]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
Added wxUSE_NUMBERDLG to setup.h; added some files to VC++ project files;
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 1
92
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
95 //
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 1
100 //
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 1
103
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
107 //
108 // Default is 1
109 //
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
112
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 1
122
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 //
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
130 //
131 // Default is 1
132 //
133 // Recommended setting: 1 if your compiler supports it.
134 #ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138 #endif
139
140 // ----------------------------------------------------------------------------
141 // Unicode support
142 // ----------------------------------------------------------------------------
143
144 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
147 //
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
150 // under 9x).
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
156
157 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158 // compiling the program in Unicode mode. More precisely, it will be possible
159 // to construct wxString from a wide (Unicode) string and convert any wxString
160 // to Unicode.
161 //
162 // Default is 1
163 //
164 // Recommended setting: 1
165 #define wxUSE_WCHAR_T 1
166
167 // ----------------------------------------------------------------------------
168 // global features
169 // ----------------------------------------------------------------------------
170
171 // Support for message/error logging. This includes wxLogXXX() functions and
172 // wxLog and derived classes. Don't set this to 0 unless you really know what
173 // you are doing.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1 (always)
178 #define wxUSE_LOG 1
179
180 // Support for multithreaded applications: if 1, compile in thread classes
181 // (thread.h) and make the library a bit more thread safe. Although thread
182 // support is quite stable by now, you may still consider recompiling the
183 // library without it if you have no use for it - this will result in a
184 // somewhat smaller and faster operation.
185 //
186 // This is ignored under Win16, threads are only supported under Win32.
187 //
188 // Default is 1
189 //
190 // Recommended setting: 0 unless you do plan to develop MT applications
191 #define wxUSE_THREADS 1
192
193 // If enabled (1), compiles wxWindows streams classes
194 #define wxUSE_STREAMS 1
195
196 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
197 #define wxUSE_STD_IOSTREAM 0
198
199 // Use serialization (requires utils/serialize)
200 #define wxUSE_SERIAL 0
201
202 // ----------------------------------------------------------------------------
203 // non GUI features selection
204 // ----------------------------------------------------------------------------
205
206 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
207 // integer which is implemented in terms of native 64 bit integers if any or
208 // uses emulation otherwise.
209 //
210 // This class is required by wxDateTime and so you should enable it if you want
211 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
212 // integers in which case (almost) all of its functions are inline and it
213 // almost does not take any space, so there should be no reason to switch it
214 // off.
215 //
216 // Recommended setting: 1
217 #define wxUSE_LONGLONG 1
218
219 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
220 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 1 (wxFile is highly recommended as it is required by
225 // i18n code, wxFileConfig and others)
226 #define wxUSE_FILE 1
227 #define wxUSE_FFILE 1
228
229 // use wxTextFile class: requires wxFile, required by wxFileConfig
230 #define wxUSE_TEXTFILE 1
231
232 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
233 #define wxUSE_INTL 1
234
235 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
236 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
237 // old wxTime and wxDate classes which are still provided for backwards
238 // compatibility (and implemented in terms of wxDateTime).
239 //
240 // Note that this class is relatively new and is still officially in alpha
241 // stage because some features are not yet (fully) implemented. It is already
242 // quite useful though and should only be disabled if you are aiming at
243 // absolutely minimal version of the library.
244 //
245 // Requires: wxUSE_LONGLONG
246 //
247 // Default is 1
248 //
249 // Recommended setting: 1
250 #define wxUSE_DATETIME 1
251
252 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
253 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
254 // in new code
255 //
256 // Default is 0
257 //
258 // Recommended setting: 0 unless you have legacy code which uses these classes
259 #define wxUSE_TIMEDATE 0
260
261 // Set wxUSE_TIMER to 1 to compile wxTimer class
262 //
263 // Default is 1
264 //
265 // Recommended setting: 1
266 #define wxUSE_TIMER 1
267
268 // Use wxStopWatch clas.
