1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxRegion class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "region.h"
20 #include "wx/gdiobj.h"
21 #include "wx/gdicmn.h"
23 class WXDLLEXPORT wxRect
;
24 class WXDLLEXPORT wxPoint
;
26 enum wxRegionContain
{
27 wxOutRegion
= 0, wxPartRegion
= 1, wxInRegion
= 2
30 // So far, for internal use only
32 wxRGN_AND
, // Creates the intersection of the two combined regions.
33 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
34 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
35 wxRGN_OR
, // Creates the union of two combined regions.
36 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
39 class WXDLLEXPORT wxRegion
: public wxGDIObject
{
40 DECLARE_DYNAMIC_CLASS(wxRegion
);
41 friend class WXDLLEXPORT wxRegionIterator
;
43 wxRegion(long x
, long y
, long w
, long h
);
44 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
45 wxRegion(const wxRect
& rect
);
50 inline wxRegion(const wxRegion
& r
)
52 inline wxRegion
& operator = (const wxRegion
& r
)
53 { Ref(r
); return (*this); }
56 // Clear current region
59 // Union rectangle or region with this.
60 inline bool Union(long x
, long y
, long width
, long height
) { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
61 inline bool Union(const wxRect
& rect
) { return Combine(rect
, wxRGN_OR
); }
62 inline bool Union(const wxRegion
& region
) { return Combine(region
, wxRGN_OR
); }
64 // Intersect rectangle or region with this.
65 inline bool Intersect(long x
, long y
, long width
, long height
) { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
66 inline bool Intersect(const wxRect
& rect
) { return Combine(rect
, wxRGN_AND
); }
67 inline bool Intersect(const wxRegion
& region
) { return Combine(region
, wxRGN_AND
); }
69 // Subtract rectangle or region from this:
70 // Combines the parts of 'this' that are not part of the second region.
71 inline bool Subtract(long x
, long y
, long width
, long height
) { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
72 inline bool Subtract(const wxRect
& rect
) { return Combine(rect
, wxRGN_DIFF
); }
73 inline bool Subtract(const wxRegion
& region
) { return Combine(region
, wxRGN_DIFF
); }
75 // XOR: the union of two combined regions except for any overlapping areas.
76 inline bool Xor(long x
, long y
, long width
, long height
) { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
77 inline bool Xor(const wxRect
& rect
) { return Combine(rect
, wxRGN_XOR
); }
78 inline bool Xor(const wxRegion
& region
) { return Combine(region
, wxRGN_XOR
); }
80 //# Information on region
81 // Outer bounds of region
82 void GetBox(long& x
, long& y
, long&w
, long &h
) const;
83 wxRect
GetBox() const ;
87 inline bool IsEmpty() const { return Empty(); }
88 bool Ok() const { return (m_refData
!= NULL
) ; }
91 // Does the region contain the point (x,y)?
92 wxRegionContain
Contains(long x
, long y
) const;
93 // Does the region contain the point pt?
94 wxRegionContain
Contains(const wxPoint
& pt
) const;
95 // Does the region contain the rectangle (x, y, w, h)?
96 wxRegionContain
Contains(long x
, long y
, long w
, long h
) const;
97 // Does the region contain the rectangle rect?
98 wxRegionContain
Contains(const wxRect
& rect
) const;
101 bool Combine(long x
, long y
, long width
, long height
, wxRegionOp op
);
102 bool Combine(const wxRegion
& region
, wxRegionOp op
);
103 bool Combine(const wxRect
& rect
, wxRegionOp op
);
105 // Get the internal Region handle
106 WXRegion
GetXRegion() ;
109 class WXDLLEXPORT wxRegionIterator
: public wxObject
{
110 DECLARE_DYNAMIC_CLASS(wxRegionIterator
);
113 wxRegionIterator(const wxRegion
& region
);
116 void Reset() { m_current
= 0; }
117 void Reset(const wxRegion
& region
);
119 operator bool () const { return m_current
< m_numRects
; }
120 bool HaveRects() const { return m_current
< m_numRects
; }
123 void operator ++ (int);
128 long GetWidth() const { return GetW(); }
130 long GetHeight() const { return GetH(); }
131 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }