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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: memory.h
3 // Purpose: MDI classes
4 // Author: Arthur Seaton, Julian Smart
5 // Modified by:
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MEMORYH__
13 #define _WX_MEMORYH__
14
15 #ifdef __GNUG__
16 #pragma interface "memory.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 /*
22 The macro which will be expanded to include the file and line number
23 info, or to be a straight call to the new operator.
24 */
25
26 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
27
28 #include <stddef.h>
29
30 #if wxUSE_IOSTREAMH
31 // N.B. BC++ doesn't have istream.h, ostream.h
32 # include <iostream.h>
33 #else
34 # include <ostream>
35 # ifdef _MSC_VER
36 using namespace std;
37 # endif
38 #endif
39
40 #include "wx/string.h"
41
42 #ifdef __WXDEBUG__
43
44 void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool isVect = FALSE);
45 void wxDebugFree(void * buf, bool isVect = FALSE);
46
47 // Global versions of the new and delete operators.
48 #if wxUSE_GLOBAL_MEMORY_OPERATORS
49
50 // Undefine temporarily (new is #defined in object.h) because we want to
51 // declare some new operators.
52 #ifdef new
53 #undef new
54 #endif
55
56 void * operator new (size_t size, char * fileName, int lineNum);
57 void operator delete (void * buf);
58
59 #if !( defined (_MSC_VER) && (_MSC_VER <= 1020) )
60 void * operator new[] (size_t size, char * fileName, int lineNum);
61 void operator delete[] (void * buf);
62 #endif
63
64 // VC++ 6.0
65 #if _MSC_VER >= 1200
66 void operator delete(void *buf, char*, int);
67 void operator delete[](void *buf, char*, int);
68 #endif
69
70 #endif
71 #endif
72
73 typedef unsigned int wxMarkerType;
74
75 /*
76 Define the struct which will be placed at the start of all dynamically
77 allocated memory.
78 */
79
80 class WXDLLEXPORT wxMemStruct {
81
82 friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal.
83
84 public:
85 public:
86 int AssertList ();
87
88 size_t RequestSize () { return m_reqSize; }
89 wxMarkerType Marker () { return m_firstMarker; }
90
91 // When an object is deleted we set the id slot to a specific value.
92 inline void SetDeleted ();
93 inline int IsDeleted ();
94
95 int Append ();
96 int Unlink ();
97
98 // Used to determine if the object is really a wxMemStruct.
99 // Not a foolproof test by any means, but better than none I hope!
100 int AssertIt ();
101
102 // Do all validation on a node.
103 int ValidateNode ();
104
105 // Check the integrity of a node and of the list, node by node.
106 int CheckBlock ();
107 int CheckAllPrevious ();
108
109 // Print a single node.
110 void PrintNode ();
111
112 // Called when the memory linking functions get an error.
113 void ErrorMsg (const char *);
114 void ErrorMsg ();
115
116 inline void *GetActualData(void) const { return m_actualData; }
117
118 void Dump(void);
119
120 public:
121 // Check for underwriting. There are 2 of these checks. This one
122 // inside the struct and another right after the struct.
123 wxMarkerType m_firstMarker;
124
125 // File name and line number are from cpp.
126 char* m_fileName;
127 int m_lineNum;
128
129 // The amount of memory requested by the caller.
130 size_t m_reqSize;
131
132 // Used to try to verify that we really are dealing with an object
133 // of the required class. Can be 1 of 2 values these indicating a valid
134 // wxMemStruct object, or a deleted wxMemStruct object.
135 wxMarkerType m_id;
136
137 wxMemStruct * m_prev;
138 wxMemStruct * m_next;
139
140 void * m_actualData;
141 bool m_isObject;
142 };
143
144
145 typedef void (wxMemStruct::*PmSFV) ();
146
147
148 /*
149 Debugging class. This will only have a single instance, but it\'s
150 a reasonable way to keep everything together and to make this
151 available for change if needed by someone else.
152 A lot of this stuff would be better off within the wxMemStruct class, but
153 it\'s stuff which we need to access at times when there is no wxMemStruct
154 object so we use this class instead. Think of it as a collection of
155 globals which have to do with the wxMemStruct class.