269 //
270 // Default is 1
271 //
272 // Recommended setting: 1 (needed by wxSocket)
273 #define wxUSE_STOPWATCH 1
274
275 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
276 // which allow the application to store its settings in the persistent
277 // storage. Setting this to 1 will also enable on-demand creation of the
278 // global config object in wxApp.
279 //
280 // See also wxUSE_CONFIG_NATIVE below.
281 //
282 // Recommended setting: 1
283 #define wxUSE_CONFIG 1
284
285 // If wxUSE_CONFIG is 1, you may choose to use either the native config
286 // classes under Windows (using .INI files under Win16 and the registry under
287 // Win32) or the portable text file format used by the config classes under
288 // Unix.
289 //
290 // Default is 1 to use native classes. Note that you may still use
291 // wxFileConfig even if you set this to 1 - just the config object created by
292 // default for the applications needs will be a wxRegConfig or wxIniConfig and
293 // not wxFileConfig.
294 //
295 // Recommended setting: 1
296 #define wxUSE_CONFIG_NATIVE 1
297
298 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
299 // to connect/disconnect from the network and be notified whenever the dial-up
300 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
301 //
302 // Default is 1.
303 //
304 // Recommended setting: 1
305 #define wxUSE_DIALUP_MANAGER 1
306
307 // Compile in wxLibrary class for run-time DLL loading and function calling.
308 // Required by wxUSE_DIALUP_MANAGER.
309 //
310 // This setting is for Win32 only
311 //
312 // Default is 1.
313 //
314 // Recommended setting: 1
315 #define wxUSE_DYNLIB_CLASS 1
316
317 // Set to 1 to use socket classes
318 #define wxUSE_SOCKETS 1
319
320 // Set to 1 to enable virtual file systems (required by wxHTML)
321 #define wxUSE_FILESYSTEM 1
322
323 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
324 #define wxUSE_FS_ZIP 1
325
326 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
327 #define wxUSE_FS_INET 1
328
329 // Set to 1 to compile wxZipInput/OutputStream classes.
330 #define wxUSE_ZIPSTREAM 1
331
332 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
333 // wxUSE_LIBPNG.
334 #define wxUSE_ZLIB 1
335
336 // If enabled, the code written by Apple will be used to write, in a portable
337 // way, float on the disk. See extended.c for the license which is different
338 // from wxWindows one.
339 //
340 // Default is 1.
341 //
342 // Recommended setting: 1 unless you don't like the license terms (unlikely)
343 #define wxUSE_APPLE_IEEE 1
344
345 // Joystick support class
346 #define wxUSE_JOYSTICK 1
347
348 // wxFontMapper class
349 #define wxUSE_FONTMAP 1
350
351 // wxMimeTypesManager class
352 #define wxUSE_MIMETYPE 1
353
354 // ----------------------------------------------------------------------------
355 // Individual GUI controls
356 // ----------------------------------------------------------------------------
357
358 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
359 // (without it, wxControl class is not compiled)
360 //
361 // Default is 1
362 //
363 // Recommended setting: 1 (don't change except for very special programs)
364 #define wxUSE_CONTROLS 1
365
366 // wxPopupWindow class is not used currently by wxMSW
367 //
368 // Default is 0
369 //
370 // Recommended setting: 0
371 #define wxUSE_POPUPWIN 0
372
373 // Each of the settings below corresponds to one wxWindows control. They are
374 // all switched on by default but may be disabled if you are sure that your
375 // program (including any standard dialogs it can show!) doesn't need them and
376 // if you desperately want to save some space. If you use any of these you must
377 // set wxUSE_CONTROLS as well.
