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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dialog.cpp
3 // Purpose: wxDialog class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dialog.h"
14 #endif
15
16 #include "wx/dialog.h"
17 #include "wx/utils.h"
18 #include "wx/frame.h"
19 #include "wx/app.h"
20 #include "wx/settings.h"
21
22 #include <wx/mac/uma.h>
23
24 // Lists to keep track of windows, so we can disable/enable them
25 // for modal dialogs
26 wxList wxModalDialogs;
27 //wxList wxModelessWindows; // Frames and modeless dialogs
28 extern wxList wxPendingDelete;
29
30 #if !USE_SHARED_LIBRARY
31 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
32
33 BEGIN_EVENT_TABLE(wxDialog, wxPanel)
34 EVT_SIZE(wxDialog::OnSize)
35 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
36 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
37 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
38 EVT_CHAR_HOOK(wxDialog::OnCharHook)
39 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
40 EVT_CLOSE(wxDialog::OnCloseWindow)
41 END_EVENT_TABLE()
42
43 #endif
44
45 wxDialog::wxDialog()
46 {
47 m_isShown = FALSE;
48 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
49 }
50
51 bool wxDialog::Create(wxWindow *parent, wxWindowID id,
52 const wxString& title,
53 const wxPoint& pos,
54 const wxSize& size,
55 long style,
56 const wxString& name)
57 {
58
59 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
60
61 if (!parent)
62 wxTopLevelWindows.Append(this);
63
64 if (parent) parent->AddChild(this);
65
66 if ( id == -1 )
67 m_windowId = (int)NewControlId();
68 else
69 m_windowId = id;
70
71 MacCreateRealWindow( title , pos , size , MacRemoveBordersFromStyle(style) , name ) ;
72
73 m_macWindowData->m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ;
74 return TRUE;
75 }
76
77 void wxDialog::SetModal(bool flag)
78 {
79 if ( flag )
80 {
81 m_windowStyle |= wxDIALOG_MODAL;
82
83 wxModelessWindows.DeleteObject(this);
84 }
85 else
86 {
87 m_windowStyle &= ~wxDIALOG_MODAL;
88
89 wxModelessWindows.Append(this);
90 }
91 }
92
93 wxDialog::~wxDialog()
94 {
95 m_isBeingDeleted = TRUE ;
96 wxTopLevelWindows.DeleteObject(this);
97
98 Show(FALSE);
99
100 if ( !IsModal() )
101 wxModelessWindows.DeleteObject(this);
102
103 // If this is the last top-level window, exit.
104 if (wxTheApp && (wxTopLevelWindows.Number() == 0))
105 {
106 wxTheApp->SetTopWindow(NULL);
107
108 if (wxTheApp->GetExitOnFrameDelete())
109 {
110 wxTheApp->ExitMainLoop() ;
111 }
112 }
113 }
114
115 // By default, pressing escape cancels the dialog
116 void wxDialog::OnCharHook(wxKeyEvent& event)
117 {
118 if (event.m_keyCode == WXK_ESCAPE)
119 {
120 // Behaviour changed in 2.0: we'll send a Cancel message
121 // to the dialog instead of Close.
122 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
123 cancelEvent.SetEventObject( this );
124 GetEventHandler()->ProcessEvent(cancelEvent);
125
126 return;
127 }
128 // We didn't process this event.
