1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxBitmap class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "bitmap.h"
19 #include "wx/gdiobj.h"
20 #include "wx/gdicmn.h"
21 #include "wx/palette.h"
24 class WXDLLEXPORT wxDC
;
25 class WXDLLEXPORT wxControl
;
26 class WXDLLEXPORT wxBitmap
;
27 class WXDLLEXPORT wxBitmapHandler
;
28 class WXDLLEXPORT wxIcon
;
29 class WXDLLEXPORT wxCursor
;
31 // A mask is a mono bitmap used for drawing bitmaps
33 class WXDLLEXPORT wxMask
: public wxObject
35 DECLARE_DYNAMIC_CLASS(wxMask
)
40 // Construct a mask from a bitmap and a colour indicating
41 // the transparent area
42 wxMask(const wxBitmap
& bitmap
, const wxColour
& colour
);
44 // Construct a mask from a bitmap and a palette index indicating
45 // the transparent area
46 wxMask(const wxBitmap
& bitmap
, int paletteIndex
);
48 // Construct a mask from a mono bitmap (copies the bitmap).
49 wxMask(const wxBitmap
& bitmap
);
53 bool Create(const wxBitmap
& bitmap
, const wxColour
& colour
);
54 bool Create(const wxBitmap
& bitmap
, int paletteIndex
);
55 bool Create(const wxBitmap
& bitmap
);
57 inline WXPixmap
GetPixmap() const { return m_pixmap
; }
58 inline void SetPixmap(WXPixmap pixmap
) { m_pixmap
= pixmap
; }
64 class WXDLLEXPORT wxBitmapRefData
: public wxGDIRefData
66 friend class WXDLLEXPORT wxBitmap
;
67 friend class WXDLLEXPORT wxIcon
;
68 friend class WXDLLEXPORT wxCursor
;
79 wxPalette m_bitmapPalette
;
82 wxMask
* m_bitmapMask
; // Optional mask
84 // Motif implementation
89 unsigned long* m_freeColors
;
90 long m_freeColorsCount
;
92 // These 5 variables are for wxControl
93 WXPixmap m_insensPixmap
;
94 WXPixmap m_labelPixmap
;
95 WXPixmap m_armPixmap
;
97 WXImage
* m_insensImage
;
100 #define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
102 class WXDLLEXPORT wxBitmapHandler
: public wxObject
104 DECLARE_DYNAMIC_CLASS(wxBitmapHandler
)
106 wxBitmapHandler() { m_name
= ""; m_extension
= ""; m_type
= 0; };
108 virtual bool Create(wxBitmap
*bitmap
, void *data
, long flags
, int width
, int height
, int depth
= 1);
109 virtual bool LoadFile(wxBitmap
*bitmap
, const wxString
& name
, long flags
,
110 int desiredWidth
, int desiredHeight
);
111 virtual bool SaveFile(wxBitmap
*bitmap
, const wxString
& name
, int type
, const wxPalette
*palette
= NULL
);
113 inline void SetName(const wxString
& name
) { m_name
= name
; }
114 inline void SetExtension(const wxString
& ext
) { m_extension
= ext
; }
115 inline void SetType(long type
) { m_type
= type
; }
116 inline wxString
GetName() const { return m_name
; }
117 inline wxString
GetExtension() const { return m_extension
; }
118 inline long GetType() const { return m_type
; }
121 wxString m_extension
;
125 #define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
127 class WXDLLEXPORT wxBitmap
: public wxGDIObject
129 DECLARE_DYNAMIC_CLASS(wxBitmap
)
131 friend class WXDLLEXPORT wxBitmapHandler
;
134 wxBitmap(); // Platform-specific
137 inline wxBitmap(const wxBitmap
& bitmap
)
138 { Ref(bitmap
); if ( wxTheBitmapList
) wxTheBitmapList
->AddBitmap(this); }
139 inline wxBitmap(const wxBitmap
* bitmap
) { if (bitmap
) Ref(*bitmap
); if ( wxTheBitmapList
) wxTheBitmapList
->AddBitmap(this); }
141 // Initialize with raw XBM data
142 wxBitmap(const char bits
[], int width
, int height
, int depth
= 1);
144 // Initialize with XPM data
145 wxBitmap(char **data
, wxControl
* control
= NULL
);
147 // Load a file or resource
148 wxBitmap(const wxString
& name
, long type
= wxBITMAP_TYPE_XBM
);
150 // Constructor for generalised creation from data
151 wxBitmap(void *data
, long type
, int width
, int height
, int depth
= 1);
153 // If depth is omitted, will create a bitmap compatible with the display
154 wxBitmap(int width
, int height
, int depth
= -1);
157 virtual bool Create(int width
, int height
, int depth
= -1);
158 virtual bool Create(void *data
, long type
, int width
, int height
, int depth
= 1);
159 virtual bool LoadFile(const wxString
& name
, long type
= wxBITMAP_TYPE_XBM
);
160 virtual bool SaveFile(const wxString
& name
, int type
, const wxPalette
*cmap
= NULL
);
162 inline bool Ok() const { return (M_BITMAPDATA
&& M_BITMAPDATA
->m_ok
); }
163 inline int GetWidth() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_width
: 0); }
164 inline int GetHeight() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_height
: 0); }
165 inline int GetDepth() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_depth
: 0); }
166 inline int GetQuality() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_quality
: 0); }
167 void SetWidth(int w
);
168 void SetHeight(int h
);
169 void SetDepth(int d
);
170 void SetQuality(int q
);
171 void SetOk(bool isOk
);
173 inline wxPalette
* GetPalette() const { return (M_BITMAPDATA
? (& M_BITMAPDATA
->m_bitmapPalette
) : (wxPalette
*) NULL
); }
174 void SetPalette(const wxPalette
& palette
);
176 inline wxMask
*GetMask() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_bitmapMask
: (wxMask
*) NULL
); }
177 void SetMask(wxMask
*mask
) ;
179 inline wxBitmap
& operator = (const wxBitmap
& bitmap
) { if (*this == bitmap
) return (*this); Ref(bitmap
); return *this; }
180 inline bool operator == (const wxBitmap
& bitmap
) { return m_refData
== bitmap
.m_refData
; }
181 inline bool operator != (const wxBitmap
& bitmap
) { return m_refData
!= bitmap
.m_refData
; }
184 static inline wxList
& GetHandlers() { return sm_handlers
; }
185 static void AddHandler(wxBitmapHandler
*handler
);
186 static void InsertHandler(wxBitmapHandler
*handler
);
187 static bool RemoveHandler(const wxString
& name
);
188 static wxBitmapHandler
*FindHandler(const wxString
& name
);
189 static wxBitmapHandler
*FindHandler(const wxString
& extension
, long bitmapType
);
190 static wxBitmapHandler
*FindHandler(long bitmapType
);
192 static void InitStandardHandlers();
193 static void CleanUpHandlers();
195 // Motif implementation
197 inline WXDisplay
* GetDisplay() const { return M_BITMAPDATA
->m_display
; }
198 inline WXDisplay
* GetPixmap() const { return M_BITMAPDATA
->m_pixmap
; }
199 virtual WXPixmap
GetLabelPixmap(WXWidget w
) ;
200 virtual WXPixmap
GetArmPixmap(WXWidget w
) ;
201 virtual WXPixmap
GetInsensPixmap(WXWidget w
= (WXWidget
) 0) ;
204 static wxList sm_handlers
;
207 // Creates a bitmap with transparent areas drawn in
209 wxBitmap
wxCreateMaskedBitmap(wxBitmap
& bitmap
, wxColour
& colour
);