378 //
379 // Default is 1
380 //
381 // Recommended setting: 1
382 #define wxUSE_BUTTON 1 // wxButton
383 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
384 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
385 #define wxUSE_CHECKBOX 1 // wxCheckBox
386 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
387 #define wxUSE_CHOICE 1 // wxChoice
388 #define wxUSE_COMBOBOX 1 // wxComboBox
389 #define wxUSE_GAUGE 1 // wxGauge
390 #define wxUSE_LISTBOX 1 // wxListBox
391 #define wxUSE_LISTCTRL 1 // wxListCtrl
392 #define wxUSE_RADIOBOX 1 // wxRadioBox
393 #define wxUSE_RADIOBTN 1 // wxRadioButton
394 #define wxUSE_SCROLLBAR 1 // wxScrollBar
395 #define wxUSE_SLIDER 1 // wxSlider
396 #define wxUSE_SPINBTN 1 // wxSpinButton
397 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
398 #define wxUSE_STATBOX 1 // wxStaticBox
399 #define wxUSE_STATLINE 1 // wxStaticLine
400 #define wxUSE_STATTEXT 1 // wxStaticText
401 #define wxUSE_STATBMP 1 // wxStaticBitmap
402 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
403 #define wxUSE_TOGGLEBTN 1 // requires wxButton
404 #define wxUSE_TREECTRL 1 // wxTreeCtrl
405
406 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
407 // below either wxStatusBar95 or a generic wxStatusBar will be used.
408 //
409 // Default is 1
410 //
411 // Recommended setting: 1
412 #define wxUSE_STATUSBAR 1
413
414 // Two status bar implementations are available under Win32: the generic one
415 // or the wrapper around native control. For native look and feel the native
416 // version should be used.
417 //
418 // Default is 1.
419 //
420 // Recommended setting: 1 (there is no advantage in using the generic one)
421 #define wxUSE_NATIVE_STATUSBAR 1
422
423 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
424 // classes at all. Otherwise, use the native toolbar class unless
425 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
426 // supports some features which might not be supported by the native wxToolBar
427 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
428 //
429 // Default is 1 for all settings.
430 //
431 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
432 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
433 #define wxUSE_TOOLBAR 1
434 #define wxUSE_TOOLBAR_NATIVE 1
435 #define wxUSE_TOOLBAR_SIMPLE 1
436
437 // this setting is obsolete, value is ignored
438 #define wxUSE_BUTTONBAR 1
439
440 // wxNotebook is a control with several "tabs" located on one of its sides. It
441 // may be used ot logically organise the data presented to the user instead of
442 // putting everything in one huge dialog. It replaces wxTabControl and related
443 // classes of wxWin 1.6x.
444 //
445 // Default is 1.
446 //
447 // Recommended setting: 1
448 #define wxUSE_NOTEBOOK 1
449
450 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
451 // the new class. It shouldn't be used in new code.
452 //
453 // Default is 0.
454 //
455 // Recommended setting: 0 (use wxNotebook)
456 #define wxUSE_TAB_DIALOG 0
457
458 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
459 // the new, much imporved and enhanced version. The new version is backwards
460 // compatible with the old one and should be used whenever possible, i.e. if
461 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
462 //
463 // Default is 1 for both options.
464 //
465 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
466 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
467 // essential.
468 //
469 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
470 #define wxUSE_GRID 1
471 #define wxUSE_NEW_GRID 1
472
473 // ----------------------------------------------------------------------------
474 // Miscellaneous GUI stuff
475 // ----------------------------------------------------------------------------
476
477 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
478 #define wxUSE_ACCEL 1
479
480 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
481 // under Windows).
482 //
483 // Default is 1.
484 //
485 // Recommended setting: 1 (can be safely set to 0, not used by the library)
486 #define wxUSE_CARET 1
487
488 // Miscellaneous geometry code: needed for Canvas library
489 #define wxUSE_GEOMETRY 1
490
491 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
492 // wxListCtrl.
493 //
494 // Default is 1.
495 //
496 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
497 // enumerated above, then this class is mostly useless too)
498 #define wxUSE_IMAGLIST 1
499
500 // Use wxMenu, wxMenuBar, wxMenuItem.
501 //
502 // Default is 1.
