1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxRegion class
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "region.h"
20 #include "wx/gdiobj.h"
22 class WXDLLEXPORT wxRect
;
23 class WXDLLEXPORT wxPoint
;
25 enum wxRegionContain
{
26 wxOutRegion
= 0, wxPartRegion
= 1, wxInRegion
= 2
29 // So far, for internal use only
31 wxRGN_AND
, // Creates the intersection of the two combined regions.
32 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
33 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
34 wxRGN_OR
, // Creates the union of two combined regions.
35 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
38 class WXDLLEXPORT wxRegion
: public wxGDIObject
{
39 DECLARE_DYNAMIC_CLASS(wxRegion
);
40 friend class WXDLLEXPORT wxRegionIterator
;
42 wxRegion(long x
, long y
, long w
, long h
);
43 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
44 wxRegion(const wxRect
& rect
);
49 inline wxRegion(const wxRegion
& r
)
51 inline wxRegion
& operator = (const wxRegion
& r
)
52 { Ref(r
); return (*this); }
55 // Clear current region
58 // Union rectangle or region with this.
59 inline bool Union(long x
, long y
, long width
, long height
) { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
60 inline bool Union(const wxRect
& rect
) { return Combine(rect
, wxRGN_OR
); }
61 inline bool Union(const wxRegion
& region
) { return Combine(region
, wxRGN_OR
); }
63 // Intersect rectangle or region with this.
64 inline bool Intersect(long x
, long y
, long width
, long height
) { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
65 inline bool Intersect(const wxRect
& rect
) { return Combine(rect
, wxRGN_AND
); }
66 inline bool Intersect(const wxRegion
& region
) { return Combine(region
, wxRGN_AND
); }
68 // Subtract rectangle or region from this:
69 // Combines the parts of 'this' that are not part of the second region.
70 inline bool Subtract(long x
, long y
, long width
, long height
) { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
71 inline bool Subtract(const wxRect
& rect
) { return Combine(rect
, wxRGN_DIFF
); }
72 inline bool Subtract(const wxRegion
& region
) { return Combine(region
, wxRGN_DIFF
); }
74 // XOR: the union of two combined regions except for any overlapping areas.
75 inline bool Xor(long x
, long y
, long width
, long height
) { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
76 inline bool Xor(const wxRect
& rect
) { return Combine(rect
, wxRGN_XOR
); }
77 inline bool Xor(const wxRegion
& region
) { return Combine(region
, wxRGN_XOR
); }
79 //# Information on region
80 // Outer bounds of region
81 void GetBox(long& x
, long& y
, long&w
, long &h
) const;
82 wxRect
GetBox() const ;
86 inline bool IsEmpty() const { return Empty(); }
89 // Does the region contain the point (x,y)?
90 wxRegionContain
Contains(long x
, long y
) const;
91 // Does the region contain the point pt?
92 wxRegionContain
Contains(const wxPoint
& pt
) const;
93 // Does the region contain the rectangle (x, y, w, h)?
94 wxRegionContain
Contains(long x
, long y
, long w
, long h
) const;
95 // Does the region contain the rectangle rect?
96 wxRegionContain
Contains(const wxRect
& rect
) const;
99 bool Combine(long x
, long y
, long width
, long height
, wxRegionOp op
);
100 bool Combine(const wxRegion
& region
, wxRegionOp op
);
101 bool Combine(const wxRect
& rect
, wxRegionOp op
);
104 class WXDLLEXPORT wxRegionIterator
: public wxObject
{
105 DECLARE_DYNAMIC_CLASS(wxRegionIterator
);
108 wxRegionIterator(const wxRegion
& region
);
111 void Reset() { m_current
= 0; }
112 void Reset(const wxRegion
& region
);
114 operator bool () const { return m_current
< m_numRects
; }
115 bool HaveRects() const { return m_current
< m_numRects
; }
118 void operator ++ (int);
123 long GetWidth() const { return GetW(); }
125 long GetHeight() const { return GetH(); }
126 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }