]>
git.saurik.com Git - wxWidgets.git/blob - include/wx/motif/setup.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
20 #define wxUSE_CONSTRAINTS 1
21 // Use constraints mechanism
22 #define wxUSE_CONFIG 1
23 // Use wxConfig, with CreateConfig in wxApp
24 #define _WX_GOODCOMPILER__
25 // gcc can have problems, but Windows compilers
27 #define WXWIN_COMPATIBILITY 1
28 // Compatibility with 1.66 API.
29 // Level 0: no backward compatibility, all new features
30 // Level 1: wxDC, OnSize (etc.) compatibility, but
31 // some new features such as event tables
33 #define wxUSE_POSTSCRIPT 1
34 // 0 for no PostScript device context
35 #define wxUSE_AFM_FOR_POSTSCRIPT 0
36 // 1 to use font metric files in GetTextExtent
37 #define wxUSE_METAFILE 1
38 // 0 for no Metafile and metafile device context
40 // 0 for no interprocess comms
42 // 0 for no help facility
43 #define wxUSE_RESOURCES 1
44 // 0 for no wxGetResource/wxWriteResource
45 #define wxUSE_CLIPBOARD 1
46 // 0 for no clipboard functions
47 #define wxUSE_SPLINES 1
49 #define wxUSE_XFIG_SPLINE_CODE 1
50 // 1 for XFIG spline code, 0 for AIAI spline code.
51 // AIAI spline code is slower, but freer of copyright issues.
57 #define wxUSE_TOOLBAR 1
59 #define wxUSE_COMBOBOX 1
61 #define wxUSE_DRAG_AND_DROP 1
62 // 0 for no drag and drop
64 #define wxUSE_WX_RESOURCES 1
65 // Use .wxr resource mechanism (requires PrologIO library)
67 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
68 // Set to 0 to disable document/view architecture
69 #define wxUSE_PRINTING_ARCHITECTURE 1
70 // Set to 0 to disable print/preview architecture code
71 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
72 // Set to 0 to disable PostScript print/preview architecture code
73 // under Windows (just use Windows printing).
74 #define wxUSE_DYNAMIC_CLASSES 1
75 // If 1, enables provision of run-time type information.
76 // NOW MANDATORY: don't change.
77 #define wxUSE_MEMORY_TRACING 1
78 // If 1, enables debugging versions of wxObject::new and
79 // wxObject::delete *IF* WXDEBUG is also defined.
80 // WARNING: this code may not work with all architectures, especially
81 // if alignment is an issue.
82 #define wxUSE_DEBUG_CONTEXT 1
83 // If 1, enables wxDebugContext, for
84 // writing error messages to file, etc.
85 // If WXDEBUG is not defined, will still use
86 // normal memory operators.
87 // It's recommended to set this to 1,
88 // since you may well need to output
89 // an error log in a production
90 // version (or non-debugging beta)
91 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
92 // In debug mode, cause new and delete to be redefined globally.
93 // If this causes problems (e.g. link errors), set this to 0.
94 // In wxMotif, causes an 'all bets are off'
95 // memory error (generated by wxWindows)
97 #define REMOVE_UNUSED_ARG 1
98 // Set this to 0 if your compiler can't cope
99 // with omission of prototype parameters.
101 #define wxUSE_C_MAIN 0
102 // Set to 1 to use main.c instead of main.cpp (UNIX only)
105 // Define 1 to use ODBC classes
107 #define wxUSE_IOSTREAMH 1
108 // VC++ 4.2 and above allows <iostream> and <iostream.h>
109 // but you can't mix them. Set to 1 for <iostream.h>,
112 #define wxUSE_WXCONFIG 1
113 // if enabled, compiles built-in OS independent wxConfig
114 // class and it's file (any platform) and registry (Win)
115 // based implementations
117 #define wxUSE_GADGETS 0
118 // Use gadgets where possible
120 #define wxUSE_MDI_WIDGETS 1
121 // Use Scott Sadler's MDI widgets (buggy).
122 // If 0, uses normal frames.
130 #define wxUSE_APPLE_IEEE 1
131 // if enabled, the float codec written by Apple
132 // will be used to write, in a portable way,