503 //
504 // Recommended setting: 1 (can't be disabled under MSW)
505 #define wxUSE_MENUS 1
506
507 // Use wxSashWindow class.
508 //
509 // Default is 1.
510 //
511 // Recommended setting: 1
512 #define wxUSE_SASH 1
513
514 // Use wxSplitterWindow class.
515 //
516 // Default is 1.
517 //
518 // Recommended setting: 1
519 #define wxUSE_SPLITTER 1
520
521 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
522 //
523 // Default is 1.
524 //
525 // Recommended setting: 1
526 #define wxUSE_TOOLTIPS 1
527
528 // wxValidator class and related methods
529 #define wxUSE_VALIDATORS 1
530
531 // ----------------------------------------------------------------------------
532 // common dialogs
533 // ----------------------------------------------------------------------------
534
535 // Define 1 to use generic dialogs in Windows, even though they duplicate
536 // native common dialog (e.g. wxColourDialog). This is mainly useful for
537 // testing.
538 //
539 // Default is 0
540 //
541 // Recommended setting: 0
542 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
543
544 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
545 // file selector, printer dialog). Switching this off also switches off the
546 // printing architecture and interactive wxPrinterDC.
547 //
548 // Default is 1
549 //
550 // Recommended setting: 1 (unless it really doesn't work)
551 #define wxUSE_COMMON_DIALOGS 1
552
553 // wxBusyInfo displays window with message when app is busy. Works in same way
554 // as wxBusyCursor
555 #define wxUSE_BUSYINFO 1
556
557 // Use single/multiple choice dialogs.
558 //
559 // Default is 1
560 //
561 // Recommended setting: 1 (used in the library itself)
562 #define wxUSE_CHOICEDLG 1
563
564 // wxDirDlg class for getting a directory name from user
565 #define wxUSE_DIRDLG 1
566
567 // TODO: setting to choose the generic or native one
568
569 // Use file open/save dialogs.
570 //
571 // Default is 1
572 //
573 // Recommended setting: 1 (used in many places in the library itself)
574 #define wxUSE_FILEDLG 1
575
576 // Use font picker dialog
577 //
578 // Default is 1
579 //
580 // Recommended setting: 1 (used in the library itself)
581 #define wxUSE_FONTDLG 1
582
583 // Use wxMessageDialog and wxMessageBox.
584 //
585 // Default is 1
586 //
587 // Recommended setting: 1 (used in the library itself)
588 #define wxUSE_MSGDLG 1
589
590 // progress dialog class for lengthy operations
591 #define wxUSE_PROGRESSDLG 1
592
593 // support for startup tips (wxShowTip &c)
594 #define wxUSE_STARTUP_TIPS 1
595
596 // text entry dialog and wxGetTextFromUser function
597 #define wxUSE_TEXTDLG 1
598
599 // number entry dialog
600 #define wxUSE_NUMBERDLG 1
601
602 // ----------------------------------------------------------------------------
603 // Metafiles support
604 // ----------------------------------------------------------------------------
605
606 // Windows supports the graphics format known as metafile which is, though not
607 // portable, is widely used under Windows and so is supported by wxWin (under
608 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
609 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
610 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
611 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
612 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
613 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
614 // in any metafile related classes at all.
615 //
616 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
617 //
618 // Recommended setting: default or 0 for everything for portable programs.
619 #define wxUSE_METAFILE 1
620 #define wxUSE_ENH_METAFILE 1
621 #define wxUSE_WIN_METAFILES_ALWAYS 0
622
623 // ----------------------------------------------------------------------------
624 // Big GUI components
625 // ----------------------------------------------------------------------------
626
627 // Set to 0 to disable document/view architecture
628 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
629
630 // Set to 0 to disable MDI document/view architecture
631 #define wxUSE_MDI_ARCHITECTURE 1
632
633 // Set to 0 to disable print/preview architecture code
634 #define wxUSE_PRINTING_ARCHITECTURE 1
635
636 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
637 // much more.