129 event.Skip();
130 }
131
132
133 void wxDialog::DoSetClientSize(int width, int height)
134 {
135 wxWindow::DoSetClientSize( width , height ) ;
136 }
137
138 void wxDialog::DoGetPosition(int *x, int *y) const
139 {
140 wxWindow::DoGetPosition( x , y ) ;
141 }
142
143 bool wxDialog::IsModal() const
144 {
145 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
146 }
147
148
149 bool wxDialog::IsModalShowing() const
150 {
151 return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
152 }
153
154
155 extern bool s_macIsInModalLoop ;
156
157 bool wxDialog::Show(bool show)
158 {
159 if ( !wxDialogBase::Show(show) )
160 {
161 // nothing to do
162 return FALSE;
163 }
164
165 if ( show )
166 {
167 // usually will result in TransferDataToWindow() being called
168 InitDialog();
169 }
170
171 if ( IsModal() )
172 {
173 if ( show )
174 {
175 DoShowModal();
176 }
177 else // end of modal dialog
178 {
179 // this will cause IsModalShowing() return FALSE and our local
180 // message loop will terminate
181 wxModalDialogs.DeleteObject(this);
182 }
183 }
184
185 return TRUE;
186 }
187
188 void wxDialog::DoShowModal()
189 {
190 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
191
192 wxModalDialogs.Append(this);
193
194 wxWindow *parent = GetParent();
195
196 // remember where the focus was
197 wxWindow *winFocus = FindFocus();
198 if ( !winFocus )
199 {
200 winFocus = parent;
201 }
202 if ( !winFocus )
203 {
204 winFocus = wxTheApp->GetTopWindow();
205 }
206 // TODO : test whether parent gets disabled
207
208 bool formerModal = s_macIsInModalLoop ;
209 s_macIsInModalLoop = true ;
210
211 while ( IsModalShowing() )
212 {
213 while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() )
214 {
215 }
216 wxTheApp->MacDoOneEvent() ;
217 }
218
219 s_macIsInModalLoop = formerModal ;
220
221 // TODO probably reenable the parent window if any
222
223 // and restore focus
224 if ( winFocus )
225 {
226 winFocus->SetFocus();
227 }
228 }
229
230
231 // Replacement for Show(TRUE) for modal dialogs - returns return code
232 int wxDialog::ShowModal()
233 {
234 m_windowStyle |= wxDIALOG_MODAL;
235 Show(TRUE);
236 return GetReturnCode();
237 }
238
239 // NB: this function (surprizingly) may be called for both modal and modeless
240 // dialogs and should work for both of them
241 void wxDialog::EndModal(int retCode)
242 {
243 SetReturnCode(retCode);
244 Show(FALSE);
245 }
246
247 // Standard buttons
248 void wxDialog::OnOK(wxCommandEvent& event)
249 {
250 if ( Validate() && TransferDataFromWindow() )
251 {
252 EndModal(wxID_OK);
253 }
254 }
255
256 void wxDialog::OnApply(wxCommandEvent& event)
257 {
258 if (Validate())
259 TransferDataFromWindow();
260 // TODO probably need to disable the Apply button until things change again
261 }
262
263 void wxDialog::OnCancel(wxCommandEvent& event)
264 {
265 EndModal(wxID_CANCEL);
266 }
267
268 void wxDialog::OnCloseWindow(wxCloseEvent& event)
269 {
270 // We'll send a Cancel message by default,
271 // which may close the dialog.
272 // Check for looping if the Cancel event handler calls Close().
273
274 // Note that if a cancel button and handler aren't present in the dialog,
275 // nothing will happen when you close the dialog via the window manager, or
276 // via Close().
277 // We wouldn't want to destroy the dialog by default, since the dialog may have been
278 // created on the stack.
279 // However, this does mean that calling dialog->Close() won't delete the dialog
280 // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
281 // sure to destroy the dialog.
282 // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
283
284 static wxList closing;
285
286 if ( closing.Member(this) )
287 return;
288
289 closing.Append(this);
290
291 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
292 cancelEvent.SetEventObject( this );
293 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
294
295 closing.DeleteObject(this);
296 }
297
298 // Destroy the window (delayed, if a managed window)
299 bool wxDialog::Destroy()
300 {
301 wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE,
302 _T("wxDialog destroyed twice") );
303
304 wxPendingDelete.Append(this);
305 return TRUE;
306 }
307
308 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
309 {
310 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
311 Refresh();
312 }
313