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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: bitmap.cpp
3 // Purpose: wxBitmapBase
4 // Author: VaclavSlavik
5 // Created: 2001/04/11
6 // RCS-ID: $Id$
7 // Copyright: (c) 2001, Vaclav Slavik
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifdef __GNUG__
12 #pragma implementation "bitmapbase.h"
13 #endif
14
15 #include "wx/wx.h"
16 #include "wx/setup.h"
17 #include "wx/utils.h"
18 #include "wx/palette.h"
19 #include "wx/bitmap.h"
20 #include "wx/icon.h"
21 #include "wx/log.h"
22 #include "wx/image.h"
23 #include "wx/module.h"
24
25 IMPLEMENT_ABSTRACT_CLASS(wxBitmapBase, wxGDIObject)
26 IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandlerBase,wxObject)
27
28 wxList wxBitmapBase::sm_handlers;
29
30 void wxBitmapBase::AddHandler(wxBitmapHandlerBase *handler)
31 {
32 sm_handlers.Append(handler);
33 }
34
35 void wxBitmapBase::InsertHandler(wxBitmapHandlerBase *handler)
36 {
37 sm_handlers.Insert(handler);
38 }
39
40 bool wxBitmapBase::RemoveHandler(const wxString& name)
41 {
42 wxBitmapHandler *handler = FindHandler(name);
43 if ( handler )
44 {
45 sm_handlers.DeleteObject(handler);
46 return TRUE;
47 }
48 else
49 return FALSE;
50 }
51
52 wxBitmapHandler *wxBitmapBase::FindHandler(const wxString& name)
53 {
54 wxNode *node = sm_handlers.First();
55 while ( node )
56 {
57 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
58 if ( handler->GetName() == name )
59 return handler;
60 node = node->Next();
61 }
62 return NULL;
63 }
64
65 wxBitmapHandler *wxBitmapBase::FindHandler(const wxString& extension, wxBitmapType bitmapType)
66 {
67 wxNode *node = sm_handlers.First();
68 while ( node )
69 {
70 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
71 if ( handler->GetExtension() == extension &&
72 (bitmapType == -1 || handler->GetType() == bitmapType) )
73 return handler;
74 node = node->Next();
75 }
76 return NULL;
77 }
78
79 wxBitmapHandler *wxBitmapBase::FindHandler(wxBitmapType bitmapType)
80 {
81 wxNode *node = sm_handlers.First();
82 while ( node )
83 {
84 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
85 if (handler->GetType() == bitmapType)
86 return handler;
87 node = node->Next();
88 }
89 return NULL;
90 }
91
92 void wxBitmapBase::CleanUpHandlers()
93 {
94 wxNode *node = sm_handlers.First();
95 while ( node )
96 {
97 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
98 wxNode *next = node->Next();
99 delete handler;
100 delete node;
101 node = next;
102 }
103 }
104
105
106
107 class wxBitmapBaseModule: public wxModule
108 {
109 DECLARE_DYNAMIC_CLASS(wxBitmapBaseModule)
110 public:
111 wxBitmapBaseModule() {}
112 bool OnInit() { wxBitmap::InitStandardHandlers(); return TRUE; };
113 void OnExit() { wxBitmap::CleanUpHandlers(); };
114 };
115
116 IMPLEMENT_DYNAMIC_CLASS(wxBitmapBaseModule, wxModule)