638 //
639 // Default is 1.
640 //
641 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
642 // smaller library.
643 #define wxUSE_HTML 1
644
645 // OpenGL canvas
646 #define wxUSE_GLCANVAS 0
647
648 // wxTreeLayout class
649 #define wxUSE_TREELAYOUT 1
650
651 // ----------------------------------------------------------------------------
652 // Data transfer
653 // ----------------------------------------------------------------------------
654
655 // Use wxClipboard class for clipboard copy/paste.
656 //
657 // Default is 1.
658 //
659 // Recommended setting: 1
660 #define wxUSE_CLIPBOARD 1
661
662 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
663 // drop
664 //
665 // Default is 1.
666 //
667 // Recommended setting: 1
668 #define wxUSE_DATAOBJ 1
669
670 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
671 // different from "built in" drag and drop in wxTreeCtrl which is always
672 // available). Requires wxUSE_DATAOBJ.
673 //
674 // Default is 1.
675 //
676 // Recommended setting: 1
677 #define wxUSE_DRAG_AND_DROP 1
678
679 // ----------------------------------------------------------------------------
680 // miscellaneous settings
681 // ----------------------------------------------------------------------------
682
683 // wxSingleInstanceChecker class allows to verify at startup if another program
684 // instance is running (it is only available under Win32)
685 //
686 // Default is 1
687 //
688 // Recommended setting: 1 (the class is tiny, disabling it won't save much
689 // space)
690 #define wxUSE_SNGLINST_CHECKER 1
691
692 #define wxUSE_IPC 1
693 // 0 for no interprocess comms
694 #define wxUSE_HELP 1
695 // 0 for no help facility
696 #define wxUSE_MS_HTML_HELP 0
697 // 0 for no MS HTML Help
698 #define wxUSE_RESOURCES 1
699 // 0 for no wxGetResource/wxWriteResource
700 #define wxUSE_CONSTRAINTS 1
701 // 0 for no window layout constraint system
702
703 #define wxUSE_SPLINES 1
704 // 0 for no splines
705
706 #define wxUSE_XPM_IN_MSW 1
707 // 0 for no XPM support in wxBitmap.
708 // Default is 1, as XPM is now fully
709 // supported this makes easier the issue
710 // of portable icons and bitmaps.
711
712 #define wxUSE_IMAGE_LOADING_IN_MSW 1
713 // Use dynamic DIB loading/saving code in utils/dib under MSW.
714 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
715 // Use dynamic icon/cursor loading/saving code
716 // under MSW.
717 #define wxUSE_WX_RESOURCES 1
718 // Use .wxr resource mechanism (requires PrologIO library)
719
720 #define wxUSE_MOUSEWHEEL 1
721 // Include mouse wheel support
722
723 // ----------------------------------------------------------------------------
724 // postscript support settings
725 // ----------------------------------------------------------------------------
726
727 // Set to 1 for PostScript device context.
728 #define wxUSE_POSTSCRIPT 0
729
730 // Set to 1 to use font metric files in GetTextExtent
731 #define wxUSE_AFM_FOR_POSTSCRIPT 0
732
733 // Set to 0 to disable PostScript print/preview architecture code under Windows
734 // (just use Windows printing).
735 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
736
737 // ----------------------------------------------------------------------------
738 // database classes
739 // ----------------------------------------------------------------------------
740
741 // Define 1 to use ODBC classes
742 #define wxUSE_ODBC 0
743
744 // For backward compatibility reasons, this parameter now only controls the
745 // default scrolling method used by cursors. This default behavior can be
746 // overriden by setting the second param of wxDB::wxDbGetConnection() or
747 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
748 // that use the connection) should support forward only scrolling of cursors,
749 // or both forward and backward support for backward scrolling cursors is
750 // dependent on the data source as well as the ODBC driver being used.
