() };
178 FillRect(hdc, &rectAll, hbr);
179
180 DeleteObject(hbr);
181
182 // use default font if no font set
183 HFONT hfont;
184 if ( m_font.Ok() ) {
185 m_font.RealizeResource();
186 hfont = (HFONT)m_font.GetResourceHandle();
187 }
188 else {
189 hfont = (HFONT)::GetStockObject(SYSTEM_FONT);
190 }
191
192 HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont);
193 DrawState(hdc, NULL, NULL,
194 (LPARAM)m_strName.c_str(), m_strName.length(),
195 x, rc.y, rc.GetWidth(), rc.GetHeight(),
196 DST_PREFIXTEXT | (st & wxODDisabled ? DSS_DISABLED : 0));
197
198 if ( !m_strAccel.empty() )
199 {
200 RECT r;
201 r.top = rc.GetTop();
202 r.left = rc.GetLeft();
203 r.right = rc.GetRight() - GetMarginWidth();
204 r.bottom = rc.GetBottom();
205
206 DrawText(hdc, m_strAccel, m_strAccel.length(), &r,
207 DT_SINGLELINE | DT_RIGHT | DT_VCENTER);
208 }
209
210 (void)SelectObject(hdc, hPrevBrush);
211 (void)SelectObject(hdc, hPrevFont);
212 (void)SetBkMode(hdc, nPrevMode);
213 #else
214 dc.SetFont(GetFont());
215 dc.DrawText(m_strName, x, rc.y);
216 #endif //O_DRAW_NATIVE_API
217
218 // draw the bitmap
219 // ---------------
220 if ( IsCheckable() && !m_bmpChecked.Ok() ) {
221 if ( st & wxODChecked ) {
222 // using native APIs for performance and simplicity
223 #ifdef O_DRAW_NATIVE_API
224 // what goes on: DrawFrameControl creates a b/w mask,
225 // then we copy it to screen to have right colors
226
227 // first create a monochrome bitmap in a memory DC
228 HDC hdcMem = CreateCompatibleDC(hdc);
229 HBITMAP hbmpCheck = CreateBitmap(GetMarginWidth(), m_nHeight, 1, 1, 0);
230 SelectObject(hdcMem, hbmpCheck);
231
232 // then draw a check mark into it
233 RECT rect = { 0, 0, GetMarginWidth(), m_nHeight };
234 if ( m_nHeight > 0 )
235 {
236 #ifndef __SC__
237 DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
238 #endif
239 }
240
241 // finally copy it to screen DC and clean up
242 BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight,
243 hdcMem, 0, 0, SRCCOPY);
244
245 DeleteDC(hdcMem);
246 DeleteObject(hbmpCheck);
247 #else
248 // #### to do: perhaps using Marlett font (create equiv. font under X)
249 // wxFAIL("not implemented");
250 #endif //O_DRAW_NATIVE_API
251 }
252 }
253 else {
254 // for uncheckable item we use only the 'checked' bitmap
255 wxBitmap bmp(GetBitmap(IsCheckable() ? ((st & wxODChecked) != 0) : TRUE));
256 if ( bmp.Ok() ) {
257 wxMemoryDC dcMem(&dc);
258 dcMem.SelectObject(bmp);
259
260 // center bitmap
261 int nBmpWidth = bmp.GetWidth(),
262 nBmpHeight = bmp.GetHeight();
263
264 // there should be enough place!
265 wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
266
267 int heightDiff = (m_nHeight - nBmpHeight);
268 // if (heightDiff = -1)
269 // heightDiff = -2;
270
271 //MT: blit with mask enabled.
272 dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2,
273 rc.y + heightDiff / 2,
274 nBmpWidth, nBmpHeight,
275 &dcMem, 0, 0, wxCOPY, TRUE);
276
277 if ( st & wxODSelected ) {
278 #ifdef O_DRAW_NATIVE_API
279 RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
280 rc.GetLeft() + GetMarginWidth(),
281 rc.GetTop() + m_nHeight };
282 SetBkColor(hdc, colBack);
283 DrawEdge(hdc, &rectBmp, EDGE_RAISED, BF_SOFT | BF_RECT);
284 #else
285 // ## to write portable DrawEdge
286 #endif //O_DRAW_NATIVE_API
287 }
288 }
289 }
290
291 #ifdef O_DRAW_NATIVE_API
292 ::SetTextColor(hdc, colOldText);
293 ::SetBkColor(hdc, colOldBack);
294
295 #undef hdc
296 #endif //O_DRAW_NATIVE_API
297
298 return TRUE;
299 }
300
301
302 #endif // wxUSE_OWNER_DRAWN
303