156 */
157
158 class WXDLLEXPORT wxDebugContext {
159
160 protected:
161 // Used to set alignment for markers.
162 static size_t CalcAlignment ();
163
164 // Returns the amount of padding needed after something of the given
165 // size. This is so that when we cast pointers backwards and forwards
166 // the pointer value will be valid for a wxMarkerType.
167 static size_t GetPadding (const size_t size) ;
168
169 // Traverse the list.
170 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
171
172 static streambuf *m_streamBuf;
173 static ostream *m_debugStream;
174
175 static int debugLevel;
176 static bool debugOn;
177
178 public:
179 // Set a checkpoint to dump only the memory from
180 // a given point
181 static wxMemStruct *checkPoint;
182
183 wxDebugContext(void);
184 ~wxDebugContext(void);
185
186 static bool HasStream(void) { return (m_debugStream != NULL); };
187 static ostream& GetStream(void) { return *m_debugStream; }
188 static streambuf *GetStreamBuf(void) { return m_streamBuf; }
189 static void SetStream(ostream *stream, streambuf *buf = NULL);
190 static bool SetFile(const wxString& file);
191 static bool SetStandardError(void);
192
193 static int GetLevel(void) { return debugLevel; }
194 static void SetLevel(int level) { debugLevel = level; }
195
196 static bool GetDebugMode(void) { return debugOn; }
197 static void SetDebugMode(bool flag) { debugOn = flag; }
198
199 static void SetCheckpoint(bool all = FALSE);
200 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
201
202 // Calculated from the request size and any padding needed
203 // before the final marker.
204 static size_t PaddedSize (const size_t reqSize);
205
206 // Calc the total amount of space we need from the system
207 // to satisfy a caller request. This includes all padding.
208 static size_t TotSize (const size_t reqSize);
209
210 // Return valid pointers to offsets within the allocated memory.
211 static char * StructPos (const char * buf);
212 static char * MidMarkerPos (const char * buf);
213 static char * CallerMemPos (const char * buf);
214 static char * EndMarkerPos (const char * buf, const size_t size);
215
216 // Given a pointer to the start of the caller requested area
217 // return a pointer to the start of the entire alloc\'d buffer.
218 static char * StartPos (const char * caller);
219
220 // Access to the list.
221 static wxMemStruct * GetHead () { return m_head; }
222 static wxMemStruct * GetTail () { return m_tail; }
223
224 // Set the list sentinals.
225 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
226 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
227
228 // If this is set then every new operation checks the validity
229 // of the all previous nodes in the list.
230 static bool GetCheckPrevious () { return m_checkPrevious; }
231 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
232
233 // Checks all nodes, or all nodes if checkAll is TRUE
234 static int Check(bool checkAll = FALSE);
235
236 // Print out the list of wxMemStruct nodes.
237 static bool PrintList(void);
238
239 // Dump objects
240 static bool Dump(void);
241
242 // Print statistics
243 static bool PrintStatistics(bool detailed = TRUE);
244
245 // Print out the classes in the application.
246 static bool PrintClasses(void);
247
248 // Count the number of non-wxDebugContext-related objects
249 // that are outstanding
250 static int CountObjectsLeft(void);
251
252 private:
253 // Store these here to allow access to the list without
254 // needing to have a wxMemStruct object.
255 static wxMemStruct* m_head;
256 static wxMemStruct* m_tail;
257
258 // Set to FALSE if we're not checking all previous nodes when
259 // we do a new. Set to TRUE when we are.
260 static bool m_checkPrevious;
261 };
262
263 // Output a debug message, in a system dependent fashion.
264 void WXDLLEXPORT wxTrace(const char *fmt ...);
265 void WXDLLEXPORT wxTraceLevel(int level, const char *fmt ...);
266
267 #define WXTRACE wxTrace
268 #define WXTRACELEVEL wxTraceLevel
269
270 #else // else part for the #if __WXDEBUG__
271
272 inline void wxTrace(const char *WXUNUSED(fmt)) {}
273 inline void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt)) {}
274
275 #define WXTRACE TRUE ? (void)0 : wxTrace
276 #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
277 // #define WXDEBUG_NEW new
278
279 #endif // __WXDEBUG__
280
281 #endif
282 // _WX_MEMORYH__
283