751 #define wxODBC_FWD_ONLY_CURSORS 1
752
753 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
754 // member variables. With a setting of 1, full backward compatability with the
755 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
756 // as future development will be done only on the non-deprecated
757 // functions/classes/member variables/etc.
758 #define wxODBC_BACKWARD_COMPATABILITY 0
759
760 // ----------------------------------------------------------------------------
761 // other compiler (mis)features
762 // ----------------------------------------------------------------------------
763
764 // Set this to 0 if your compiler can't cope with omission of prototype
765 // parameters.
766 //
767 // Default is 1.
768 //
769 // Recommended setting: 1 (should never need to set this to 0)
770 #define REMOVE_UNUSED_ARG 1
771
772 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
773 // them. Set to 1 for <iostream.h>, 0 for <iostream>
774 //
775 // Default is 1.
776 //
777 // Recommended setting: whatever your compiler likes more
778 #define wxUSE_IOSTREAMH 1
779
780 // ----------------------------------------------------------------------------
781 // image format support
782 // ----------------------------------------------------------------------------
783
784 // wxImage supports many different image formats which can be configured at
785 // compile-time. BMP is always supported, others are optional and can be safely
786 // disabled if you don't plan to use images in such format sometimes saving
787 // substantial amount of code in the final library.
788 //
789 // Some formats require an extra library which is included in wxWin sources
790 // which is mentioned if it is the case.
791
792 // Set to 1 for wxImage support (recommended).
793 #define wxUSE_IMAGE 1
794
795 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
796 #define wxUSE_LIBPNG 1
797
798 // Set to 1 for JPEG format support (requires libjpeg)
799 #define wxUSE_LIBJPEG 1
800
801 // Set to 1 for TIFF format support (requires libtiff)
802 #define wxUSE_LIBTIFF 1
803
804 // Set to 1 for GIF format support
805 #define wxUSE_GIF 1
806
807 // Set to 1 for PNM format support
808 #define wxUSE_PNM 1
809
810 // Set to 1 for PCX format support
811 #define wxUSE_PCX 1
812
813 // Set to 1 for XPM format support
814 #define wxUSE_XPM 1
815
816 // ----------------------------------------------------------------------------
817 // Windows-only settings
818 // ----------------------------------------------------------------------------
819
820 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
821 // will override some other settings (see below)
822 //
823 // Default is 0.
824 //
825 // Recommended setting: 0 unless you really have to use MFC
826 #define wxUSE_MFC 0
827
828 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
829 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
830 // can't compile/doesn't have the OLE headers.
831 //
832 // Default is 1.
833 //
834 // Recommended setting: 1
835 #define wxUSE_OLE 1
836
837 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
838 // 3.x. This setting is ignored under Win9x and NT 4.0+.
839 //
840 // Default is 0 for (most) Win32 (systems), 1 for Win16
841 //
842 // Recommended setting: same as default
843 #if defined(__WIN95__)
844 #define wxUSE_CTL3D 0
845 #else
846 #define wxUSE_CTL3D 1
847 #endif
848
849 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
850 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
851 // miniframes support instead.
852 //
853 // Default is 0 for (most) Win32 (systems), 1 for Win16
854 //
855 // Recommended setting: same as default
856 #if defined(__WIN95__)
857 #define wxUSE_ITSY_BITSY 0
858 #else
859 #define wxUSE_ITSY_BITSY 1
860 #endif
861
862 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
863 // which allows to put more than ~32Kb of text in it even under Win9x (NT
864 // doesn't have such limitation).
865 //
866 // Default is 1 for compilers which support it
867 //
868 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
869 // or can't compile <richedit.h>
870 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
871 #define wxUSE_RICHEDIT 1
872
873 // TODO: This should be ifdef'ed for any compilers that don't support
874 // RichEdit 2.0 but do have RichEdit 1.0...
875 #define wxUSE_RICHEDIT2 1
876
877 #else
878 #define wxUSE_RICHEDIT 0
879 #define wxUSE_RICHEDIT2 0
880 #endif
881
882 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
883 // is required by wxUSE_CHECKLISTBOX.
