1 #ifndef _WX_WAVE_H_BASE_
2 #define _WX_WAVE_H_BASE_
5 #include "wx/msw/wave.h"
6 #elif defined(__WXGTK__)
7 #include "wx/gtk/wave.h"
8 #elif defined(__WXMAC__)
9 #include "wx/mac/wave.h"
10 #elif defined(__WXPM__)
11 #include "wx/os2/wave.h"
12 #elif defined(__WXMAC__)
13 #include "wx/mac/wave.h"
17 // _WX_TREECTRL_H_BASE_