884 //
885 // Default is 1.
886 //
887 // Recommended setting: 1, set to 0 for a small library size reduction
888 #define wxUSE_OWNER_DRAWN 1
889
890 // ----------------------------------------------------------------------------
891 // obsolete settings
892 // ----------------------------------------------------------------------------
893
894 // NB: all settings in this section are obsolete and should not be used/changed
895 // at all, they will disappear
896
897 // Set to 1 to use PenWindows
898 #define wxUSE_PENWINDOWS 0
899
900 // Define 1 to use bitmap messages.
901 #define wxUSE_BITMAP_MESSAGE 1
902
903 // If 1, enables provision of run-time type information.
904 // NOW MANDATORY: don't change.
905 #define wxUSE_DYNAMIC_CLASSES 1
906
907 // ----------------------------------------------------------------------------
908 // disable the settings which don't work for some compilers
909 // ----------------------------------------------------------------------------
910
911 #ifndef wxUSE_NORLANDER_HEADERS
912 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
913 # define wxUSE_NORLANDER_HEADERS 1
914 #else
915 # define wxUSE_NORLANDER_HEADERS 0
916 #endif
917 #endif
918
919 #if defined(__GNUWIN32__)
920 // These don't work as expected for mingw32 and cygwin32
921 #undef wxUSE_MEMORY_TRACING
922 #define wxUSE_MEMORY_TRACING 0
923
924 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
925 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
926
927 #undef wxUSE_DEBUG_NEW_ALWAYS
928 #define wxUSE_DEBUG_NEW_ALWAYS 0
929
930 // Cygwin betas don't have wcslen
931 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
932 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
933 # undef wxUSE_WCHAR_T
934 # define wxUSE_WCHAR_T 0
935 # endif
936 #endif
937
938 #endif // __GNUWIN32__
939
940 // MFC duplicates these operators
941 #if wxUSE_MFC
942 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
943 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
944
945 #undef wxUSE_DEBUG_NEW_ALWAYS
946 #define wxUSE_DEBUG_NEW_ALWAYS 0
947 #endif // wxUSE_MFC
948
949 // ODBC classes aren't Unicode-compatible yet
950 #if wxUSE_UNICODE
951 #undef wxUSE_ODBC
952 #define wxUSE_ODBC 0
953 #endif
954
955 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
956 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
957 // to implement UUIDs
958 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
959 #undef wxUSE_DRAG_AND_DROP
960 #define wxUSE_DRAG_AND_DROP 0
961 #endif
962
963 // Only WIN32 supports wxStatusBar95
964 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
965 #undef wxUSE_NATIVE_STATUSBAR
966 #define wxUSE_NATIVE_STATUSBAR 0
967 #endif
968
969 #if !wxUSE_OWNER_DRAWN
970 #undef wxUSE_CHECKLISTBOX
971 #define wxUSE_CHECKLISTBOX 0
972 #endif
973
974 // Salford C++ doesn't like some of the memory operator definitions
975 #ifdef __SALFORDC__
976 #undef wxUSE_MEMORY_TRACING
977 #define wxUSE_MEMORY_TRACING 0
978
979 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
980 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
981
982 #undef wxUSE_DEBUG_NEW_ALWAYS
983 #define wxUSE_DEBUG_NEW_ALWAYS 0
984
985 #undef wxUSE_THREADS
986 #define wxUSE_THREADS 0
987
988 #undef wxUSE_OWNER_DRAWN
989 #define wxUSE_OWNER_DRAWN 0
990 #endif // __SALFORDC__
991
992 #ifdef __TWIN32__
993
994 #undef wxUSE_THREADS
995 #define wxUSE_THREADS 0
996
997 #undef wxUSE_ODBC
998 #define wxUSE_ODBC 0
999
1000 #endif // __TWIN32__
1001
1002 // BC++/Win16 can't cope with the amount of data in resource.cpp
1003 #if defined(__WIN16__) && defined(__BORLANDC__)
1004 #undef wxUSE_WX_RESOURCES
1005 #define wxUSE_WX_RESOURCES 0
1006
1007 #undef wxUSE_ODBC
1008 #define wxUSE_ODBC 0
1009
1010 #undef wxUSE_NEW_GRID
1011 #define wxUSE_NEW_GRID 0
1012 #endif
1013
1014 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1015 // BC++ 4.0 can't compile JPEG library
1016 #undef wxUSE_LIBJPEG
1017 #define wxUSE_LIBJPEG 0
1018 #endif
1019
1020 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1021 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1022 #undef wxUSE_DEBUG_NEW_ALWAYS
1023 #define wxUSE_DEBUG_NEW_ALWAYS 0
1024 #endif
1025
1026 #if defined(__WXMSW__) && defined(__WATCOMC__)
1027 /*
1028 #undef wxUSE_GLCANVAS
1029 #define wxUSE_GLCANVAS 0
1030 */
1031
1032 #undef wxUSE_WCHAR_T
1033 #define wxUSE_WCHAR_T 0
1034 #endif
1035
1036 #if defined(__WXMSW__) && !defined(__WIN32__)
1037
1038 #undef wxUSE_SOCKETS
1039 #define wxUSE_SOCKETS 0
1040
1041 #undef wxUSE_THREADS
1042 #define wxUSE_THREADS 0
1043
1044 #undef wxUSE_TOOLTIPS
1045 #define wxUSE_TOOLTIPS 0
1046
1047 #undef wxUSE_SPINCTRL
1048 #define wxUSE_SPINCTRL 0
1049
1050 #undef wxUSE_SPINBTN
1051 #define wxUSE_SPINBTN 0
1052
1053 #undef wxUSE_LIBPNG
1054 #define wxUSE_LIBPNG 0
1055
1056 #undef wxUSE_LIBJPEG
1057 #define wxUSE_LIBJPEG 0
1058
1059 #undef wxUSE_LIBTIFF
1060 #define wxUSE_LIBTIFF 0
1061
1062 #undef wxUSE_GIF
1063 #define wxUSE_GIF 0
1064
1065 #undef wxUSE_PNM
1066 #define wxUSE_PNM 0
1067
1068 #undef wxUSE_PCX
1069 #define wxUSE_PCX 0
1070
1071 #undef wxUSE_GLCANVAS
1072 #define wxUSE_GLCANVAS 0
1073
1074 #undef wxUSE_MS_HTML_HELP
1075 #define wxUSE_MS_HTML_HELP 0
1076
1077 #undef wxUSE_WCHAR_T
1078 #define wxUSE_WCHAR_T 0
1079
1080 #endif // Win16
1081
1082 // ----------------------------------------------------------------------------
1083 // undef the things which don't make sense for wxBase build
1084 // ----------------------------------------------------------------------------
1085
1086 #if !wxUSE_GUI
1087
1088 #undef wxUSE_HTML
1089 #define wxUSE_HTML 0
1090
1091 #endif // !wxUSE_GUI
1092
1093 // ----------------------------------------------------------------------------
1094 // check the settings consistency: do it here to abort compilation immediately
1095 // and not almost in the very end when the relevant file fails to compile and
1096 // you need to modify setup.h and rebuild everything
1097 // ----------------------------------------------------------------------------
1098
1099 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1100 #error wxDateTime requires wxLongLong
1101 #endif
1102
1103 #if wxUSE_TEXTFILE && !wxUSE_FILE
1104 #error You cannot compile wxTextFile without wxFile
1105 #endif
1106
1107 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1108 #error You cannot compile virtual file systems without wxUSE_STREAMS
1109 #endif
1110
1111 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1112 #error You cannot compile wxHTML without virtual file systems
1113 #endif
1114
1115 // add more tests here...
1116
1117 #endif
1118 // _WX_SETUP_H_